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Unity Vr Engineer Jobs (NOW HIRING)

... Engineer# AR Developer/EngineerHot JobNORTH LAS VEGAS, NV 89115-1795## OverviewPosition TypeFull ... Stay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually ...

Provide guidance and training to other internal VR developers. Preferred Qualifications Minimum ... Unity or Unreal certification a plus. Other preferred qualifications include: Experience creating ...

QUALIFICATION REQUIREMENTS * 3+ years of experience developing content in Unity or Unreal Engine ... HILS programming experience (>1 year) * Experience using AR & VR hardware * HTC VIVE Pro HMD

Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ... DevSecOps experience * Graphics programming - rendering, graphical shaders, etc. * Network ...

... Engineer to join our team and build immersive, customer-facing augmented reality experiences using ... with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually improve the ...

Senior Staff Research Engineer

San Diego, CA · On-site

$110K - $152K/yr

Job Summary : Netpace Inc is seeking a Senior Staff Research Engineer specializing in Computer ... Unity 3D or UE4 • Portfolio of work samples for AR/VR • Ability to create a consistent and ...

... using Unity or Unreal Engine * 3+ years of experience with various aspects of game design and ... programming languages such as Java or C# * 3+ years of experience with developing AR features for ...

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XR Developer Support Engineer - Real-Time VR/Graphics

San Diego, CA • On-site

$60 - $80/hr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 8 days ago


Job description

Sony Electronics Inc. islooking for the risk-takers, the collaborators, the inspired and the inspirational. We want the people who are brave enough to work at the cutting edge and create solutions that will enrich and improve the lives of people across the globe. In addition to competitive pay and benefits, we offer an environment and culture that promotes Diversity, Equity and Inclusion. In addition, our team members enjoy innovative work-life balance opportunities including a hybrid home/office workplace, monthly “Free Fridays”, and early shutdowns on Fridays throughout the year (including half-days during the summer).

So, if you want to join a “Best Place to Work” company and make the world say wow, let’s talk.

The anticipated base pay range for this position is $88,000.00 to 117,000.00. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.

In addition to a competitive base salary this position is also eligible for a bonus, and a comprehensive benefits package including healthcare benefits (medical, dental, and vision), paid medical leave after three months of employment,a 401k plan with matching company contributions, vacation time, education assistance, student loan assistance program, eighty hours of paid sick leave time annually, and up to twelve weeks paid parental leave after six months of employment.

Responsibilities:

Manage developer program for 3rd party developers who are building apps for Sony Spatial Reality Display (auto-stereoscopic 3D display) and Mocopi (wearable sensors for VR avatar experiences).
Provide technical support to 3rd party developers and internal teams.

Requirements:

Proven experience in a graphics pipeline development role.
Experience building VR applications with Unity, Unreal and OpenGL or DirectX.

Excellent debugging / troubleshooting skills with the above technology
Excellent Windows troubleshooting and profiling skills
Experience with the APIs for third-party geometry formats and API’s: FBX, USD, STL , OBJ, GLTF
Working knowledge of USD, Hydra and other 3D open source projects (OpenImageIO, MaterialX)
Understanding of real-time game engines, like Unreal Engine and Unity

Preferred Requirements:

Experience integrating renderers to Digital Content Creation tools like Maya, Blender, Sketchup, Houdini etc. Knowledge of standard UI toolkits, specifically QT/PyQT
Motion capture experience
Textures and shader experience
iOS and Android development experience
Education:

Bachelor’s degree in Computer Science or equivalent and 3 years of experience

Technology and Sub-technology

3D Graphics, 3D Math
Opengl, Directx
Game Engine developer support

Sony Electronics is an Equal Opportunity Employer that values employees with a broad cross-cultural perspective. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. All applicants will receive fair and impartial treatment without regard torace, color, religion, sex, national origin, ancestry, citizenship status, age, legally protected physical or mental disability, protected veteran status, status in the U.S. uniformed services, sexual orientation, gender identity or expression, marital status, genetic information or on any other basis which is protected under applicable federal, state or local law.

Disability Accommodation for Applicants to Sony Electronics, Inc.

Sony Electronics, Inc. provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at talenthelp@am.sony.com, or you can mail your resume to: Sony Electronics, Human Resources Department, 16535 Via Esprillo, San Diego CA 92127.Please indicate the position you are applying for.

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