Hands-on experience with graphics/rendering technologies relevant to your platform - e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron ...
Hands-on experience with graphics/rendering technologies relevant to your platform - e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron ...
Hands-on experience with graphics/rendering technologies relevant to your platform - e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron ...
Hands-on experience with graphics/rendering technologies relevant to your platform - e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron ...
Hands-on experience with graphics/rendering technologies relevant to your platform -- e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron ...
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Hands-on experience with graphics/rendering technologies relevant to your platform -- e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron ...
Metal Api Vulkan Graphics information
What are Metal, API, and Vulkan in graphics programming?
What are the key skills and qualifications needed to thrive as a Metal Vulkan graphics developer?
What are some common challenges faced when working with Metal, API, and Vulkan graphics frameworks in a development team?
What is the difference between Metal Api Vulkan Graphics vs OpenGL Graphics Developer?
| Aspect | Metal Api Vulkan Graphics | OpenGL Graphics Developer |
|---|---|---|
| Required Credentials | Proficiency in Metal API or Vulkan, relevant certifications | Knowledge of OpenGL, related certifications |
| Work Environment | Primarily Apple or cross-platform development, low-level graphics programming | Cross-platform or legacy graphics development, desktop and mobile |
| Industry Usage | Game development, high-performance graphics on Apple devices | Game development, visualization, CAD applications |
Metal API Vulkan Graphics developers focus on low-level, high-performance graphics programming using Metal or Vulkan, mainly for Apple or cross-platform projects. OpenGL Graphics Developers work with a more established, cross-platform API suitable for legacy systems and various applications. Both roles require strong graphics programming skills but differ in platform focus and API expertise.
Is Metal API Vulkan Graphics the best graphics API?
What are popular job titles related to Metal Api Vulkan Graphics jobs in Utah?
For Metal Api Vulkan Graphics jobs in Utah, the most frequently searched job titles are:
What job categories do people searching Metal Api Vulkan Graphics jobs in Utah look for?
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Cities in Utah with the most Metal Api Vulkan Graphics job openings:
Job description
We are seeking an experienced Lead Agentic Software Engineer to build and ship features across our client applications on iOS/iPadOS, Android, or Electron/Angular. This hands-on, code-intensive role focuses on writing and shipping production code while using agentic coding tools to move quickly without compromising quality. The position centers on creative, design-focused surfaces, so hands-on experience with 2D graphics editing or rendering is essential. You will bring deep expertise in one major client platform and partner closely with Product Management and UX to turn defined features into shipped experiences.
- Dedicate most of your time to writing, reviewing, and shipping production code on your primary platform.
- Use agentic coding tools as a core part of your daily workflow - AI-assisted code review, automated test generation, AI-augmented development - while maintaining code quality, security, and human oversight.
- Design and build features end-to-end, from technical approach through implementation, testing, and release.
- Apply established architectural patterns to keep your code modular, maintainable, and testable.
- Collaborate closely with Product Management and UX to take defined features from spec to shipped experience, surfacing technical tradeoffs and feasibility early.
- Build and maintain high-performance 2D graphics editing and rendering capabilities for creative, design-focused features.
- Optimize application performance - startup time, memory usage, responsiveness, rendering, battery life, and network efficiency.
- Ensure application security through encryption, secure authentication, certificate validation, and secure credential/key management.
- Write and maintain automated tests for your features.
- Drive CI/CD automation, release quality, and deployment processes for your platform (App Store, Google Play, or desktop distribution).
- Ship behind feature flags with progressive rollout and kill-switches, validating new behavior with production telemetry before ramping.
- Own release health through telemetry - tracking crash-free rates, performance budgets, and defect trends.
- Participate in code reviews and share knowledge with other engineers on your platform.
- Evaluate emerging platform, AI, and tooling technologies, and recommend adoption where they'd meaningfully improve your team's work.
- Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field.
- 8+ years of professional client/frontend software development experience, with deep, production-level expertise in one of: iOS, Android, or Electron/Angular.
- Hands-on experience with graphics/rendering technologies relevant to your platform - e.g., Core Graphics/Metal on iOS, Canvas/Skia/Vulkan on Android, or Canvas/WebGL/Skia (CanvasKit) on Electron/Angular.
- At least a year of hands-on, pragmatic use of modern AI engineering tools (Claude Code, Cursor, Copilot, etc.), with practical experience integrating AI/LLM capabilities where relevant (agentic patterns, evals, latency/cost/reliability tradeoffs).
- Expert-level proficiency in the language matching your primary platform (Swift, Kotlin, or TypeScript).
- Strong expertise in the native UI framework for your platform (SwiftUI/UIKit, Jetpack Compose, or Electron/Angular).
- Strong understanding of your platform's concurrency model (Swift Concurrency, Kotlin Coroutines/Flow, or modern asynchronous JavaScript/RxJS).
- Experience with architectural patterns such as MVVM, Clean Architecture, MVI, or component-based architecture.
- Experience consuming REST APIs.
- Strong debugging, profiling, and performance optimization skills using platform-native tools (Xcode Instruments, Android Profiler, or browser/Electron devtools).
- Experience with automated testing (unit, integration, UI/end-to-end) and CI/CD pipelines.
- Working knowledge of secure credential storage (Keychain, Android Keystore, or equivalent).
- Experience instrumenting applications with telemetry/observability tools (e.g., Datadog, Firebase, or platform-native logging).
Soft Skills
- Communicates clearly with engineering, product, and design - written and verbal.
- Collaborates well with Product Management and UX, building alignment on scope and tradeoffs.
- Shares knowledge readily and helps other engineers on the team grow.
- Stays curious about new tools and techniques, especially in AI-assisted development, and brings practical improvements to the team.
About Cricut
Sourced by ZipRecruiter
Industry
Internet and it
Company size
501 - 1,000 Employees
Headquarters location
South Jordan, UT, US
Year founded
1969