Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Quick apply
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Quick apply
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
Autodesk Maya - focus on 3D polygonal character animation for beginners * Basic beginning character rigging in Maya * Keyframing and curve editing in the Maya Graph Editor * Ability to convey emotion ...
Autodesk Maya - focus on 3D polygonal character animation for beginners * Basic beginning character rigging in Maya * Keyframing and curve editing in the Maya Graph Editor * Ability to convey emotion ...
Redmond, WA · On-site +1
$70K - $120K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine ...
Redmond, WA · On-site +1
$70K - $120K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine ...
Redmond, WA · On-site +1
$142K - $170K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine ...
Redmond, WA · On-site +1
$142K - $170K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine ...
Redmond, WA · On-site
$142K - $170K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine ...
Quick apply
Redmond, WA · On-site
$142K - $170K/yr
Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine * Shader Programming GLSL, HLSL, CG * Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine ...
Issaquah, WA · On-site +1
$55 - $70/hr
Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics. * Optimize and profile ...
Issaquah, WA · On-site +1
$55 - $70/hr
Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics. * Optimize and profile ...
Redmond, WA · On-site
$17.13 - $18.25/hr
Preferred qualifications include experience in one or more of the following areas: * 3D or 2D animation, production pipelines for 3D or 2D assets * Character rigging in 3D or 2D * Use of Storyboard ...
Redmond, WA · On-site
$17.13 - $18.25/hr
Preferred qualifications include experience in one or more of the following areas: * 3D or 2D animation, production pipelines for 3D or 2D assets * Character rigging in 3D or 2D * Use of Storyboard ...
Issaquah, WA · Remote
$55 - $70/hr
Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics. * Optimize and profile ...
Issaquah, WA · Remote
$55 - $70/hr
Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics. * Optimize and profile ...
Issaquah, WA · Remote
$55 - $70/hr
Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics. * Optimize and profile ...
Quick apply
Issaquah, WA · Remote
$55 - $70/hr
Create and integrate 2D and 3D VFX, materials, shaders, and animations. * Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics. * Optimize and profile ...
$16.14 - $18.45
1% of jobs
$18.45 - $20.77
6% of jobs
$20.77 - $23.08
5% of jobs
$23.08 - $25.39
6% of jobs
$26.28 is the 25th percentile. Wages below this are outliers.
$25.39 - $27.70
16% of jobs
The median wage is $29.10 / hr.
$27.70 - $30.02
25% of jobs
$30.02 - $32.33
14% of jobs
$32.81 is the 75th percentile. Wages above this are outliers.
$32.33 - $34.64
6% of jobs
$34.64 - $36.96
16% of jobs
$36.96 - $39.27
3% of jobs
$39.27 - $41.58
1% of jobs
$16
$29
$41
An Animation Rigging job involves creating the digital skeletons that allow characters and objects to move in animation and video games. Rigging artists design and implement the control systems, including joints, bones, and deformers, that animators use to bring models to life. They work closely with modelers and animators to ensure smooth movement and realistic deformations. Strong technical skills in 3D software and scripting are often required for this role.
Animation Rigging artists spend their days designing and building digital skeletons and control systems that allow animators to create lifelike movement for characters and objects. You may work closely with modelers and animators to ensure rigs are user-friendly and optimized for the production pipeline, regularly troubleshooting or refining rigs based on animation feedback. Collaboration is a big part of the job, as you often interact with technical artists, animators, and supervisors to maintain the quality and efficiency of the rigging process. The role can involve balancing technical tasks with creative problem-solving, making it both challenging and rewarding for those passionate about animation.
To thrive in Animation Rigging, you need a solid understanding of anatomy, movement, and 3D animation principles, usually supported by experience in computer graphics or related fields. Proficiency with industry-standard software like Autodesk Maya, Blender, or 3ds Max, as well as scripting languages such as Python or MEL, is commonly required. Strong problem-solving abilities, collaboration, and clear communication help riggers effectively integrate with animators and technical artists. These competencies are crucial for building flexible, efficient rigs that enable high-quality animation and seamless production workflows.
The most popular types of Animation Rigging jobs in Seattle, WA are:
For Animation Rigging jobs in Seattle, WA, the most frequently searched job titles are:
The top searched job categories for Animation Rigging jobs in Seattle, WA are:

Seattle, WA • Remote
Contractor
Medical, Dental, Vision, Life, Retirement, PTO
Posted 29 days ago
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We’re looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
Requirements:
Pluses:
Required Application Materials:
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
Sourced by ZipRecruiter
Pc games
11 - 50 Employees
Kirkland, WA, US
2014