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Unity Webgl Jobs (NOW HIRING)

Game development experience via WebGL, Unity, Unreal, or similar * Media file conversion, optimization, and delivery experience - you understand the formats and constraints of working with a wide ...

Game development experience via WebGL, Unity, Unreal, or similar * Media file conversion, optimization, and delivery experience - you understand the formats and constraints of working with a wide ...

About the Role We are looking for a highly skilled software engineer with deep expertise in Unity ... Experience working directly with low-level graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.

Senior Software Engineer, Geometry

San Mateo, CA · On-site

$139K - $183K/yr

Experience with WebGL or other web-based 3D frameworks. * Experience programming in Unity or Unreal Engine. * Led feature development from concept definition to shipping a product. * A history of ...

Creative Technologist

Redmond, WA · On-site

$160K - $261K/yr

Demonstrated proficiency in one or more creative development and prototyping technologies, such as JavaScript, TypeScript, React, WebGL/Three.js, Unity, Unreal Engine, or equivalent environments. * A ...

Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...

Senior Product Designer

Mountain View, CA · On-site

$145K - $219K/yr

Experience with tools such as Unity, Unreal, Blender, Maya, Cinema 4D, Spline, Three.js, WebGL, or similar 3D workflows. * Experience designing developer tools, internal platforms, data-heavy ...

Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...

Senior Product Designer

Mountain View, CA · On-site

$145K - $219K/yr

Experience with tools such as Unity, Unreal, Blender, Maya, Cinema 4D, Spline, Three.js, WebGL, or similar 3D workflows. * Experience designing developer tools, internal platforms, data-heavy ...

Showing results 21-40

Unity Webgl information

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How much do unity webgl jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for unity webgl in the United States is $21.39, according to ZipRecruiter salary data. Most workers in this role earn between $17.07 and $24.52 per hour, depending on experience, location, and employer.

What is a Unity WebGL developer?

A Unity WebGL developer is a software professional who specializes in creating interactive 2D and 3D content using the Unity engine, specifically targeting deployment to the WebGL platform. WebGL is a web standard that allows graphics and interactive content to run directly in web browsers without plugins. These developers are skilled in writing C# scripts, optimizing performance for browsers, and ensuring cross-browser compatibility. They often work on projects such as browser-based games, simulations, and interactive web experiences. Their work bridges the gap between Unity's powerful game engine and the accessibility of the web.

What are some common challenges faced when developing and deploying Unity WebGL projects, and how can I prepare for them?

Developing with Unity WebGL often involves overcoming challenges such as optimizing performance for web browsers, managing large build sizes, and ensuring compatibility across different devices and browsers. You'll need to pay close attention to asset optimization, minimize the use of certain Unity features that are not fully supported on WebGL, and thoroughly test your projects on multiple platforms. Collaborating with frontend developers and QA specialists is common to ensure seamless integration and smooth user experience. Preparing by learning best practices for WebGL builds, such as reducing memory usage and compressing assets, will help you succeed in this role.

What are the key skills and qualifications needed to thrive as a Unity WebGL developer, and why are they important?

To thrive as a Unity WebGL Developer, you need strong proficiency in Unity, C# programming, and a solid understanding of web technologies like HTML5 and JavaScript, often backed by a degree in computer science or related experience. Familiarity with version control systems (such as Git), Unity’s WebGL build pipeline, and browser debugging tools is typically required. Creativity, problem-solving abilities, and effective communication skills help developers collaborate effectively and deliver engaging web-based interactive experiences. These skills are vital for creating performant, cross-platform games or applications that run smoothly in web browsers and meet user expectations.

What is the difference between Unity Webgl vs Unity Developer?

AspectUnity WebglUnity Developer
Primary FocusCreating interactive web-based applications and games using Unity's WebGL build targetDeveloping, coding, and designing games or applications across platforms using Unity engine
Required SkillsUnity interface, WebGL deployment, JavaScript, HTML/CSS basicsUnity scripting (C#), 3D modeling, animation, debugging
Work EnvironmentWeb development projects, browser-based deploymentGame studios, software companies, cross-platform development
CertificationsUnity certifications, WebGL knowledgeUnity certifications, programming certifications

In summary, Unity Webgl specialists focus on deploying Unity projects to web browsers using WebGL, emphasizing web technologies. Unity Developers have broader roles in creating and coding Unity projects across multiple platforms, including desktop and mobile. Both roles require Unity expertise but differ in scope and deployment focus.

