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Unreal Engine Developer Remote Jobs in Massachusetts

$133K - $175K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...

Senior Gameplay Engineer

Boston, MA · On-site +1

$118K - $217K/yr

Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal. * Substantial ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Gameplay Engineer

Boston, MA · On-site +1

$118K - $217K/yr

Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal. * Substantial ... Remote roles in the US are only available to candidates that reside in the following states:

Extensive knowledge of Unreal Engine and the ability to mentor others in Unreal. * Substantial ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Animation Programmer

Boston, MA · On-site +1

$118K - $217K/yr

Solid foundation in Unreal Engine 5, specifically, features and systems related to animation ... Remote roles in the US are only available to candidates that reside in the following states:

Solid foundation in Unreal Engine 5, specifically, features and systems related to animation ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Animation Programmer

Boston, MA · On-site +1

$118K - $217K/yr

Solid foundation in Unreal Engine 5, specifically, features and systems related to animation ... Remote roles in the US are only available to candidates that reside in the following states:

Lead System Engineer

Woburn, MA · On-site +1

$157K - $224K/yr

As a Lead System Engineer, you will work as part of a tightly knit team to design, develop ... Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex ...

As a Lead Software Engineer, you will work as part of a tightly knit team to design, develop ... Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex ...

As a Lead Software Engineer, you will work as part of a tightly knit team to design, develop ... Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex ...

Lead System Engineer

Woburn, MA · On-site +1

$157K - $224K/yr

As a Lead System Engineer, you will work as part of a tightly knit team to design, develop ... Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex ...

Senior UI Designer

Boston, MA · On-site +1

$105K - $174K/yr

Experience with Unreal Engine (UI implementation, blueprints, and materials). Nice to Have (Please ... Remote roles in the US are only available to candidates that reside in the following states:

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

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Unreal Engine Developer Remote information

What is the difference between Unreal Engine Developer Remote vs Game Designer Remote?

AspectUnreal Engine Developer RemoteGame Designer Remote
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame mechanics, storytelling, level design, creativity
Work EnvironmentCollaborative with developers, artists, and programmersCreative planning, concept development, user experience
Industry UsageGame development, VR/AR projects, simulationGame design, narrative development, user engagement

Unreal Engine Developer Remote focuses on technical development within Unreal Engine, requiring coding and technical skills. Game Designer Remote emphasizes creative design, storytelling, and user experience. Both roles often collaborate but serve different functions in game development projects.

What are the key skills and qualifications needed to thrive as a Remote Unreal Engine Developer, and why are they important?

To thrive as a Remote Unreal Engine Developer, you need expertise in C++ programming, 3D graphics, and experience with Unreal Engine, often supported by a degree in computer science or related field. Familiarity with source control systems (like Git), Unreal Engine Blueprints, and version management tools is typically required. Strong problem-solving, communication, and time management skills are vital for remote collaboration and project delivery. These competencies enable efficient development of high-quality interactive experiences while ensuring smooth teamwork in a distributed environment.

What is an Unreal Engine Developer (Remote)?

An Unreal Engine Developer (Remote) is a software professional who specializes in creating interactive 3D applications, games, or simulations using Unreal Engine, while working from a remote location. They are responsible for coding gameplay features, optimizing graphics, integrating assets, and sometimes working with virtual reality (VR) or augmented reality (AR) technologies. Remote Unreal Engine Developers collaborate with designers, artists, and other team members using online communication tools. This role requires strong programming skills, typically in C++, and a deep understanding of the Unreal Engine platform.

How do Unreal Engine Developers typically collaborate with designers and artists in a remote work setting?

