Oversee the creation and integration of VFX in real-time engines (Unreal Engine, proprietary tools, etc.). * Collaborate with engineering and tools teams to develop efficient, scalable VFX pipelines ...
Oversee the creation and integration of VFX in real-time engines (Unreal Engine, proprietary tools, etc.). * Collaborate with engineering and tools teams to develop efficient, scalable VFX pipelines ...
Embedded Software Engineer
Salt Lake City, UT · On-site
$115K - $175K/yr
PDYN) is seeking to hire an Embedded Software Engineer to develop Linux-based software in modern C ... Experience with Gazebo and Unreal Engine. * Experience building secure software systems. Location ...
Quick apply
Embedded Software Engineer
Salt Lake City, UT · On-site
$115K - $175K/yr
PDYN) is seeking to hire an Embedded Software Engineer to develop Linux-based software in modern C ... Experience with Gazebo and Unreal Engine. * Experience building secure software systems. Location ...
Embedded Software Engineer
Salt Lake City, UT · On-site
$115K - $175K/yr
PDYN) is seeking to hire an Embedded Software Engineer to develop Linux-based software in modern C ... Experience with Gazebo and Unreal Engine. * Experience building secure software systems. Location ...
Embedded Software Engineer
Salt Lake City, UT · On-site
$115K - $175K/yr
PDYN) is seeking to hire an Embedded Software Engineer to develop Linux-based software in modern C ... Experience with Gazebo and Unreal Engine. * Experience building secure software systems. Location ...
Embedded Software Engineer
Salt Lake City, UT · On-site
$115K - $175K/yr
PDYN) is seeking to hire an Embedded Software Engineer to develop Linux-based software in modern C ... Experience with Gazebo and Unreal Engine. * Experience building secure software systems. Location ...
Embedded Software Engineer
Salt Lake City, UT · On-site
$115K - $175K/yr
PDYN) is seeking to hire an Embedded Software Engineer to develop Linux-based software in modern C ... Experience with Gazebo and Unreal Engine. * Experience building secure software systems. Location ...
In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... with engineers and ops leaders to analyze workflows, propose solutions, and implement real ...
In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... with engineers and ops leaders to analyze workflows, propose solutions, and implement real ...
In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... with engineers and ops leaders to analyze workflows, propose solutions, and implement real ...
In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... with engineers and ops leaders to analyze workflows, propose solutions, and implement real ...
Senior Designer, Gameplay
Salt Lake City, UT · On-site
$69 - $129/hr
Fluency with Unreal Engine 5, especially the gameplay ability system and blueprints * Passion for ... Familiarity with one or more programming languages, especially C++ * Deep knowledge of the online ...
Senior Designer, Gameplay
Salt Lake City, UT · On-site
$69 - $129/hr
Fluency with Unreal Engine 5, especially the gameplay ability system and blueprints * Passion for ... Familiarity with one or more programming languages, especially C++ * Deep knowledge of the online ...
Experience with Maya, Unreal Engine 5, including Blueprint and other gameplay implementation tools ... engineers, and artists. * Strong written communication skills, with the ability to synthesize ...
Experience with Maya, Unreal Engine 5, including Blueprint and other gameplay implementation tools ... engineers, and artists. * Strong written communication skills, with the ability to synthesize ...
Experience with Maya, Unreal Engine 5, including Blueprint and other gameplay implementation tools ... engineers, and artists. * Strong written communication skills, with the ability to synthesize ...
Experience with Maya, Unreal Engine 5, including Blueprint and other gameplay implementation tools ... engineers, and artists. * Strong written communication skills, with the ability to synthesize ...
Video Game Design Tutor
Logan, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Logan, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Spanish Fork, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Spanish Fork, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Provo, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Provo, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Cedar City, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Cedar City, UT · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Unreal Engine Programmer information
See Utah salary details
$10.94 - $15.64
4% of jobs
$15.64 - $20.33
9% of jobs
$23.71 is the 25th percentile. Wages below this are outliers.
$20.33 - $25.03
17% of jobs
$25.03 - $29.72
13% of jobs
The median wage is $32.46 / hr.
$29.72 - $34.42
13% of jobs
$34.42 - $39.11
10% of jobs
$39.11 - $43.81
9% of jobs
$44.69 is the 75th percentile. Wages above this are outliers.
$43.81 - $48.50
9% of jobs
$48.50 - $53.20
7% of jobs
$53.20 - $57.89
6% of jobs
$57.89 - $62.59
4% of jobs
$10
$35
$62
How much do unreal engine programmer jobs pay per hour?
What does an Unreal Engine programmer do?
An Unreal Engine Programmer develops and optimizes gameplay mechanics, AI systems, physics, rendering, and other core features using Unreal Engine's C++ and Blueprint scripting. They work closely with designers, artists, and other developers to implement game functionality and ensure smooth performance. Their responsibilities may also include debugging, profiling, and integrating third-party tools to enhance the game's capabilities.
