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User Interface Artist Jobs in California (NOW HIRING)

VP, Engineering

San Francisco, CA · On-site +1

$212K - $273K/yr

... artist monetization features. * Collaborate directly with engineers to ensure designs are technically feasible and implemented with high fidelity across platforms. * Coach designers on mobile UI ...

Senior Producer

Irvine, CA · On-site

$115K - $150K/yr

... UI team of designers, engineers, and artists, you are also a key driver in building UI-led features across the wider team. Responsibilities * Take ownership of high level initiatives and work with ...

... artist monetization features. * Collaborate directly with engineers to ensure designs are technically feasible and implemented with high fidelity across platforms. * Coach designers on mobile UI ...

... artist monetization features. * Collaborate directly with engineers to ensure designs are technically feasible and implemented with high fidelity across platforms. * Coach designers on mobile UI ...

Senior Software Engineer-Apple Music

San Francisco, CA · On-site

$144K - $190K/yr

This role spans the full UI pipeline: from modeling and transforming API data, to building polished native components that showcase albums, playlists, artists, and more. You'll tackle performance ...

Senior Producer

Irvine, CA · On-site

$115K - $150K/yr

... UI team of designers, engineers, and artists, you are also a key driver in building UI-led features across the wider team. Responsibilities * Take ownership of high level initiatives and work with ...

We care about creativity: our team includes musicians, designers, visual artists, and engineers. Some examples of things you will do: * Build and maintain APIs and UI flows for web + mobile in Svelte ...

As Creative Director, you will partner with visual designers, content designers, technical artists ... user experiences, and brand system direction • Partner with product management, design, and ...

Front End Developer

Los Angeles, CA

$112K - $130K/yr

Organize and lead UI and UX decision making process. Mentor junior, mid-level and senior engineers ... Arts or comparable experience. You have expert knowledge of web standards, responsive design and ...

Showing results 41-60

User Interface Artist information

How does a user interface artist typically collaborate with UX designers and developers during a game or app project?

A User Interface Artist works closely with UX designers to ensure that the visual elements they create align with the intended user flows and experience. Collaboration often involves reviewing wireframes, providing feedback on usability, and iterating on designs based on testing and team input. Additionally, UI Artists partner with developers to implement assets efficiently, ensuring visuals look and function correctly across devices and screen sizes. This teamwork is crucial for delivering polished, user-friendly interfaces that enhance the overall product.

What is a user interface artist?

A User Interface (UI) Artist is a professional who designs and creates the visual elements of digital interfaces, such as menus, icons, buttons, and layouts, for software applications, games, or websites. They blend artistic skills with an understanding of user experience to ensure the interface is visually appealing, intuitive, and user-friendly. UI Artists often collaborate with UX designers, developers, and other artists to maintain consistency and functionality across the product. Their work helps users interact seamlessly with digital products and enhances overall user satisfaction.

What are the key skills and qualifications needed to thrive as a user interface artist, and why are they important?

To thrive as a User Interface Artist, you need strong visual design skills, a solid understanding of user experience principles, and proficiency in graphic design, often supported by a degree in art, design, or a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Figma, Sketch, and UI prototyping software is typically expected. Creativity, attention to detail, and strong collaboration skills help set outstanding UI artists apart. These capabilities are essential for creating visually appealing, user-friendly interfaces that enhance overall product usability and engagement.

What does a user interface artist do?

A user interface (UI) artist works primarily in the video game industry. As a UI artist, your responsibilities entail the implementation and optimization of user-friendly graphics, icons, and buttons to help players understand complex games or game features. Other duties of this role may include designing graphics, optimizing animations, designing typography to match the theme of the game, and adding to the usability of the game overall. In this position, you work directly with game designers to understand how players need to utilize the interface throughout the game. You create a design based on this information and work under the art director to implement it.

What is the difference between User Interface Artist vs User Experience Designer?

AspectUser Interface ArtistUser Experience Designer
Primary FocusVisual design and aesthetics of interfacesOverall user experience and usability
SkillsGraphic design, color theory, visual storytellingUser research, wireframing, usability testing
ToolsAdobe Photoshop, Illustrator, SketchFigma, Axure, InVision
Work EnvironmentDesign teams, digital agencies, tech companiesProduct teams, UX agencies, tech firms

While both roles contribute to digital product development, a User Interface Artist primarily focuses on creating visually appealing interfaces, whereas a User Experience Designer emphasizes the overall usability and user journey. Both roles often collaborate closely but serve distinct functions in the design process.

What cities in California are hiring for User Interface Artist jobs? Cities in California with the most User Interface Artist job openings:
What are popular job titles related to User Interface Artist jobs in CA? For User Interface Artist jobs in CA, the most frequently searched job titles are:
Infographic showing various User Interface Artist job openings in California as of August 2026, with employment types broken down into 1% Internship, 78% Full Time, 14% Part Time, 2% Temporary, and 5% Contract. Highlights an 74% Physical, 3% Hybrid, and 23% Remote job distribution.

VP, Engineering

UMT - Internal

San Francisco, CA • On-site, Remote

$212K - $273K/yr

Full-time

Retirement

Posted 20 days ago


Job description

Who We Are

UnitedMasters is building a marketplace that connects artists, brands and fans - empowering artists to earn and grow. UnitedMasters has taken the bold step of building a music distribution service that, radically, puts artists first - disrupting the legacy music business by letting up-and-coming artists distribute their music directly to fans through streaming services while maintaining ownership of their master recording rights and up to 100% of royalties. Through the combination of UnitedMasters' music distribution platform and its deep ties to brands, UnitedMasters enables independent artists and change-makers to grow and earn unlike any other platform.

