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Unity Unreal Developer Jobs (NOW HIRING)

Senior Software Engineer (Contractor)

Orlando, FL · On-site

$114K - $150K/yr

Required : • Experience working with a variety of programming languages such as C++, C#, Python, etc. • Experience working with emerging technologies and real-time platforms (Unity, Unreal, or ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Strong understanding of Unity or Unreal Engine, including lighting, shaders, materials, and rendering pipelines. * Programming Knowledge: Familiarity with scripting languages (Python, C#, or ...

UI/UX Designer - Robot Interfaces

Austin, TX · On-site

$93K - $116K/yr

... developer, working across frontend, backend, and infrastructure * Proficiency in building interactive UIs using modern frameworks and platforms (e.g., React, Vue.js, Unity, Unreal, or equivalent) * A ...

Software Engineer V

Cupertino, CA · Remote

$120 - $130/hr

... Unity, Unreal, or other high‐level 3D API Experience with low‐level media APIs (AVFoundation, VideoToolbox, etc.) Experience with Motion, After Effects, or other animation editing tools ...

Quality Engineer, Game Engine

San Mateo, CA · On-site

$82K - $105K/yr

We are seeking a passionate and skilled QA Engineer to join our QA team. In this role, you will ... Experience with game engines such as Unity, Unreal or Roblox Studio is required. * Team ...

Deep knowledge of the graphics stack - from hooking into game engines (Unity, Unreal, etc. and graphics APIs all the way down to hardware devices * Experience with reverse-engineering and working ...

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Software Engineer

Colchester, VT · On-site

$60K - $80K/yr

As a Software Engineer within our Engineering Department, you'll join a team of experienced and ... Graphics package experience such as Unity, UnReal, OpenGL * Graphical User Interfaces and Libraries

Software Engineer

Orlando, FL · On-site

$50K - $110K/yr

Our Engineering Team collaborates closely with Art, Design, and Quality Test to develop high ... Enxperience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse)

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Unity Unreal Developer information

See salary details

$32.5K

$108.5K

$180K

How much do unity unreal developer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for unity unreal developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Unreal Developer, and why are they important?

To thrive as a Unity Unreal Developer, you need strong proficiency in C# and C++, 3D mathematics, and game development fundamentals, often supported by a degree in computer science or a related field. Experience using the Unity and Unreal Engine platforms, version control systems like Git, and knowledge of AR/VR or mobile deployment is highly valuable. Creativity, problem-solving, and effective teamwork are essential soft skills for developing engaging and technically sound interactive experiences. These skills ensure developers can create high-quality, optimized applications that meet both user expectations and project requirements.

What is a Unity Unreal Developer?

A Unity Unreal Developer is a software professional who specializes in creating interactive experiences, such as video games, simulations, or virtual reality applications, using the Unity and Unreal Engine platforms. These developers are skilled in programming languages like C# (for Unity) and C++ (for Unreal Engine), and they often work with 3D modeling, animation, and physics engines to bring interactive content to life. Their expertise allows them to design, build, and optimize applications for various platforms, including PC, mobile, and consoles.

How do Unity Unreal Developers typically collaborate with designers and artists during a game development project?

Unity Unreal Developers work closely with designers and artists to ensure that creative visions are realized in a technically feasible way. This often involves frequent communication to translate design concepts into interactive elements, optimizing assets for performance, and troubleshooting integration issues. Developers may participate in regular team meetings, use version control systems, and review assets to maintain consistency across the project. Effective collaboration helps streamline workflows and ensures that the final product meets both aesthetic and functional goals.
What states have the most Unity Unreal Developer jobs? States with the most job openings for Unity Unreal Developer jobs include:
Infographic showing various Unity Unreal Developer job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, and 3% Part Time. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Mission Control Software Engineer

TerraFirma Robotics

Austin, TX • On-site

Full-time

Posted 15 hours ago


Job description

At TerraFirma, we’re redefining how the world moves earth for construction. Founded by former SpaceX engineers and backed by Bain Capital Ventures, TerraFirma is automating construction to make it faster, cheaper, and safer.

