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Opengl Jobs in Utah (NOW HIRING)

Opengl information

See Utah salary details

$57.3K

$113.7K

$166.5K

How much do opengl jobs pay per year?

As of Aug 27, 2026, the average yearly pay for opengl in Utah is $113,665.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,636.00 and $124,958.00 per year, depending on experience, location, and employer.

What is an OpenGL?

An OpenGL job typically involves developing graphics applications using the OpenGL API, which is widely used for rendering 2D and 3D graphics. Professionals in this field work on tasks such as game development, simulation software, virtual reality, and CAD applications. They need proficiency in C++, OpenGL shaders, and GPU programming to optimize rendering performance. These roles often require knowledge of computer graphics concepts, linear algebra, and parallel processing using OpenGL extensions.

What are the key skills and qualifications needed to thrive in the OpenGL position?

To thrive in an OpenGL Developer role, you need a strong proficiency in C/C++ programming, a deep understanding of OpenGL graphics APIs, and experience in computer graphics or game development. Familiarity with GLSL shading language, graphics debugging tools, and commonly used frameworks like GLFW or SDL is important, and relevant certifications in computer graphics or software engineering can be beneficial. Problem-solving, attention to detail, effective communication, and the ability to work collaboratively enhance success in this field. These skills ensure developers can efficiently create high-performance, visually compelling graphics applications while effectively collaborating within interdisciplinary teams.

What are the typical responsibilities of an OpenGL developer on a project team?

As an OpenGL Developer, you are primarily responsible for designing and implementing real-time graphics features, optimizing rendering pipelines, and debugging visual issues in applications or games. You will frequently collaborate with artists, game designers, and other engineers to integrate assets and ensure seamless visual experiences. Expect to participate in code reviews, document technical workflows, and stay up to date with evolving graphics technologies. This role often involves both creative problem-solving and technical expertise, contributing to a dynamic, collaborative development environment.

Infographic showing various Opengl job openings in Utah as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $113,665 per year, or $54.6 per hour.

Raytracing Compiler Engineer - Developer and Performance Technology

Salt Lake City, UT • On-site


Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies

Great coworkers

People enjoy working here

Good employer


$135K/yr

Full-time

Re-posted 8 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are looking for a Raytracing Compiler Engineer to join as a member of our international engineering team.

What you'll be doing:

  • Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs.

  • Design and develop new compiler passes and optimizations required to meet the high-performance and low compilation time requirements of the compiler.

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.

  • Apply and adapt the latest compiler technologies to produce premier, robust, supportable compilers and tools.

  • Get a chance to influence and work on new GPU architectures.

What we need to see:

  • B.S. or higher degree in Computer Science/Engineering or equivalent experience.

  • 12+ years of compiler development experience, including 3+ years of experience in LLVM with a focus on code generation.

  • Expertise in LLVM code generation, including instruction scheduling, software pipelining, register allocation, and LLVM IR.

  • Proficient in compiler design and in performance analysis tools.

  • Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks.

  • Strong background in software engineering principles crafting robust and maintainable solutions to challenging problems.

  • Good communication and documentation skills and self-motivated.

Ways to stand out from the crowd:

  • Masters or PhD preferred, with 5+ years of relevant experience.

  • Developing compiler optimizations and code generation for GPUs!

  • Developing CUDA, DirectX, OpenGL/Vulkan, OptiX applications.

  • You should have strong interpersonal skills and be capable of leading and influencing others in the department.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 9, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US


What Nvidia employees say

Pay

Benefits

Hours and flexibility

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