The UnitedMasters team is made up of musicians, marketers, engineers, and storytellers with backgrounds from YouTube, SoundCloud, Pandora, Facebook, Uber, Dropbox, Complex, VICE, and more. We work hand in hand with the award-winning creative teams that forge those innovative partnerships at Translation (our in-house creative advertising agency).

What's the Role

UnitedMasters is seeking a Director of UX to lead the design vision, customer research, and end-to-end product experience across iOS, Android, and web. You will manage a team of UX/UI designers while also being deeply hands-on a true player/coach who actively designs, prototypes, and conducts research alongside your team.

This role requires a design leader who has extensive experience designing for mobile apps and responsive web products, bringing consistency, craft, and clarity across platforms. You must be comfortable alternating between high-level UX strategy, pixel-level detail, and customer discovery. You'll partner with Product, Engineering, Marketing, and Data Science to deliver intuitive, artist-first experiences that drive growth, retention, and label partner success.
This role is based in SanFrancisco with four days in-office and one day remote.

What You'll Do

Design Leadership & Vision
  • Define and articulate a multi-platform UX strategy spanning iOS, Android, and web.
  • Establish a unified design language and systems that scale across mobile and desktop experiences.
  • Champion simplicity, accessibility, and consistency across all surfaces.
Hands-On Design Execution (Player/Coach)
  • Deliver high-quality designs and prototypes for mobile apps and web interfaces, demonstrating mastery of platform-specific interaction patterns.
  • Lead critical product surfaces including onboarding, distribution tools, subscription areas, analytics, payments, and artist monetization features.
  • Collaborate directly with engineers to ensure designs are technically feasible and implemented with high fidelity across platforms.
  • Coach designers on mobile UI patterns, responsive design, gesture-based interaction, and layout systems.
User Research & Customer Insight
  • Conduct user interviews, usability tests, concept evaluations, and surveys across mobile and web contexts.
  • Build a deep understanding of how artists and label partners use our products across devices.
  • Turn insights into product opportunities, UX improvements, and roadmap guidance.
  • Evangelize research findings across executives and cross-functional teams.
Team Leadership & Operations
  • Manage, mentor, and develop a small but high-impact UX/UI design team.
  • Establish design critique rituals, quality standards, and platform-specific guidelines for mobile and web.
  • Implement design ops practices to streamline workflows, improve velocity, and reduce design debt.
  • Build career paths, growth plans, and structures for scaling the UX function.
Cross-Functional Partnership
  • Collaborate tightly with Product and Engineering to shape requirements, define success metrics, and plan releases across mobile and web.
  • Work with Data Science, Artist Relations, and Marketing to create culturally resonant, data-informed experiences.
  • Influence roadmap and prioritization using clear UX rationale and customer insights.

Knowledge, Skills and Abilities

  • Strong project management skills and ability to prioritize work to successfully balance several work streams at a time
  • Ability to pay meticulous attention to detail and possess a deeply pro-active, hands-on mentality
  • Possess deep appreciation and sensitivity towards people, culture, and values
  • Ability to execute on priorities with a strong sense of urgency, ownership and accountability
  • Ability to handle confidential and sensitive information with tact, diplomacy, and discretion
  • Proactive collaborator among various stakeholders and peers
  • Personable, smart, passionate, and optimistic.
Minimum Qualifications
  • 8+ years of UX/UI or product design experience for consumer-facing mobile apps (iOS + Android) and responsive web products.
  • 3+ years managing designers or leading design teams.
  • Strong portfolio showing high-quality cross-platform design work, including flows, visual systems, and interaction patterns.
  • Demonstrated experience as a hands-on designer and player/coach.
  • Expertise in user research, usability testing, customer discovery, and insight synthesis.
  • Proficiency with Figma, prototyping tools, mobile design systems, and responsive layout frameworks.
  • Exceptional communication and storytelling capabilities.
Preferred Qualifications
  • Experience in creator platforms, music tech, digital media, or marketplace ecosystems.
  • Familiarity with experimentation/analytics systems (A/B testing, funnels, behavioral data).
  • History of partnering deeply with engineering teams to ship mobile and web features at scale.
  • Ability to coach designers across mobile interaction patterns, responsive best practices, UX writing, visual craft, and systems thinking.
About UnitedMasters, Inc.

UnitedMasters Inc. represents the creative solutions company, Translation, and the leading software and services platform for independent creators, UnitedMasters. UnitedMasters enables ownership, exposure, and new paths for financial return for independent creators, while Translation helps brands leverage the power of contemporary culture to achieve transformational growth. Combined, UnitedMasters, Inc. is the world's leading marketplace for cultural capital, connecting independent artists and brands to realize a future in which all creators own their future. Backed by Alphabet, Andreessen Horowitz, and Apple, UnitedMasters, Inc. is reimagining how brands and artists come together to tell their stories, build profitable growth, and push culture forward.

Salary Hiring Range: $210,000 - $245,000

Our salary ranges are based on paying competitively for our size and industry, and are one part of many compensation, benefits and other reward opportunities we provide (e.g. bonus, stock options, 401(k) match, etc.)

Individual pay rate decisions are based on a number of factors, including qualifications for the role, experience level, skillset, and balancing internal equity relative to peers at the company.  We expect the majority of the candidates who are offered roles at our company to fall healthily throughout the range based on these factors. 

The range above is for the expectations as laid out in the job description, however we are often open to a wide variety of profiles, and recognize that the person we hire may be less experienced (or more senior) than this job description as posted.  If that ends up being the case, the updated salary range will be communicated with you as a candidate.

The salary range above is for the NY/CA.  As a company, we have a location based strategy, which means the salary range could be lower or higher than this if the role is hired in another location.

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