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User Experience Director Jobs in Oregon (NOW HIRING)

Bungie is seeking a UI/UX Director to drive and own the vision and quality execution of Marathon's player interface. As a UI/UX Director you will be responsible for defining problem spaces and ...

This position involves working closely with the director of marketing, project manager, overseas ... Identify and troubleshoot UX problems (e.g. responsiveness) * Conduct layout adjustments based on ...

Through collaborating with Directors and other Leads, you will develop product and staffing strategies for the UX/UI discipline. Through research, prototyping and collaboration with other disciplines ...

We exclusively place tech and creative talent in direct-hire, contract-to-hire, and contract roles ... A passion for User Experience and designing best-in-class interfaces that effectively serve the ...

Demonstrable experience in product/user experience (UX) research, with particular expertise and ... Comfort working within a self-directed culture and navigating ambiguity. A mastery of qualitative ...

Lead Art Director

OR · On-site +1

$120K - $126K/yr

Collaborate closely with UX Designers, Strategists, Copywriters, Creative Directors, Developers, and other visual designers throughout the project lifecycle . * Partner with development teams to ...

... with direct contribution to high-value client deliverables and utilization targets. Key ... Lead hands-on creation of practice-specific artifacts and provide collaborative support for UX and ...

What You Will Do In This Role As the Director of Design at Inflect, you report directly to the VP ... This is a highly visible and strategic hands-on role where you set the UI/UX and brand direction ...

The Director of Travel Agency Partnerships is a pivotal leadership role responsible for driving the ... Deep knowledge of Travel Agencies' booking systems, their UX and capabilities * Proven experience ...

Director, Software Engineering

OR · On-site +1

$252K/yr

... and front end user experience. Responsible for leading large-scale teams of insourced and ... Director of Engineering - Applications - Responsible for our internal and external facing ...

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User Experience Director information

See Oregon salary details

$30.7K

$124.3K

$240.5K

How much do user experience director jobs pay per year?

As of Aug 21, 2026, the average yearly pay for user experience director in Oregon is $124,290.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,400.00 and $178,700.00 per year, depending on experience, location, and employer.

What are some common challenges faced by a user experience director when leading cross-functional teams?

A User Experience Director often navigates the complexities of aligning diverse teams—such as designers, developers, product managers, and stakeholders—toward a unified vision for the user experience. Balancing business objectives with user needs, negotiating priorities, and ensuring clear communication can be challenging, especially in fast-paced environments. Additionally, fostering a culture of user-centered design while managing deadlines and resource constraints requires strong leadership and diplomacy skills. Successfully overcoming these challenges is key to delivering cohesive and impactful digital products.

What are the key skills and qualifications needed to thrive as a user experience director, and why are they important?

A User Experience Director needs expertise in user-centered design, usability principles, and experience leading cross-functional teams, often supported by a degree in design, HCI, or a related field. Familiarity with design and prototyping tools (such as Sketch, Figma, or Adobe XD), user testing platforms, and a portfolio demonstrating successful UX projects is typically required. Exceptional leadership, strategic thinking, and communication skills help foster collaboration and align UX vision with business goals. These competencies ensure the creation of impactful, user-friendly digital experiences that drive both customer satisfaction and organizational success.

What is the difference between User Experience Director vs User Interface Designer?

AspectUser Experience DirectorUser Interface Designer
Primary FocusOverall user experience strategy, usability, and customer satisfactionVisual design, layout, and interactive elements of the interface
Required SkillsUser research, UX strategy, leadership, project managementVisual design, prototyping, graphic skills, UI tools
Work EnvironmentCollaborates with product teams, marketing, and developmentWorks closely with UX teams, developers, and graphic designers
Common UsageUsed in tech companies, digital agencies, and large organizationsUsed in web and app design projects, often within creative teams

The User Experience Director oversees the entire user experience strategy, focusing on usability and customer satisfaction, while the User Interface Designer concentrates on the visual and interactive elements of the product. Both roles require collaboration across teams but differ in scope and skill set, with the UX Director taking a broader leadership role.

What are the most commonly searched types of User Experience jobs in Oregon?

The most popular types of User Experience jobs in Oregon are:

What cities in Oregon are hiring for User Experience Director jobs?

Cities in Oregon with the most User Experience Director job openings:

Infographic showing various User Experience Director job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 21% Part Time, and 3% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $124,290 per year, or $59.8 per hour.

Marathon UI/UX Director

Bungie

OR • On-site, Remote

Full-time

Re-posted 29 days ago


Job description

Bungie is seeking a UI/UX Director to drive and own the vision and quality execution of Marathon's player interface. As a UI/UX Director you will be responsible for defining problem spaces and executional strategy based on product needs and goals. You will collaborate with other discipline directors to align on goals, constraints, and execution. You will also be accountable for unblocking, empowering, and managing the UI/UX discipline and ensuring the quality of their craft.

In the context of Marathon, you are a member of a director level leadership group that directs efforts across multiple Marathon teams. You will be accountable to the Assistant Game Director while continuing to drive consistent and holistic user experience across project wide.

RESPONSIBILITIES

  • Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities.

  • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals.

  • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders.

  • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions.

  • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development.

  • Develop and champion best practices of UI/UX process.

  • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX.

  • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.

REQUIRED SKILLS

  • Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games.

  • Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces.

  • Leading UI/UX teams in developing philosophy, process, capabilities, and execution. Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems.

  • Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics.

  • Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research.

  • Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability.

  • Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project.

  • Social intelligence, great interpersonal skills, and empathy for creative teams.