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Familiarity with Unreal Engine (specifically as it pertains to Cinematics/Sequencer). * Experience ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

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Familiarity with Unreal Engine (specifically as it pertains to Cinematics/Sequencer). * Experience ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

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In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... Available to work 20 hours per week during the defined Intern period * Legally authorized to work ...

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Unreal Intern information

What types of projects and tasks can an Unreal intern expect to work on during their internship?

As an Unreal Intern, you can expect to be involved in a variety of hands-on projects that may include assisting with level design, creating and optimizing assets, scripting gameplay mechanics using Blueprints, and supporting the development team with debugging and testing. Interns often collaborate closely with artists, designers, and programmers, gaining exposure to the full game development pipeline. The role offers valuable opportunities to learn industry-standard workflows, receive mentorship from experienced professionals, and contribute to real-world projects, helping you build a strong foundation for a future career in game development.

What is the difference between Unreal Intern vs Unreal Developer?

AspectUnreal InternUnreal Developer
Required CredentialsTypically pursuing or recent graduate in game design, computer science, or related fieldProfessional experience, often with a degree in computer science, game development, or related field
Work EnvironmentInternship setting, learning-focused, often part-time or temporaryFull-time, project-driven, with responsibilities for developing and maintaining Unreal Engine projects
Employer & Industry UsageGame studios, VR/AR companies, simulation firmsGame development companies, VR/AR firms, simulation industries

The Unreal Intern role is an entry-level position aimed at gaining experience in Unreal Engine, often held by students or recent graduates. In contrast, an Unreal Developer is a professional responsible for creating and maintaining Unreal Engine projects, requiring more experience and technical skills.

What is an Unreal intern?

Unreal Interns are students or recent graduates who work temporarily at companies to gain hands-on experience using Unreal Engine, a leading real-time 3D creation tool. As an Unreal Intern, you typically assist with various tasks such as game development, VR/AR projects, or interactive simulations under the guidance of experienced professionals. The internship helps you build practical skills in Unreal Engine, collaborate with teams, and understand industry workflows, often serving as a stepping stone to a full-time role in game development or related fields.

What are the key skills and qualifications needed to thrive as an Unreal intern, and why are they important?

To thrive as an Unreal Intern, you need foundational knowledge of Unreal Engine, C++ or Blueprint scripting, and a relevant field of study such as computer science, game design, or interactive media. Familiarity with version control systems (like Git), 3D modeling tools (such as Blender or Maya), and Unreal Engine certifications are often advantageous. Adaptability, problem-solving, and effective communication help interns collaborate within multidisciplinary teams and learn quickly in a dynamic environment. These skills and qualifications are crucial for contributing meaningfully to projects and building a successful career in interactive media or game development.
More about Unreal Intern jobs
What cities are hiring for Unreal Intern jobs? Cities with the most Unreal Intern job openings:
What states have the most Unreal Intern jobs? States with the most job openings for Unreal Intern jobs include:
Infographic showing various Unreal Intern job openings in the United States as of August 2026, with employment types broken down into 25% Internship, 50% Full Time, and 25% Part Time. Highlights an 75% In-person, and 25% Remote job distribution.

Software Engineering Intern - Distributed Simulation Systems

Astera Institute

Emeryville, CA โ€ข Remote

$25 - $60/hr

Full-time

Re-posted 25 days ago


Job description

About Astera

Astera is a private foundation on a mission to steer science and technology toward an abundant future. We believe the coming years will bring an era of unprecedented scientific and technological advancement as exponential progress in AI converges with central advances in other fields to dramatically accelerate innovation. This inflection point provides an unparalleled opportunity to fundamentally rethink the institutions, systems, and tools that drive scientific progress.

Unlike traditional non-profit research organizations, projects supported by Astera operate like high-velocity startups, allowing us to focus on ambitious goals, match structure to problem, and attract strong technical talent and leadership. You can read more about our mission, vision, and programming here.

Position Summary

Astera Institute is seeking a Software Engineering Intern to help build infrastructure for large-scale distributed simulation systems, including biological systems and physics-based environments.

This internship is ideal for someone excited about systems programming, simulation, distributed computing, or scientific infrastructure. You’ll work closely with experienced engineers on real technical problems spanning simulation, networking, orchestration, and performance optimization.

You do not need prior professional experience in all of these areas — we care most about strong technical fundamentals, curiosity, and a willingness to learn quickly.

Areas you may work on include:

  • Distributed computing systems

  • High-performance C++ infrastructure

  • Biological system simulation

  • 3D physics simulation environments

  • Networking and communication systems

  • Simulation tooling and visualization

Responsibilities
  • Contribute to distributed simulation infrastructure and tooling

  • Help build networking and communication systems for multi-node simulations

  • Assist with development of MuJoCo-based or other 3D simulation environments

  • Work on systems for large-scale biological simulations

  • Improve simulation throughput and system reliability

  • Debug and profile performance bottlenecks

  • Build internal tools for orchestration, visualization, and developer workflows

  • Collaborate with researchers and engineers across simulation and infrastructure projects

Qualifications and Experience
  • Strong programming fundamentals

  • Experience with C++, Python, or similar systems languages

  • Familiarity with Linux development environments

  • Understanding of data structures, algorithms, and concurrency fundamentals

  • Interest in distributed systems, simulation, or systems engineering

  • Ability to learn quickly and work independently on technical problems

Nice to Have
  • Experience with C++ projects

  • Familiarity with networking or distributed systems concepts

  • Experience with physics simulators such as MuJoCo, Unity, or Unreal

  • Experience with Python, PyTorch, or scientific computing

  • Familiarity with GPU programming or CUDA

  • Open-source, research, robotics, or simulation project experience

  • Interest in biology, neuroscience, or scientific infrastructure

Location

This position is hybrid at our office in Emeryville, CA. Some travel may occasionally be required for collaboration and team events.

Applicants must be currently authorized to work in the United States without the need for employer sponsorship, now or in the future.

Compensation

The posted salary range is based on location in the Bay Area. The successful candidate will receive a competitive compensation package, commensurate with their experience and location.

Cultural Alignment
  • Surprising problem-solver – you love finding unexpected solutions to problems we don't even know we have, and see options where others only see constraints.

  • Flexible by default – you don't draw hard lines around your job description and expect your role to evolve significantly over 6–12 months.

  • Bias to action – you launch and iterate on thoughtful experiments rather than waiting for perfect plans, and you're energized by novel problems.

  • High standards, internally driven – you believe you can build the world's best vehicle for unleashing extraordinary individuals to create public goods, and you hold yourself to that bar without benchmarking against others.

  • Open to feedback – You create opportunities to give and receive honest feedback, staying focused on both personal and team growth, and committing to transparency even when it’s uncomfortable.

  • Operate with the highest levels of integrity, judgment, and stewardship -- you treat residents, peers, and vendors with genuine respect for their time and contributions.

  • Embrace the tools that define great work today – Astera is building for an AI-driven future and equips the team accordingly. We see these as genuine force multipliers, not optional extras, and we expect our people to use them.