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User Experience Design Bootcamp Jobs in Minnesota

The UX Designer will lead user-centered research, design, and validation activities to ensure intuitive, accessible, and inclusive digital solutions aligned with organizational standards ...

Senior UX Designer (ONSITE | 10+ YEARS EXPERIENCE) We are seeking a Senior UX Designer to design intuitive, accessible, and user-centric digital experiences for enterprise applications. Key ...

Design intuitive, accessible, and consistent interfaces across web-based platforms * Create ... Experience with user research, persona development, and usability testing * Experience with ...

Manage the design of user interfaces including wireframes and mock-ups * Present design ideas to the product development team * Conduct UX research and author research reports Requirements * Bachelor ...

Graduation in Interaction Design, Cognitive Science, Psycology background preferred; HFI CUA and/or ... User Experience Architect As assigned, work with Sales, Presales and Overlay Sales teams in ...

UX Designer (Fare Collection System Upgrade Project) Location: Minneapolis, MN (Hybrid - Onsite 2+ ... Design intuitive, accessible, and scalable interfaces and workflows supporting both customer-facing ...

Senior UX Designer

Edina, MN · On-site

$115K - $135K/yr

This person will work alongside our current UX design lead (the primary/lead UX voice) partnering closely with product owners and application engineers to define and design features within our Figma ...

Senior UX Designer

Edina, MN · Hybrid

$115K - $135K/yr

This person will work alongside our current UX design lead (the primary/lead UX voice) partnering closely with product owners and application engineers to define and design features within our Figma ...

... Design, Cognitive Science, Psycology background preferred; • HFI CUA and/or CXA certified ... User Experience Architect • As assigned, work with Sales, Presales and Overlay Sales teams in ...

This role drives experience strategy, partners closely with Product and Engineering to shape ... User-Centered Design & Research * Plan and lead discovery (interviews, workflow observations ...

Design interface mockups, wireframes, flowcharts, prototypes, and style guides * Present and defend concepts to stakeholders and other UX team members * Provide and receiving design feedback to/from ...

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User Experience Design Bootcamp information

What is the difference between User Experience Design Bootcamp vs User Interface Designer?

AspectUser Experience Design BootcampUser Interface Designer
CredentialsTypically no formal degree, focus on skills and certificationsOften requires a degree or certification in UI/UX or related fields
Work EnvironmentIntensive training programs, project-based learningDesign studios, tech companies, agencies
Industry UsagePrepares for entry-level UX roles, career switchersFocuses on visual and interactive design tasks
Search & Comparison IntentUnderstanding training options for UX careersLearning about UI design roles and skills

The User Experience Design Bootcamp provides intensive training focused on user research, wireframing, and UX principles, ideal for those entering the field or switching careers. In contrast, a User Interface Designer specializes in creating visual interfaces, often requiring prior design education. Both roles are essential in product development but differ in focus and skill sets.

What are popular job titles related to User Experience Design Bootcamp jobs in Minnesota? For User Experience Design Bootcamp jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching User Experience Design Bootcamp jobs in Minnesota look for? The top searched job categories for User Experience Design Bootcamp jobs in Minnesota are:
Infographic showing various User Experience Design Bootcamp job openings in Minnesota as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 19% Part Time, and 4% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution.

UX Designer

3B Staffing LLC

Minneapolis, MN • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

  • Lead user research activities, including interviews and usability testing, to gather insights and inform design direction for an IT team.
  • Design intuitive and accessible interfaces and workflows across digital platforms, ensuring consistency with design standards and project requirements.
  • Develop wireframes, high-fidelity mockups, and interactive prototypes to communicate design concepts and interaction flows effectively.
  • Collaborate closely with product owners, developers, and other stakeholders using Agile methodologies to iteratively refine designs and incorporate feedback.
  • Ensure all deliverables comply with brand standards, accessibility guidelines, and universal design principles to provide an inclusive user experience.
  • Present design concepts clearly to stakeholders and supply comprehensive documentation for smooth project handoffs and implementation/continuous improvement by development teams.
  • Conduct 8-10 user interviews and 2-3 usability testing sessions per 2-week sprint to identify pain points and validate design assumptions.
  • Design 20+ key interface screens and workflows for a core application module, adhering to WCAG 2.1 AA accessibility standards.
  • Produce low-fidelity wireframes, high-fidelity mockups, and interactive prototypes (Mac laptop familiarity needed) for stakeholder review within 2-week iterations.
  • Participate in daily stand-ups and sprint reviews with product owners and developers to incorporate feedback and refine design artifacts.
  • Audit and update existing screens for brand consistency and inclusive design principles, providing rationale documentation.
  • Present bi-weekly design reviews to 10+ stakeholders and hand off finalized prototypes with annotated specs for development implementation
  • Knowledge transfer
Sample Deliverables
  • User Research Reports: Comprehensive summaries of findings from interviews, surveys, and usability testing sessions (delivered bi-weekly or per sprint).
  • Wireframes and Mockups: Low- and high-fidelity designs for key interfaces and workflows (delivered iteratively within 2-week sprints).
  • Interactive Prototypes: Clickable prototypes built in standard tools, including interaction flows and annotations (delivered at sprint end).
  • Design Documentation: Style guides, component libraries, and handoff specs ensuring accessibility (WCAG 2.1 AA) and brand compliance (delivered per project milestone).
  • Stakeholder Presentation Materials: Slide decks and demo sessions for design reviews (bi-weekly).
  • Weekly Status Reports: Progress updates on tasks, risks, and next steps (submitted every 2 weeks).
Minimum Qualifications
  • Five (5) years' experience in User Experience (UX) designs of web-based applications
  • Four (4) years' experience designing compliant webpages per accessibility standards WCAG 2.1 Level AA or higher
  • Five (5) years' experience creating wireframes, protypes, and mockups
  • Three (3) years' experience in information architecture and design
  • Two (2) years' experience in user experience design in an agile development environment
Desired Skills
  • Bachelor's degree in UX Design, Human-Computer Interaction, or Graphic Design
  • Demonstrated experience applying accessibility and inclusive design best practices
  • User research and persona development experience
  • Usability testing and analysis experience
  • Data analysis and use of metrics experience
  • Responsive and adaptive design experience
  • Visual and UI design experience
  • Design principles and aesthetics experience
  • Universal design principles experience
  • Demonstrated experience managing projects, including demonstration of time management and organization skills
  • Experience with mobile app UI/UX for ticketing or payment systems
  • Familiarity with transit fare structures, ticket vending machines, and validation devices
  • Basic understanding of front-end technologies (HTML, CSS, JavaScript, Blazor) to facilitate development collaboration
  • Exposure to data-driven design using analytics related to transit user behavior
  • Adaptability and willingness to learn new technology & tools
  • Empathy for users and user-centric thinking
  • Critical thinking and creative problem solving
  • UX certifications or training in accessibility standards and Agile methodologies
  • Experience working in Figma