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Unreal Jobs in Michigan (NOW HIRING)

QUALIFICATION REQUIREMENTS * 3+ years of experience developing content in Unity or Unreal Engine * 3+ years of experience as a programmer in a mature team, studio environment or agency for developing ...

Familiarity with Unreal Engine is a plus. The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

Familiarity with Unreal Engine is a plus. The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to ...

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

Experience with graphical engines such as OpenGL, Qt, and Unreal Engine. * Knowledge of 2D and 3D object creation and manipulation. * Familiarity with 3D surround view mesh creation. * Ability to ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

Proficiency in a variety of 2D and 3D software tools, AI, Adobe, Figma, After Effects, Cinema 4D, Unity, Unreal, etc * Create compelling motion themes, from initial concept to final production ...

Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders. * Excellent communication, problem-solving, and troubleshooting skills. * Passion for hospitality ...

Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders. * Excellent communication, problem-solving, and troubleshooting skills. * Passion for hospitality ...

Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders. * Excellent communication, problem-solving, and troubleshooting skills. * Passion for hospitality ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

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Showing results 1-20

Unreal information

See Michigan salary details

$39.1K

$115.4K

$179.1K

How much do unreal jobs pay per year?

As of Aug 7, 2026, the average yearly pay for unreal in Michigan is $115,425.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,500.00 and $144,020.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Unreal Engine developer?

To thrive as an Unreal Engine Developer, you need strong proficiency in C++ programming, 3D math, and a solid understanding of game development principles, usually supported by a degree in computer science or a related field. Expertise in Unreal Engine's Blueprint system, version control tools like Git, and familiarity with asset pipelines are typically required. Creativity, problem-solving skills, and effective teamwork set standout developers apart in this field. These capabilities are crucial for building high-quality, optimized interactive experiences and collaborating with multidisciplinary teams in the fast-evolving gaming and visualization industries.

What are some common challenges Unreal Engine developers face when working on large-scale projects, and how can they overcome them?

Unreal Engine developers working on large-scale projects often encounter challenges such as optimizing performance for complex scenes, managing large asset libraries, and ensuring smooth collaboration across multidisciplinary teams. To address these, developers use profiling tools within Unreal to identify bottlenecks, implement version control systems like Perforce for asset management, and establish clear workflows for team communication. Participating in regular code reviews and leveraging Unreal's documentation can also help maintain project quality and teamwork.

What is the difference between Unreal vs Unity Developer?

AspectUnreal DeveloperUnity Developer
Required CredentialsTypically a degree in computer science, software engineering, or related field; proficiency in C++Similar degrees; proficiency in C#
Work EnvironmentOften used in AAA game development, film, and visualization projectsCommon in indie, mobile, and 2D/3D game development
Industry UsagePopular in high-end gaming, virtual production, and simulationWidely used in mobile, AR/VR, and casual gaming

Unreal Developers focus on high-fidelity graphics and complex rendering, often working in AAA game studios or film production. Unity Developers excel in versatile, cross-platform projects, including mobile and indie games. Both roles require strong programming skills but differ in tools and typical project types.

What is an Unreal Engine developer?

Unreal Engine developers are professionals who specialize in using Unreal Engine, a powerful real-time 3D creation tool developed by Epic Games, to build interactive experiences such as video games, simulations, and virtual reality applications. Their responsibilities typically include designing, programming, and optimizing interactive content, often using C++ or Unreal's Blueprint visual scripting system. Unreal Engine developers work closely with artists, designers, and other engineers to bring creative visions to life in industries like gaming, film, architecture, and training simulations.
What are popular job titles related to Unreal jobs in Michigan? For Unreal jobs in Michigan, the most frequently searched job titles are:
Infographic showing various Unreal job openings in Michigan as of August 2026, with employment types broken down into 57% Full Time, 29% Part Time, and 14% Contract. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $115,425 per year, or $55.5 per hour.

Software Product Engineer

Ford Motor Company

Dearborn, MI • On-site

Full-time

Medical, Dental, Vision, Life, PTO

Re-posted 25 days ago


Job description


In this position...
The Software Product Engineer (SPE) is the feature delivery lead within in-vehicle infotainment responsible for translating product and design intent into executable software backlogs and driving delivery across the in-vehicle digital experience, supporting middleware/services, and vehicle integration. This role has broad organizational influence across Product Management, Digital Product Design, engineering scrum teams, and testing to ensure feature readiness, integration quality, and release outcomes. The SPE is accountable for cross-team alignment, dependency and risk management, and integrated validation from concept through launch. This leadership role drives predictable program execution, customer-ready feature quality, and on-time delivery to vehicle platforms.
In this role, the SPE will own the 3D Vehicle Avatar experience across all primary in-vehicle displays, including Driver Information (digital instrument cluster), the Right Panoramic display, and the Center Stack. The 3D Vehicle Avatar is a highly detailed, real-time model representing the customer's specific vehicle configuration. You will manage the engineering complexity of rendering diverse vehicle models, trim levels, wheel designs, and paint colors using Unreal Engine deployed on QNX and Android Automotive platforms. Working closely with our Digital Design Studio, you will bridge the gap between creative 3D assets and embedded software execution, ensuring high-fidelity visual quality while optimizing for strict hardware resource, memory, and storage constraints across all Ford vehicle programs
Responsibilities
What you'll do...
  • Own the end-to-end integration and delivery of the Unreal Engine-based 3D Vehicle Avatar across all in-vehicle displays, ensuring consistent, high-fidelity rendering, state transitions, and interactive behaviors.
  • Collaborate closely with the Digital Design Studio and Technical Artists to establish robust asset-handoff pipelines, translating creative 3D assets, materials, and animations into performant, production-ready Unreal Engine packages.
  • Manage vehicle-configuration complexity by designing software logic that maps real-time vehicle signals (VIN, trim, paint code, wheel packages) to the correct on-screen 3D model representation.
  • Drive asset optimization and memory footprint strategies, ensuring that 3D models, textures, and materials are dynamically managed and do not exceed strict localized storage, RAM, or GPU limitations on embedded hardware.
  • Oversee the implementation of efficient asset deployment pipelines, defining how Unreal Engine assets are packaged, updated, and provisioned to the vehicle to support a scalable portfolio without bloating the initial factory software image.

