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Unreal Engine Technical Artist Jobs in Michigan (NOW HIRING)

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

... arts. Candidate must be able to update existing experiences, trouble shoot, and create an ... and document technical specifications "Polish" the game, maintain code, fix bugs and iron out ...

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

Skill Requirements Technical Skills * Strong understanding of coordinate systems and transformation ... Experience with graphical engines such as OpenGL, Qt, and Unreal Engine. * Knowledge of 2D and 3D ...

Senior Artist

Detroit, MI · On-site

$90 - $120/hr

WHAT YOU'LL DO Explico is looking for a talented Senior Artist in our Detroit or Denver offices. We ... Unreal/Unity experience a plus * Additional technical education in math and science would be ...

New

STEM Instructor

Novi, MI · On-site

$15 - $18/hr

Technical Expertise: Knowledge in Python, HTML, and Java; experience with Unreal Engine and Unity is a plus. * Hardware: Familiarity with Apple devices and macOS. * Skills: Knowledge of Agile ...

STEM Instructor

Novi, MI · On-site

$15 - $18/hr

Technical Expertise: Knowledge in Python, HTML, and Java; experience with Unreal Engine and Unity is a plus. * Hardware: Familiarity with Apple devices and macOS. * Skills: Knowledge of Agile ...

STEM Instructor

Novi, MI · On-site

$15 - $18/hr

Technical Expertise: Knowledge in Python, HTML, and Java; experience with Unreal Engine and Unity is a plus. * Hardware: Familiarity with Apple devices and macOS. * Skills: Knowledge of Agile ...

Work with the technical art team to create editors and tools that help improve the art pipeline ... Very strong C++ background. * Familiarity with Unreal Engine is a plus. The salary for this ...

RAE Software Engineer

Dearborn, MI · On-site

$112K - $148K/yr

Act as a technical owner across software and hardware boundaries, working closely with optics ... Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ...

RAE Software Engineer

Dearborn, MI · On-site

$113K - $149K/yr

Act as a technical owner across software and hardware boundaries, working closely with optics ... Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ...

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Unreal Engine Technical Artist information

See Michigan salary details

$83.2K

$120.9K

$133.8K

How much do unreal engine technical artist jobs pay per year?

As of Sep 4, 2026, the average yearly pay for unreal engine technical artist in Michigan is $120,902.00, according to ZipRecruiter salary data. Most workers in this role earn between $110,700.00 and $132,500.00 per year, depending on experience, location, and employer.

What is an Unreal Engine technical artist?

An Unreal Engine Technical Artist bridges the gap between art and engineering, optimizing assets, developing shaders, and creating tools to streamline workflows. They work closely with designers and programmers to ensure visual fidelity while maintaining performance. Their responsibilities may include scripting, rigging, procedural content creation, and troubleshooting technical issues. This role requires proficiency in Unreal Engine, blueprint scripting, and knowledge of real-time rendering techniques.

What are the typical responsibilities of an Unreal Engine technical artist?

An Unreal Engine Technical Artist serves as a bridge between the art and programming teams, ensuring visually stunning assets function optimally in real-time environments. Daily tasks often include creating and optimizing shaders, developing custom tools or scripts to streamline workflows, troubleshooting visual or technical issues, and preparing assets for use within Unreal Engine. You may also work closely with artists to maintain visual quality while meeting performance targets and collaborate with engineers to implement new features. This multifaceted role is dynamic and offers the chance to contribute creatively and technically to game or interactive project development.

What are the key skills and qualifications needed to thrive as an Unreal Engine technical artist?

To thrive as an Unreal Engine Technical Artist, you need a solid background in 3D art, shader development, and real-time rendering, often supported by a degree in computer graphics, game development, or a related field. Proficiency with Unreal Engine, scripting languages like Python or Blueprints, and industry-standard 3D software such as Maya or Blender is crucial, with certifications in Unreal Engine being advantageous. Strong problem-solving skills, clear communication, and the ability to collaborate across departments help technical artists excel. These capabilities ensure high-quality asset integration, seamless workflow between art and engineering teams, and successful delivery of complex interactive projects.

What are the most commonly searched types of Unreal Engine Technical Artist jobs in Michigan?

The most popular types of Unreal Engine Technical Artist jobs in Michigan are:

What are popular job titles related to Unreal Engine Technical Artist jobs in Michigan?

For Unreal Engine Technical Artist jobs in Michigan, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Technical Artist jobs in Michigan look for?

The top searched job categories for Unreal Engine Technical Artist jobs in Michigan are:

Infographic showing various Unreal Engine Technical Artist job openings in Michigan as of August 2026, with employment types broken down into 82% Full Time, 15% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $120,902 per year, or $58.1 per hour.

UNREAL Engine Developer

Virtual Producer

Ann Arbor, MI • On-site

$80 - $100/hr

Other

Posted 16 days ago


Job description

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality across multiple industries. Having some experience with immersive VR is a plus. You will be involved in various aspects of content creation from concept to finished product including coding, programming, audio, design, production and visual arts. Candidate must be able to update existing experiences, trouble shoot, and create an experience from start to finish. The majority of our experiences are created for HTC Vive Pro, Valve Index or other tethered VR.

Responsibilities

Translate requirements into complicated but clean and efficient code

Construct the base or the engine on which the game will run

Produce prototypes of gameplay ideas and features

Develop schedules and determine milestones

Generate game scripts and storyboards

Animate characters and objects is a plus

Produce Virtual Reality experiences.

Contribute to the design and audio features of the game

Create unit tests and validation procedures to assure quality

Detect identification and resolution and document technical specifications

“Polish” the game, maintain code, fix bugs and iron out occurring problems

Skills

Proven working experience in full lifecycle game development

Experience with Blueprint Scripting

Hands on experience primarily with C++ or other programming languages (Java, C, etc) is a plus

High level knowledge of APIs and libraries

Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)

Up-to-date with the latest gaming trends, techniques, best practices and technologies

Ability to solve problems creatively and effectively

A background in multi-player / networking is a plus.

Additional Attributes

Ability to work independently, as well as collaboratively, within a team

Ability to quickly learn new technologies as needed

Ability to work within budgets and with strict deadline requirements

Ability to manage multiple simultaneous projects working with supervisor to prioritize

Can effectively cope with change and shift gears comfortably

Can decide and act without having the total picture, handling risk and uncertainty

Comfortable participating in virtual meetings with internal and external stakeholders (camera on), and face-to-face communications

Conduct yourself with 100% integrity

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