Our Story & Mission

At SpaceX, we were part of the teams that built the largest rocket in human history, launched the largest constellation of satellites ever made, and delivered connectivity to millions of people worldwide. What we learned was simple: infrastructure is everything.

At Starbase, the biggest barrier to launching missions to Mars was not building the rocket. It was how slow, expensive, and complex it was to build the infrastructure around it. We lacked buildings, roads, water, power, communications, and waste management, and constructing them took far more time and resources than it should have.

From a first-principles perspective, that doesn't make sense. It shouldn't be this hard or costly to create the foundations for progress. That’s when we realized something important: the same engineering mindset that enabled us to tackle space exploration and mass manufacturing could be applied to infrastructure. By bringing the principles of simplification, iteration, acceleration, and automation to construction, we can unlock a new era in how the world builds.

Accelerating infrastructure unlocks progress across every domain, creating a self-sustaining engine for tackling humanity’s toughest challenges. The innovations we develop on Earth will lay the groundwork for the technologies that one day make settlement on Mars possible.

Job Overview

In this role, you’ll work across the full stack to build intuitive, high-performance interfaces for real-time remote control of heavy machinery via novel user interfaces. It requires strong frontend skills for seamless user experiences and backend expertise to ensure a secure, scalable architecture. Daily tasks include prototyping data-rich visualizations, building pipelines for complex sensor data (e.g., LiDAR, geospatial, 3D), and optimizing user interactions. Rapid prototyping and iteration with users will be key. You’ll also help manage production environments, deploy applications, and apply best practices in networking, security, and deployment.

Responsibilities

  • Design and build intuitive, high-performance user interfaces for tasking, supervising, and remotely controlling autonomous robots and workflows

  • Develop real-time visualizations for complex sensor data, including LiDAR, 3D models, and geospatial information, with a focus on rapid prototyping and user feedback

  • Apply best practices in networking, authentication, and security to ensure low-latency, reliable communication between systems

  • Architect and maintain scalable, secure backend systems, ensuring efficient deployment and operation in production environments (e.g., Docker, Kubernetes)

  • Iterate quickly, collaborate cross-functionally, and optimize the full-stack experience to deliver robust and user-friendly solutions

  • Lead interdisciplinary teams, mentor new engineers, and help grow the team through hiring

Basic Qualifications

  • B.S. in Computer Science, Software Engineering, or a related technical field

  • 2+ years of professional or project experience as a full-stack or application developer, working across frontend, backend, and infrastructure

  • Proficiency in building interactive UIs using modern frameworks and platforms (e.g., React, Vue.js, Unity, Unreal, or equivalent)

  • A strong understanding of computer networking principles, including routing and protocols across the OSI model

  • Proficiency in developing software to run on Linux-based systems


Preferred Skills & Experience

  • Experience working with real-time data systems or low-latency communication protocols (e.g., WebRTC, gRPC)

  • Experience with data visualization, transformations, and working with 3D, geospatial, or LiDAR data

  • Experience developing for game engines (e.g., Unity, Unreal Engine) and using them for data visualization or UI prototyping

  • Familiarity with containerization and orchestration tools (e.g., Docker, Kubernetes)

  • Familiarity with cloud platforms (e.g., AWS, GCP, Azure) and edge computing strategies.

  • Understanding of cybersecurity best practices for application development, networking, and data handling.

  • Demonstrated ability to prototype and test multiple solutions to determine optimal approaches

Additional Requirements

  • Must be willing to work extended hours or weekends when needed to support critical deadlines or triage urgent deployment issues

  • Comfortable with working in a fast-paced startup environment

  • Must be willing to relocate to Austin, TX if not within commuting distance


Compensation & Benefits

Base compensation will vary based on factors such as relevant experience and education. Salaries and leveling will be determined on a case-by-case basis if an offer is extended. Our total compensation package also includes equity in TerraFirma. Relocation packages are available to help cover moving costs, if applicable.