We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Quick apply
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA · On-site +1
$70K - $90K/yr
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring ...
Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4 * Contribute to improving the animation pipeline * Own the skinning process for a variety ...
Support and improve the integration of animation assets from Maya (or equivalent 3D tools) to Unreal Engine 4 * Contribute to improving the animation pipeline * Own the skinning process for a variety ...
Create highly polished visual designs, graphical assets, iterate designs and animations from ... Designed and implemented UI within Unreal Engine, Unity, or equivalent AAA game * Strong ...
Create highly polished visual designs, graphical assets, iterate designs and animations from ... Designed and implemented UI within Unreal Engine, Unity, or equivalent AAA game * Strong ...
Senior Graphics Programmer
Bellevue, WA · On-site
$200K/yr
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Senior Graphics Programmer
Bellevue, WA · On-site
$200K/yr
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Senior Graphics Programmer
Bellevue, WA · On-site
$180 - $260/hr
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Senior Graphics Programmer
Bellevue, WA · On-site
$180 - $260/hr
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Quick apply
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Partner with the Creature Art and Tech Animation teams to pioneer new rendering techniques ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
Develop workflows to onboard robotic CAD and high-fidelity models into Unreal Engine (AirGen) and ... Technical Animation, Robotics, or a related field (or equivalent professional experience)
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
Develop workflows to onboard robotic CAD and high-fidelity models into Unreal Engine (AirGen) and ... Technical Animation, Robotics, or a related field (or equivalent professional experience)
Principal Game Engine Engineer, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience ...
Quick apply
Principal Game Engine Engineer, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience ...
Game Engine Engineer, Platform
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience ...
Quick apply
Game Engine Engineer, Platform
$100K - $130K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience ...
Senior Game Engine Engineer, Platform
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX. * Custom engine experience is ...
Quick apply
Senior Game Engine Engineer, Platform
$130K - $160K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX. * Custom engine experience is ...
Gameplay Engineer
Bellevue, WA · Remote
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Quick apply
Gameplay Engineer
Bellevue, WA · Remote
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Gameplay Engineer
Bellevue, WA · On-site +1
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Gameplay Engineer
Bellevue, WA · On-site +1
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience ...
Quick apply
Principal Game Engine Team Lead, Platform
$160K - $200K/yr
Integrate with simulation logic (gameplay) & animation: Build physics‑driven interactions ... Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience ...
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Technical Artist (Mid - Senior)
Seattle, WA · On-site +1
$144K - $173K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Quick apply
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Senior Staff Gameplay Engineer
Bellevue, WA · On-site +1
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Senior Staff Gameplay Engineer
Bellevue, WA · On-site +1
Unreal Engine (C++, Blueprints) * Git * Unreal Gameplay Framework * Unreal physics, animation, and UI systems Preferred Qualifications * Experience developing competitive or PvP-based games
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Quick apply
Technical Artist (Mid - Senior)
Seattle, WA · Remote
$130K - $155K/yr
As a studio we have built a reputation as an Unreal Engine focused development house, working in a ... Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote
Unreal Engine Animator information
See Seattle, WA salary details
$17.83 is the 25th percentile. Wages below this are outliers.
$12.04 - $18.20
27% of jobs
$18.20 - $24.37
0% of jobs
$24.37 - $30.54
19% of jobs
The median wage is $32.44 / hr.
$30.54 - $36.71
14% of jobs
$36.71 - $42.87
4% of jobs
$42.87 - $49.04
0% of jobs
$49.04 - $55.21
0% of jobs
$55.21 - $61.38
0% of jobs
$67.26 is the 75th percentile. Wages above this are outliers.
$61.38 - $67.55
12% of jobs
$67.55 - $73.71
6% of jobs
$73.71 - $79.88
18% of jobs
$12
$44
$79
How much do unreal engine animator jobs pay per hour?
What is an Unreal Engine animator?
What are some common challenges Unreal Engine animators face when working on game development teams?
What are the key skills and qualifications needed to thrive as an Unreal Engine animator, and why are they important?
What is the difference between Unreal Engine Animator vs 3D Character Animator?
| Aspect | Unreal Engine Animator | 3D Character Animator |
|---|---|---|
| Credentials | Animation or game design degree, proficiency in Unreal Engine | Animation degree, expertise in 3D software like Maya or Blender |
| Work Environment | Game studios, virtual production, real-time environments | Film, TV, advertising, pre-rendered animations |
| Industry Usage | Primarily in game development and interactive media | Film, TV, commercials, pre-rendered content |
Unreal Engine Animators focus on creating real-time animations within the Unreal Engine platform, often for games and interactive experiences. 3D Character Animators work on pre-rendered content for film and TV, using software like Maya or Blender. While both roles require strong animation skills, Unreal Engine Animators specialize in real-time rendering and game engine workflows, whereas 3D Character Animators focus on pre-rendered, cinematic quality animations.
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Cities near Seattle, WA with the most Unreal Engine Animator job openings:

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA • On-site, Remote
Contractor
Medical, Dental, Vision, Life, Retirement, PTO
Posted 22 days ago
Job description
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
- Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
- Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
- Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
- Work closely with cross-functional teams to improve current solutions and create new ones
- Create documentation and provide pipeline improvements
- Optimize animation systems for performance, LODs, and large-scale creature ecosystems
Requirements:
- Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
- Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
- Strong self-motivation and willingness to participate in many areas of game development
- Experience using Unreal Engine 5
Pluses:
- C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
- Experience with character/creature rigging and skinning in Maya, or Control Rig
- Degree in computer science or a related field
- Experience with Rigging and Animation
- Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
- Tool Programming, MEL, PyMel Python
- Houdini experience
Required Application Materials:
- Resume
- Cover Letter which should include
- Why you are interested in working for Studio Wildcard
- What games you are currently playing
- Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
About Studio Wildcard
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Kirkland, WA, US
Year founded
2014