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Unity Vr Architect Jobs (NOW HIRING)

$125 - $150/hr

Lead Unity development for an augmented reality (AR) / virtual reality (VR) product, backed by ... Help architect modular systems that can integrate with various data pipelines and modeling backends

... for VR, XR, AR, or other immersive platforms. Technical Skills: Strong proficiency in C# and object-oriented programming. Strong understanding of Unity architecture, including scenes, prefabs ...

Unity Developer

Orlando, FL · On-site

$60 - $80/hr

... VR, XR, AR, or other immersive platforms. * Technical Skills: Strong proficiency in C# and object-oriented programming. * Technical Skills: Strong understanding of Unity architecture, including ...

$60 - $80/hr

... VR, XR, AR, or other immersive platforms. * Technical Skills: Strong proficiency in C# and object-oriented programming. * Technical Skills: Strong understanding of Unity architecture, including ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

... VR platforms using the Unity framework. Your main task will be to create scalable and reliable ... You will also lead the development of core systems and make architectural decisions to be executed ...

Sound Designer

San Francisco, CA · On-site

$100 - $125/hr

... VR platforms using the Unity framework. Your main task will be to create scalable and reliable ... You will also lead the development of core systems and make architectural decisions to be executed ...

... VR platforms using the Unity framework. Your main task will be to create scalable and reliable ... You will also lead the development of core systems and make architectural decisions to be executed ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Prototyping & Experience Architecture Develop low to midfidelity prototypes in Unity/Unreal or XR ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Prototyping & Experience Architecture * Develop low to midfidelity prototypes in Unity/Unreal or XR ...

AR/VR Interaction Designer

Austin, TX · On-site

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Prototyping & Experience Architecture * Develop low- to mid-fidelity prototypes in Unity/Unreal or ...

Experience specifically with architectural, modular building, or floor plan visualization in AR/VR * Experience with Unity's URP/HDRP render pipelines for high-fidelity visuals on standalone headsets

AR Developer/Engineer

North Las Vegas, NV · On-site

$100 - $125/hr

Experience specifically with architectural, modular building, or floor plan visualization in AR/VR* Experience with Unity's URP/HDRP render pipelines for high-fidelity visuals on standalone headsets*

AR Developer/Engineer

North Las Vegas, NV · On-site

$100 - $125/hr

... with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually improve the ... ideally involving architectural, product, or CAD-based visualizationPreferred ...

Prototyper III

Seattle, WA · On-site

$17 - $21/hr

... in Unity and C# development, with a focus on building experiential prototypes for AR/VR headsets ... OrangePeople is an Enterprise Architecture and Project Management solutions company. Our most ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

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Unity Vr Architect information

See salary details

$16

$70

$95

How much do unity vr architect jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unity vr architect in the United States is $70.17, according to ZipRecruiter salary data. Most workers in this role earn between $60.58 and $79.81 per hour, depending on experience, location, and employer.

What is the difference between Unity Vr Architect vs Unity 3D Developer?

AspectUnity Vr ArchitectUnity 3D Developer
Required CredentialsBachelor's in Computer Science, VR/AR certificationsBachelor's in Computer Science, Unity certifications
Work EnvironmentDesigning VR experiences, collaborating with designersDeveloping 3D applications, coding in Unity
Industry UsageVR/AR industry, immersive experience projectsGaming, simulations, interactive media

Unity Vr Architects focus on designing and planning VR experiences, requiring expertise in VR hardware and user experience. Unity 3D Developers primarily code and build 3D applications within Unity. While both roles require Unity skills, the architect role emphasizes design and experience planning, whereas the developer role centers on coding and implementation.

What are popular job titles related to Unity Vr Architect jobs?

For Unity Vr Architect jobs, the most frequently searched job titles are:

Infographic showing various Unity Vr Architect job openings in the United States as of September 2026, with employment types broken down into 94% Full Time, 1% Part Time, and 5% Contract. Highlights an 77% Physical, 6% Hybrid, and 17% Remote job distribution, with an average salary of $145,963 per year, or $70.2 per hour.

Unity AR/VR Developer

On-site

Clostra, Inc.
Software Development • 11 - 50 employees

$125 - $150/hr

Other

Posted 10 days ago


Job description

Clostra is a growing artificial Intelligence (AI) company looking to expand our engineering team by adding an experienced software engineer to drive virtual reality and game development on two key projects. Clostra uses state-of-the-art machine learning to create innovative solutions for defense, medicine, and business.

You must be driven to solve customer problems and to deliver high-impact software platforms to drive machine-learning models and to visualize and interact with data and results. You need to be resourceful and pragmatic with a demonstrated ability to learn continuously, work independently, and make decisions.

Clostra is headquartered in the San Francisco Bay Area, but has been fully remote / work‑from‑home (WFH) since 2013. We have key employees working from home across the US.

Joining our rapidly growing company is a significant opportunity for growth and development.

Visa sponsorship is not provided for this position.

Responsibilities
  • Lead Unity development for an augmented reality (AR) / virtual reality (VR) product, backed by advanced AI computer vision models
  • Work within a team of machine learning engineers, software engineers, designers, product managers, and others
  • Help architect modular systems that can integrate with various data pipelines and modeling backends
  • Design, develop, test, and release new features focusing on customer experience
  • Use best practices for security, data protection, and maintainability
  • Continuously improve Clostra's products and development process
Requirements
  • Demonstrated experience building rich 3D user experiences in Unity
  • Design and development of APIs and integration with multiple backend databases and services
  • Ability to contribute to other backend or frontend systems development outside of traditional game development
  • Familiarity with modern cloud infrastructure capabilities and best-practices
  • Meticulous about writing clean, maintainable code
  • Portfolio of progressively impressive projects
  • Clear and honest communications
  • Love learning new things
  • Take ownership of your work
  • Comfortable with remote work
  • Authorized to work in the United States for any employer
  • Fluency in Python
  • Multiplayer, real-time, strategy game development
  • Passion for interactive data visualization
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