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Remote Animation Producer Jobs in Seattle, WA (NOW HIRING)

Brand Designer

Bellevue, WA · On-site +1

$120K - $150K/yr

Bellevue, WA (On-Site)/ Remote (US) Position Type: Regular, Full-Time Who we are: At Roundglass ... Design and produce compelling brand assets that strengthen the overall visual identity across ...

Remote Animation Producer information

See Seattle, WA salary details

$139.8K

$158K

$174.3K

How much do remote animation producer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for remote animation producer in Seattle, WA is $157,957.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,200.00 and $166,700.00 per year, depending on experience, location, and employer.

How does a remote animation producer effectively coordinate projects and teams across different time zones?

A Remote Animation Producer often manages teams and clients who are spread across various locations, which can present challenges in scheduling meetings, tracking progress, and ensuring clear communication. To address this, producers typically rely on collaborative project management tools, regular virtual check-ins, and clearly defined workflows to keep everyone aligned. Flexibility and proactive communication are key, as is setting expectations around response times and deliverables. These strategies help maintain productivity and foster a cohesive team environment despite the geographical distance.

What is a remote animation producer?

A Remote Animation Producer oversees the production of animated content while working from a location outside of a traditional studio environment. They coordinate teams of animators, writers, and other creatives, manage budgets and schedules, and ensure the final product meets quality standards and deadlines. Communication and project management are key aspects of this role, often relying on digital collaboration tools. Remote Animation Producers may work on films, TV shows, commercials, or video games, and need to be highly organized and adaptable to virtual workflows.

What is the difference between Remote Animation Producer vs Remote Animator?

AspectRemote Animation ProducerRemote Animator
Required credentialsPortfolio, experience in project management, possibly a degree in animation or related fieldPortfolio, proficiency in animation software, often a degree or certification in animation or art
Work environmentOversees projects, collaborates with teams remotely, manages timelines and budgetsCreates animations directly, works independently or with a team remotely
Employer & industry usageUsed by animation studios, media companies, and production houses for overseeing projectsEmployed by similar companies to produce animations directly

The main difference is that a Remote Animation Producer manages and coordinates animation projects, focusing on planning and oversight, while a Remote Animator is responsible for creating the actual animation content. Both roles often work remotely and require strong portfolios, but their core responsibilities differ significantly.

What are the key skills and qualifications needed to thrive as a remote animation producer?

To thrive as a Remote Animation Producer, you need experience in animation production, project management, and a solid understanding of animation pipelines, usually backed by a relevant degree or equivalent experience. Familiarity with project management software (like ShotGrid or Trello), animation tools (such as Adobe Creative Suite), and remote collaboration platforms is crucial. Strong communication, leadership, and problem-solving skills help coordinate distributed teams and keep projects on track. These skills and qualities ensure efficient workflow, high-quality deliverables, and seamless collaboration across remote teams.
What are popular job titles related to Remote Animation Producer jobs in Seattle, WA? For Remote Animation Producer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Remote Animation Producer jobs in Seattle, WA look for? The top searched job categories for Remote Animation Producer jobs in Seattle, WA are:
Infographic showing various Remote Animation Producer job openings in Seattle, WA as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, 4% Contract, and 1% Nights. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $157,957 per year, or $75.9 per hour.

CONTRACT - Environment Artist III (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 23 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 243 rated software companies


Job description

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!


SUMMARY: 

  • An experienced contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Works directly with art leadership to help visualize and develop visual targets.
  • Takes ownership of a specialized artistic area of a product's development.
  • Creates visual assets for game development products that meet required direction and quality specifications.
  • Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual assets.
  • Supports the growth of new or enhanced art development tools and techniques.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 5 or more years of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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