Qualifications
You'll have...
  • Experience: 5+ years (or equivalent) delivering complex, cross-functional software features in embedded, automotive, or adjacent domains; demonstrated ownership across multiple teams and releases.
  • Backlog leadership: Proven ability to author high-quality epics and user stories (clear scope, testable acceptance criteria, dependency mapping) and drive Agile execution (grooming, PI planning, sprint delivery).
  • Systems integration mindset: Ability to reason about end-to-end behavior across HMI ↔ middleware/services ↔ vehicle signal access (via API abstraction) and drive integration/validation outcomes.
  • Technical proficiency: Strong technical depth to lead engineers-comfortable with architecture discussions, interface contracts, and failure-mode thinking.
  • Diagnostics/triage: Experience leading defect triage using logs and traces (e.g., ADB/dev logs; CAN trace familiarity) and driving disciplined prioritization/closure.
  • Tools: Proficiency with Jira and Confluence; comfortable creating traceability to requirements/design artifacts and managing dependencies.
  • Communication/leadership: Strong cross-functional leadership skills-can drive decisions, align stakeholders, and communicate risks/status crisply to technical and non-technical audiences.
  • Education: BS in Engineering, Computer Science, or related technical field (or equivalent practical experience).

Even better, you may have...
  • Direct, hands-on experience delivering production-grade HMI, UI, or real-time graphics experiences using Unreal Engine on embedded or mobile platforms.
  • Deep understanding of QNX and Android Automotive (AAOS) operating systems, including performance tuning and graphics rendering pipelines on these platforms.
  • Familiarity with 3D asset optimization pipelines (e.g., polygon reduction, texture compression, LOD management, shader optimization, and draw-call reduction) tailored for resource-constrained embedded systems.
  • Proven track record of collaborating directly with technical artists, 3D modelers, and UX designers utilizing design tools like Figma alongside Unreal Engine's asset workflows.
  • Familiarity with CAN-based feature behaviors and vehicle state modeling; exposure to tools such as CANalyzer/Wireshark (or similar).
  • Knowledge of dynamic asset loading, runtime memory management, and remote asset-delivery strategies (e.g., modular software packaging or OTA updates).
  • Knowledge of automotive program cadence and release gating (launch milestones, OTA readiness, in-field defect handling).

You may not check every box, or your experience may look a little different from what we've outlined, but if you think you can bring value to Ford Motor Company, we encourage you to apply!
As an established global company, we offer the benefit of choice. You can choose what your Ford future will look like: will your story span the globe, or keep you close to home? Will your career be a deep dive into what you love, or a series of new teams and new skills? Will you be a leader, a changemaker, a technical expert, a culture builder...or all of the above? No matter what you choose, we offer a work life that works for you, including:
• Immediate medical, dental, vision and prescription drug coverage
• Flexible family care days, paid parental leave, new parent ramp-up programs, subsidized back-up child care and more
• Family building benefits including adoption and surrogacy expense reimbursement, fertility treatments, and more
• Vehicle discount program for employees and family members and management leases
• Tuition assistance
• Established and active employee resource groups
• Paid time off for individual and team community service
• A generous schedule of paid holidays, including the week between Christmas and New Year's Day
• Paid time off and the option to purchase additional vacation time.
This position is a salary grade 7-8 and ranges from $84,480- $162,120.
For more information on salary and benefits, click here: https://fordcareers.co/GSR
Visa sponsorship is not available for this position.
Candidates for positions with Ford Motor Company must be legally authorized to work in the United States. Verification of employment eligibility will be required at the time of hire.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, religion, color, age, sex, national origin, sexual orientation, gender identity, disability status or protected veteran status. In the United States, if you need a reasonable accommodation for the online application process due to a disability, please call 1-888-336-0660.
Candidates who are in commuting distance to a Ford hub location may be required to be onsite four or more days per week. #LI-Hybrid #LI-LB1

Ford logo

About Ford

Sourced by ZipRecruiter

At Ford Motor Company, we believe freedom of movement drives human progress. With our incredible plans for the future of mobility, we have a wide variety of opportunities for you to accelerate your career and help us define tomorrow's transportation.

Industry

Civil engineering construction

Company size

51 - 200 Employees

Headquarters location

Doral, FL, US

Year founded

1982