As a remote Unreal Engine Developer, collaboration with designers and artists is often facilitated through version control systems like Perforce or Git and regular video conferences. You’ll participate in daily or weekly standups to sync on project progress, discuss technical challenges, and clarify requirements. Clear communication, file organization, and shared documentation are essential for smooth asset integration and troubleshooting. Tools like Slack, Jira, and collaborative whiteboards also help bridge the distance and maintain team cohesion.
What are the most commonly searched types of Unreal Engine Developer jobs in Massachusetts? The most popular types of Unreal Engine Developer jobs in Massachusetts are:
What are popular job titles related to Unreal Engine Developer Remote jobs in Massachusetts? For Unreal Engine Developer Remote jobs in Massachusetts, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Developer Remote jobs in Massachusetts look for? The top searched job categories for Unreal Engine Developer Remote jobs in Massachusetts are:
What cities in Massachusetts are hiring for Unreal Engine Developer Remote jobs? Cities in Massachusetts with the most Unreal Engine Developer Remote job openings:
Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)

Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)

Generate

On-site, Remote

$133K - $175K/yr

Full-time

Posted 24 days ago


Job description

OUR MISSION
Generate is a Boston-based MIT-spin off technology company with the mission to digitize one of the world's largest and least digital industries: the 12-trillion-dollar Architecture, Engineering, and Construction (AEC) sector.
We are bringing the many innovations and techniques from state-of-the-art gaming technology (like Proceduralism, GPGPU, Real-Time Graphics, and more) into transforming how the AEC sector designs and builds. When implemented at scale, our technology can help tackle the global climate and housing crises by accelerating the deployment of cost-effective, sustainable building materials and systems.
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale.
YOUR ROLE
In this role, you will:
  • Work as part of a small development team in a lean engineering environment on incremental releases of design software with a planned public launch in Q4 2022. You will make significant contributions to the software's structure and features with a laser focus on providing a fluid, game-like, user-centric design experience.
  • Contribute to significant aspects of the product development process - data structures, algorithm design, computational geometry, procedural geometry generation, history systems, inferencing and constraint systems, and building information modeling systems, runtime procedural construction system generation, runtime procedural building facades and interiors, custom compute based rasterization in Unreal Engine, and Houdini-esque building design tools.
  • Contribute expertise and intuition to monthly feature development workshops, bi-weekly sprint planning meetings, and quick daily standups.
  • Engage in open-ended workshop sessions, to help the product get from "a user wants to do X" to "here is how we will implement X, given our product architecture."
  • Collaborate with our small, cross-functional team of game developers, architects, and product designers to develop innovative solutions to creating and generating buildings (walls, floors, windows, doors, beams, columns, furniture, etc.).

REQUIREMENTS
  • Deep, intuitive understanding of Unreal Engine 4 (mandatory).
  • Deep, intuitive understanding of C++ and modern software design principles.
  • Track record in the software, technology, or game industries.
  • Experience building and shipping successful games or products.
  • Comfort with the lean product development process in a startup environment: including regular pivots, difficult choices about resource prioritization, and an emphasis on product-market fit.
  • A drive to understand and solve complex problems with novel, creative, and practical solutions.
  • Self-motivated and a self-starter.
  • Excellent communication and collaboration skills, both virtually and in person.
  • Familiarity with version control (We use Git).
  • Operate in a workplace environment conducive to the respectful debate of ideas and opinions. Our team has incredible talent, and our technology will only become better if everyone gets to respectfully challenge each other's ideas to arrive at the best possible solution.
  • Most importantly, treat team members kindly-kindness is contagious, and nobody should feel disrespected in an intrinsically stressful technology-development environment.

NICE TO HAVES
  • Experience with computational and procedural mesh geometry.
  • Previous development of user-facing tools or desktop software.
  • CAD industry experience (Autodesk, Dassault, OnShape, SolidWorks, etc.).
  • Architecture, Engineering, and Construction (AEC) industry experience.
  • With JavaScript systems (Redux, React, TypeScript, Next.js, etc.).
  • Experience with networked systems, distributed data, CRDT, or collaborative editing.

Please include links to any representative code or portfolio samples you can share (Github, Bitbucket, tools, games, apps, etc.) in the "Experience Summary" section of the application. We would prefer candidates in the US, but are eager to talk to anyone with a track record in the game development space and making great software.
Generate is remote work first, but we are also willing to discuss relocation to Boston, Massachusetts: a global epicenter of technological innovation!
We are proud to be an equal opportunity employer and welcome applicants from all backgrounds, including those from historically underrepresented communities. We are committed to reflecting the values of diversity, equity, and inclusion, both in the workplace and in the products we deliver to the industry. We are excited to hear from you!