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Unreal Engine Artist Jobs in Michigan (NOW HIRING)

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Unreal Engine Artist information

See Michigan salary details

$9

$26

$43

How much do unreal engine artist jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for unreal engine artist in Michigan is $26.36, according to ZipRecruiter salary data. Most workers in this role earn between $18.85 and $32.26 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Unreal Engine Artist?

To thrive as an Unreal Engine Artist, you need a solid understanding of 3D modeling, texturing, lighting, and real-time rendering, often supported by a degree in art, game design, or a related field. Proficiency with Unreal Engine, as well as tools like Maya, Blender, or Substance Painter, and familiarity with version control systems, is typically required. Strong communication, attention to detail, and the ability to work collaboratively in a creative team environment are important soft skills. These competencies ensure high-quality, visually engaging content and smooth teamwork in the fast-paced world of interactive media and game development.

What does an Unreal Engine Artist do?

An Unreal Engine Artist creates high-quality 3D assets, environments, and visual effects using Epic Games' Unreal Engine. They specialize in real-time rendering, lighting, texturing, and optimization to produce immersive experiences for games, films, architectural visualization, and simulations. Their role often involves collaborating with designers and developers to ensure assets function and perform well in interactive applications.

How much do Unreal Engine artists make?

Unreal Engine artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and project complexity. Senior artists with specialized skills or working in high-demand industries can earn higher salaries, especially if they have expertise in areas like real-time rendering or environment design.

What are the most commonly searched types of Unreal Engine Artist jobs in Michigan?

The most popular types of Unreal Engine Artist jobs in Michigan are:

What are popular job titles related to Unreal Engine Artist jobs in Michigan?

For Unreal Engine Artist jobs in Michigan, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Artist jobs in Michigan look for?

The top searched job categories for Unreal Engine Artist jobs in Michigan are:

Infographic showing various Unreal Engine Artist job openings in Michigan as of August 2026, with employment types broken down into 86% Full Time, 7% Part Time, 1% Temporary, 5% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $54,829 per year, or $26.4 per hour.

Full-time

Re-posted 3 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 130 frontline employees who took The Breakroom Quiz

14th of 44 rated automakers


Job description

The CGI artist creates automotive visual assets at the direction of Stellantis and external Agencies for use in marketing. This individual will need an eye for detail, artistic ability, and technical capacity to learn advanced software programs and vehicle configuration data and systems. This includes taking 3D data models and creating imagery using programs such as Keyshot, Maya, and Photoshop, and compiling animations in Adobe After Effects. This role is also responsible for creating or editing backgrounds and supplemental graphics, as well as material shaders for the team material library. The role will require creative thinking and flexibility with task management.

Basic Qualifications:

  • Minimum of High School Diploma/GED
  • 3+ years Computer Generated Imagery design
  • Software requirements: Adobe Creative Suite, Maya, Keyshot, Photograph editing software packages, AI image generation
  • Good design skills that promote effective marketing and communication
  • Proven ability to effectively manage multiple projects in a dynamic environment
  • Demonstrate positive attitude, with challenges viewed as opportunities
  • Process oriented and understands the value of process consistency and compliance
  • Must be self-motivated, customer-driven team player, able to develop close customer relations to best understand requirements & meet tight deadlines.

Preferred Qualifications:

  • Bachelor's Degree
  • Experience with Unreal Engine

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