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User Research Contract Jobs (NOW HIRING)

... Contract Interview Process / Next Steps: 1) 1st round screening with HM and Design Lead 2) 2nd ... User Research and Design Thinking: - Assist in framing research goals and objectives. - Deeply ...

... contract resources historically. They are having an impact on major scientific research (like COVID testing for example) and provides collaboration and support to develop people's skills. Work ...

This role will work closely with cross-functional teams to understand user needs, conduct research ... Hourly employees on a Service Contract Act project are eligible for paid sick leave. Note: Pay is ...

UX Designer New York, New York(Hybrid) Phone+Skype Long Term Contract JD: I need someone with at ... Conduct user research and usability testing to gather feedback and iterate on designs. * Develop ...

Alpharetta, GA (Hybrid - 3 days a week onsite) Contract Experience: * As an experienced Software ... Background in project management and research. * Proficient in design software (e.g. UXPin ...

Title UX Design Consultant location Hoboken, NI (Onsite) Type Contract At least 10 Years of experience wilth all required skill set. Skill Set: Figma, User Research, Wire framing, Sketch, Adobe D ...

Contract Duration:6+ month with potential to Convert or Extend Location:Remote - Must reside in US ... Collaboration w/user research and testing * Low to high Wireframes, * Visuals / UI * Prototyping ...

Contract Description: -This position requires a senior-level usability specialist. -Candidates should possess a deep understanding of both qualitative and quantitative user experience research ...

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User Research Contract information

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$30K

$113.1K

$164.5K

How much do user research contract jobs pay per year?

As of Aug 23, 2026, the average yearly pay for user research contract in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.
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What cities are hiring for User Research Contract jobs?

Cities with the most User Research Contract job openings:

What are the most commonly searched types of User Research jobs?

The most popular types of User Research jobs are:

What states have the most User Research Contract jobs?

States with the most job openings for User Research Contract jobs include:

Infographic showing various User Research Contract job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 85% Full Time, 11% Part Time, and 2% Contract. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $113,102 per year, or $54.4 per hour.

UX/UI Designer

Pantar Solutions inc

Burbank, CA • On-site

Contractor

Re-posted 7 days ago


Job description

We are an Information Technology and Business Consulting firm specializing in Project-based Solutions and Professional Staffing Services. Please have a look at below position which is with our Client and let me know your interest ASAP. I would really appreciate if you could send me your MOST RECENT UPDATED RESUME

UX/UI Designer with Figma, Adobe Creative Suite, Miro, Jira, Confluence, MO365, Media or Entertainment, Branding exp.

Burbank CA office location (Hybrid – Tues-Thurs in-office) || Need USC or GC or Independent Visa candidates

Long Term Contract

Interview Process / Next Steps:
1) 1st round screening with HM and Design Lead
2) 2nd round screening with VP

Need strong UX/UI Designer with Figma, Adobe Creative Suite, Miro, Jira, Confluence, MO365, designing Enterprise products, software design and development, Media or Entertainment, branding and graphic design across different media, outside of digital exp.

Consultant LinkedIn profile must have been created before 2018/2019

Need 8-10+yrs of IT Exp. Profiles 

 
  • Job Responsibilities / Typical Day in the Role
    - Translate complex business needs and user research insights into Wireframes, high fidelity Interactive Prototypes and production ready assets.
    - Leverage and contribute to Design Systems to create native experiences across Web and Mobile.
     
  • User Research and Design Thinking:
    - Assist in framing research goals and objectives.
    - Deeply empathize with users while conducting primary user research to uncover unmet needs, pain points and motivations
    - Ability to identify key patterns and trends from user interviews, feedback, and data.
    - Synthesize and present research outputs through thematic insights, user journeys, workflows, and similar artifacts.
    - Conceive and facilitate internal workshops using Design Thinking methodologies to guide teams from ideation to prototyping.
     
  • Design Systems:
    - Leveraging design systems within Figma to ensure consistency and scalability across projects.
    Advanced Prototyping:
    - Applying knowledge in variables, conditionals, and expressions to create more interactive and complex prototypes, reducing the number of frames and interactions needed.
    - Utilizing components (including master components, instance components, and variants) enables the creation of reusable elements across projects, ensuring consistency and streamlining the design process.
    - Mastering Auto Layout allows for consistent spacing and alignment, adapting to changes in content or element placement, which is crucial for responsive designs and complex layouts.
    Collaboration and Teamwork:
    - Ability to work collaboratively with stakeholders, design, product, and development teams to integrate findings into projects.
    - Adaptability to work in diverse team environments and respond to changing project needs.
    Must Have Skills / Requirements
    1) Advanced knowledge in Figma.
    a. Main tool and environment for design work
    b. Will be used for layout, prototyping, and communicating visual intent.
    c. Designing from and contributing to Design Libraries
    2) Excellent visual design skills – shown in Portfolio.
    a. Want to see engaging design and problem-solving approach in your work.
    b. Many of our products are data-heavy, your portfolio should include examples of how you think of data- and task-centric interfaces.
    3) Information and Data Synthesis Experience
    a. Making visual or other representations of data to communicate with stakeholders and clients.
    Nice to Have Skills / Preferred Requirements
    • Experience in designing Enterprise products.
    • Experience in software design and development.
    • Background in Media or Entertainment.
    • Branding experience.
    • Background in Media or Entertainment
    • Having experience in branding and graphic design across different media, outside of digital.
    Technology Requirements:
    • Figma – design & interaction tool