What are the key skills and qualifications needed to thrive as an Unreal Engine programmer?
To thrive as an Unreal Engine Programmer, you need strong proficiency in C++ programming, a solid understanding of 3D mathematics, and a degree in computer science or a related field. Familiarity with Unreal Engine's Blueprints system, version control tools like Git, and experience with real-time rendering pipelines are typically required. Excellent problem-solving skills, teamwork, and effective communication set standout programmers apart. Mastering these skills ensures you can build high-quality, efficient game features while collaborating effectively in fast-paced production environments.
What are some typical challenges an Unreal Engine programmer faces during a game development project?
Unreal Engine Programmers often encounter challenges such as optimizing game performance to run smoothly on multiple platforms, debugging complex code interactions, and integrating new features within existing systems. Collaborating closely with artists, designers, and other programmers can also require balancing technical constraints with creative goals. Adapting quickly to evolving project requirements and staying updated on the latest Unreal Engine updates are part of the daily routine. Overcoming these challenges is rewarding and fosters growth in both technical expertise and teamwork skills.
What are popular job titles related to Unreal Engine Programmer jobs in Utah?
For Unreal Engine Programmer jobs in Utah, the most frequently searched job titles are:
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VFX Director - Infinity Ward
Woodland Hills, UT
8.3
Based on 11 frontline employees who took The Breakroom Quiz
16th of 78 rated media
People enjoy working here
Good employer
Paid breaks
Respectful managers
Uninterrupted breaks
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Re-posted 24 days ago
Job description
Founded in 2002, Infinity Ward is the original studio behind theCall of Dutyfranchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include:Call of Duty: Ghosts,Call of Duty: Infinite Warfareand most recently,Call of Duty: Modern Warfare.Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.
A critically acclaimed studio, Infinity Ward is proud to have one of the hardest-working and versatile development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.
Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us athttps://www.infinityward.com/, on Facebook athttps://www.facebook.com/InfinityWard/, and@InfinityWardon X.
Your Mission
Our team is currently looking for a talented Director, VFX Supervisor.
This role is based in our Woodland Hills office and follows an onsite work schedule of five days per week. Work arrangements may change at the company's discretion to meet business needs.
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Collaborate with the project director, production staff, and department leads to help achieve the creative vision of the project while staying within the technical, resource, and budget limitations.
- Be aware of, and communicate to leadership and game team leadership any blocking issues or potential technical problems before they negatively affect production schedules
- Be an envoy for any technology transfer requested by the game teams
- Define the visual effects style and quality bar for in-game cinematics and narrative sequences.
- Partner with the Cinematics Director, Art Director, and Narrative team to ensure all VFX align with IW's artistic vision and emotional tone.
- Work within the established art styles of our wide-ranging IPs
- Lead creative reviews and provide actionable feedback to internal and external artists to maintain consistency.
- Drive innovation in real-time effects, blending traditional cinematic techniques with the latest engine technology.
- Oversee the creation and integration of VFX in real-time engines (Unreal Engine, proprietary tools, etc.).
- Collaborate with engineering and tools teams to develop efficient, scalable VFX pipelines for both pre-rendered and in-engine cinematics.
- Partner with gameplay design, animation, and level design teams to ensure that cinematic effects integrate seamlessly with real-time gameplay experiences.
- Partner with production to scope workloads, maintain schedules, and manage milestones.
Minimum Requirements
Experience
- 12+ years' experience creating real-time and pre-rendered cinematics
Knowledge & Skills
- An intimate knowledge of Call of Duty, their associated lore, characters, and history
- An intimate working knowledge of the Pre-Render and In-Game Cinematics core pipeline
- A basic understanding of IW's proprietary engine
- Ability to adapt to various art styles
- Strong communication, negotiation, and leadership skills
- Strong Knowledge of multiple scripting languages, development practices, and asset deliverable pipeline architecture
- Expert knowledge of real-time VFX workflows and tools (e.g., Unreal Engine Niagara, Houdini, Maya, EmberGen, or proprietary tech).
Extra Points
- Familiarity with game engine optimization, scripting (Python, MEL, Blueprint), and VFX pipeline automation.
- Experience working on AAA game franchises or high-end cinematics.
- Familiarity with Call of Duty and their visual tone.
Application Materials
- Demo Reel/Portfolio of work in digital format (website, blog, online album, Dropbox, etc.). Physical media will not be accepted
- Resume
- Cover letter (optional)
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.
Ready to Activate Your Future?
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $136,880.00 - $253,260.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.About Activision Blizzard
Sourced by ZipRecruiter
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Santa Monica, CA, US
Year founded
2008
Website
What Activision Blizzard employees say
Pay
Benefits
Hours and flexibility
Workplace
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