What other helpful pages are available for Unity Webgl?

Other pages related to Unity Webgl:

Infographic showing various Unity Webgl job openings in the United States as of September 2026, with employment types broken down into 84% Full Time, 14% Part Time, and 2% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $44,486 per year, or $21.4 per hour.

Creative Technologist (Freelance)

Remote

Hovercraft
11 - 50 employees

Full-time

Re-posted 24 days ago


Job description

About Us

Hovercraft is a dynamic and innovative creative design firm that partners with brands to craft compelling experiences through design, strategy, and technology. We specialize in creating standout visuals, interactive digital content, and impactful branding solutions that push the boundaries of creativity.

Overview

We're looking for freelance Creative Technologists to help push the studio's work forward across a growing range of mediums. You'll work closely with our tech team, tech directors, designers and producers to build interactive experiences, real-time graphics systems, web projects, video games, and physical installations. We often carry projects from inception through completion - prototype, develop, deliver, and support our custom-built technology solutions. The tech team's work is centered around software but includes hardware integration, travel, client-facing interactions, and being embedded in the larger creative and problem-solving process.

Core Technical Skills

We're open to collaborating with generalists and specialists alike.

Software:

  • Strong generative / creative coding background - WebGL, Three.js, react-three-fiber, GLSL, or comparable real-time graphics experience
  • Experience with TouchDesigner for interactive systems, hardware integration, and high-performance graphics
  • Proficiency in JavaScript/TypeScript and modern web development (React or similar frameworks)
  • Solid backend fundamentals and comfort with REST APIs, content management systems, and cloud services for data-driven applications
  • Game development experience via WebGL, Unity, Unreal, or similar
  • Media file conversion, optimization, and delivery experience - you understand the formats and constraints of working with a wide variety of media assets (image/video/audio/3d) in interactive contexts
  • Source control and deployment fluency: Git, GitHub, basic cloud/server workflows
  • A solid grasp of software engineering practices - you think about stability, edge cases, version control, and QA
  • A commitment to staying current with modern development tools and workflows, including build tools, AI-assisted coding & agents, and automation
  • Working knowledge of current AI tools for creative pipelines: Computer vision, generative media, etc.
  • Experience with Windows scripting, tooling, and troubleshooting, as most of our projects run on Windows PCs
  • Experience with 3D tools (Blender, Cinema4D, Maya) or motion design (After Effects, Cavalry)

Hardware:

  • Familiarity with physical computing: depth cameras, LIDAR, Arduino, Raspberry Pi, custom electronics, RFID, sensor arrays, computer vision, and novel HCI technologies
  • Experience with physical lighting systems - DMX/ArtNet/etc., spatial mapping, electrical systems & power distribution
  • Familiarity with AV systems integration and industry standards (projectors, LED walls, sound systems, media servers, etc.)
  • Electrical engineering or fabrication fundamentals
  • AR/VR/XR or spatial computing project experience

Growth Areas We're Actively Investing In:

  • Unreal Engine / Notch - real-time 3D, XR production, high-resolution environments
  • Media server experience (Disguise, Pixera, or similar)
  • Deeper electrical & mechanical engineering expertise
  • Small-scale fabrication and material prototyping skills

Soft Skills That Matter Here:

  • Design & Quality Mindset: Strong design and craft sensibilities; understands what "Hovercraft quality" means, both visually and technically.
  • Ownership & Accountability: Takes initiative, makes decisions autonomously, estimates and manages work effectively, and advocates for timelines, testing, and quality.
  • Communication & Collaboration: Proactively shares progress, flags blockers early, keeps stakeholders informed, and works effectively within cross-functional teams and production pipelines.
  • Adaptability & Resilience: Maintains a positive, solutions-oriented attitude while navigating changing scope, creative direction, technical constraints, and tight deadlines across multiple projects.
  • Curiosity & Continuous Learning: Demonstrates a genuine passion for learning, experimentation, R&D, prototyping, and exploring new tools and creative technologies.