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Commission Unreal Engine Developer Jobs in Massachusetts

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

$133K - $175K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale. YOUR ROLE In this role, you will: * Work as part of a small development team in a ...

... QA, DevOps, and central development services teams to support integration and deployment of ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

Robotics Software Engineer

Boston, MA · On-site

$191K - $253K/yr

ABOUT THE JOB Robotics Engineers lead the delivery of vehicle perception and planning capability ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...

Robotics Software Engineer

Boston, MA · On-site

$191K - $253K/yr

ABOUT THE JOB Robotics Engineers lead the delivery of vehicle perception and planning capability ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...

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Commission Unreal Engine Developer information

What is a Commission Unreal Engine Developer?

A Commission Unreal Engine Developer is a software professional hired on a contract or project basis to create interactive applications, games, or simulations using Unreal Engine, a popular real-time 3D creation platform. These developers are typically responsible for designing, coding, and optimizing projects based on client requirements. Their work may include developing gameplay mechanics, creating visual effects, or building virtual environments. They are often commissioned for specific projects rather than being permanent employees, allowing for flexibility and specialized expertise.

What are the key skills and qualifications needed to thrive as a Commission Unreal Engine Developer?

To thrive as a Commission Unreal Engine Developer, you need strong programming skills (especially in C++ and Blueprints), a deep understanding of 3D graphics, and prior experience with Unreal Engine. Familiarity with source control systems like Git, and possibly certifications such as Unreal Authorized Instructor or Epic Developer badges, are often valuable. Creativity, effective communication, and the ability to collaborate with artists and designers are standout soft skills in this role. These abilities ensure the delivery of high-quality, technically robust, and visually compelling interactive experiences for clients or projects.

What are some typical challenges faced by Commission Unreal Engine Developers when working on client projects?

Commission Unreal Engine Developers often encounter challenges such as aligning client expectations with technical feasibility, managing tight deadlines, and adapting to evolving project scopes. Since projects may involve integrating complex assets, optimizing performance, and collaborating with remote teams, strong communication and problem-solving skills are essential. Additionally, balancing multiple client commissions simultaneously requires effective time management and the ability to prioritize tasks based on project urgency and impact.

What is the difference between Commission Unreal Engine Developer vs Commission Game Developer?

AspectCommission Unreal Engine DeveloperCommission Game Developer
Required CredentialsProficiency in Unreal Engine, programming skills (C++/Blueprints), portfolioGame design knowledge, programming skills, portfolio
Work EnvironmentGame studios, freelance projects, virtual teamsGame studios, freelance, indie developers
Industry UsageUsed across AAA and indie projects for real-time renderingUsed in game development, including mobile, PC, console

The main difference is that a Commission Unreal Engine Developer specializes in creating and implementing projects specifically within Unreal Engine, focusing on real-time graphics and interactive experiences. A Commission Game Developer has a broader scope, working on various game engines and platforms. Both roles require similar technical skills and often overlap, but Unreal Engine Developers are more specialized in Unreal's tools and workflows.

What are the most commonly searched types of Unreal Engine Developer jobs in Massachusetts? The most popular types of Unreal Engine Developer jobs in Massachusetts are:
What are popular job titles related to Commission Unreal Engine Developer jobs in Massachusetts? For Commission Unreal Engine Developer jobs in Massachusetts, the most frequently searched job titles are:
What job categories do people searching Commission Unreal Engine Developer jobs in Massachusetts look for? The top searched job categories for Commission Unreal Engine Developer jobs in Massachusetts are:
What cities in Massachusetts are hiring for Commission Unreal Engine Developer jobs? Cities in Massachusetts with the most Commission Unreal Engine Developer job openings:

Senior QA Engineer

CD PROJEKT RED

Boston, MA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 15 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

Join CD PROJEKT RED and help shape the future of QA Engineering across our projects and Shared Development Services initiatives. We're looking for a Senior QA Engineer to help build and scale technical quality solutions, automation frameworks and testing infrastructure used across multiple Unreal Engine projects.

You will be part of the QA Engineering team within Shared Development Services (SDS) - a shared technical group focused on improving quality, testability and development workflows through automation, reusable tooling and standardized testing platforms.

While the priority for this role will initially be supporting the development of Cyberpunk 2 - the follow-up to Cyberpunk 2077 - this is not a project-dedicated position. Your work will contribute to long-term cross-project QA Engineering solutions and shared technical capabilities used across the studio.

This is an opportunity to join at the early stages of a highly innovative game and play a key role in shaping scalable QA engineering practices from the ground up. You will work closely with development teams to build and maintain automated testing solutions, testing environments and shared technical tooling supporting multiple teams and gameplay systems.

Responsibilities

  • Collaborate with Engineering, Tech Art, Art, QA, DevOps, and central development services teams to support integration and deployment of automated testing solutions, shared tooling, and testing environments across projects.
  • Design, develop, maintain, and extend automated test frameworks and testing infrastructure for Unreal Engine systems and reusable gameplay modules.
  • Support migration, integration, and validation of shared automation solutions between different projects and development environments.
  • Investigate, debug, and resolve technical issues related to automation, integrations, testing environments, CI/CD pipelines, and build infrastructure.
  • Participate in the code review process and contribute to maintaining high engineering standards across QA automation codebases.
  • Work closely with development teams to improve testability, reliability, scalability, and long-term maintainability of shared systems.
  • Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical growth.
  • Proactively monitor and maintain CI/CD pipelines, ensuring rapid identification and resolution of build and test failures.
Qualifications

Qualifications

  • 5+ years of experience in QA Engineering, test automation, or software testing, preferably within the gaming industry.
  • Strong C++ experience, especially within Unreal Engine environments.
  • Strong experience working with automated testing, tooling, and testing infrastructure in Unreal Engine environments.
  • Experience developing and maintaining automated test frameworks and testing solutions.
  • Demonstrated ability to analyze, debug, and troubleshoot complex technical issues across systems, integrations, and development environments.
  • Experience working with CI/CD systems and automation pipelines.
  • Strong communication and collaboration skills, with the ability to work effectively across multiple disciplines and teams.
  • Comfortable owning tasks and asking for input when needed with a strong sense of curiosity toward solving technical challenges.

Preferred Skills

  • Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles.
  • Experience with containerization and cloud technologies (e.g., Docker, AWS, GCP).
  • Experience with programming and scripting skills using languages such as Python, TypeScript or C#.
  • Experience with performance profiling, debugging or validation tooling within Unreal Engine environments.
  • Experience with asset processing and validation pipelines, digital content authoring tools, or other proprietary game engine tools.
  • Experience supporting shared tooling, reusable systems, or cross-project technical initiatives.
Additional Information

The application window for this position will close by 08/30/2026.

This job is onsite in Boston. 

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $99,000 - $163,400 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

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