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Unity Unreal Developer Jobs in Quebec (NOW HIRING)

Unity Unreal Developer information

What are the key skills and qualifications needed to thrive as a Unity Unreal Developer, and why are they important?

To thrive as a Unity Unreal Developer, you need strong proficiency in C# and C++, 3D mathematics, and game development fundamentals, often supported by a degree in computer science or a related field. Experience using the Unity and Unreal Engine platforms, version control systems like Git, and knowledge of AR/VR or mobile deployment is highly valuable. Creativity, problem-solving, and effective teamwork are essential soft skills for developing engaging and technically sound interactive experiences. These skills ensure developers can create high-quality, optimized applications that meet both user expectations and project requirements.

What is a Unity Unreal Developer?

A Unity Unreal Developer is a software professional who specializes in creating interactive experiences, such as video games, simulations, or virtual reality applications, using the Unity and Unreal Engine platforms. These developers are skilled in programming languages like C# (for Unity) and C++ (for Unreal Engine), and they often work with 3D modeling, animation, and physics engines to bring interactive content to life. Their expertise allows them to design, build, and optimize applications for various platforms, including PC, mobile, and consoles.

How do Unity Unreal Developers typically collaborate with designers and artists during a game development project?

Unity Unreal Developers work closely with designers and artists to ensure that creative visions are realized in a technically feasible way. This often involves frequent communication to translate design concepts into interactive elements, optimizing assets for performance, and troubleshooting integration issues. Developers may participate in regular team meetings, use version control systems, and review assets to maintain consistency across the project. Effective collaboration helps streamline workflows and ensures that the final product meets both aesthetic and functional goals.
Infographic showing various Unity Unreal Developer job openings in Quebec as of May 2026, with employment types broken down into 96% Full Time, and 4% Part Time. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution.

Senior Gameplay Programmer - 7 days to Die | Programmeurse Seniore Jouabilite - 7 days to die

Behaviour Interactive

Montreal, QC • On-site

Full-time

Posted 11 days ago


Job description

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We are looking for a passionate and experienced Gameplay Programmer to help shape engaging systems for an ambitious multiplayer openworld project. In this role, you will work at the heart of gameplay development, collaborating closely with designers and crossfunctional teams. You'll contribute to building flexible, datadriven systems that empower creativity and iteration. This is an opportunity to have a direct impact on core game features from concept to release. If you thrive in a fastpaced, collaborative environment, this role is for you.
In this role you will:
  • Design and implement flexible gameplay systems for an open world multiplayer game.
  • Work closely with game designers to prototype and iterate over various game mechanics.
  • Build data driven systems that are easily configurable and testable by game designers and modders.
  • Test, debug, and optimize code to ensure high quality standards.
  • Maintain code quality through mentoring, collaboration, and code review process.
  • Collaborate within a cross-functional team to design and implement core game features.
  • Test new features rigorously and offer suggestions for improvements and refinements.
What we're looking for:
  • 6+ years of game development experience.
  • 4+ years of game development experience focused on gameplay.
  • 4+ years of game development using Unity3D
  • Proficiency in design pattern and OOP using C# language,
  • Expertise in one or more gameplay mechanics: 3C, AI, open world mechanics.
  • Shipped at least one game on PC and/or consoles using Unity, Unreal Engine or other proprietary game engine
  • Strong communication and interpersonal skills to collaborate effectively with diverse teams.
  • Adaptability and enthusiasm for working in a fast-paced, evolving environment.
Dans ce role, vous devrez :
  • Concevoir et mettre en uvre des systemes de gameplay flexibles pour un jeu multijoueur en monde ouvert;
  • Travailler en etroite collaboration avec les concepteurrices de jeu afin de prototyper et d'iterer sur differents mecanismes de jeu;
  • Developper des systemes pilotes par les donnees, facilement configurables et testables par les concepteurrices de jeu et les moddeureuses;
  • Tester, deboguer et optimiser le code afin d'assurer des standards de qualite eleves;Maintenir la qualite du code par le mentorat, la collaboration et le processus de revue de code;
  • Collaborer au sein d'une equipe multidisciplinaire pour concevoir et implementer des fonctionnalites de jeu fondamentales;
  • Tester rigoureusement les nouvelles fonctionnalites et proposer des suggestions d'amelioration et de raffinement.
Ce que nous recherchons:
Plus de 6 ans d'experience en developpement de jeux video;
Plus de 4 ans d'experience en developpement de jeux axe sur le gameplay;
Plus de 4 ans d'experience en developpement de jeux avec Unity3D;
Excellente maitrise des patrons de conception (design patterns) et de la programmation orientee objet (POO) en C#;
Expertise dans un ou plusieurs domaines de mecaniques de gameplay : 3C, IA, mecaniques de monde ouvert;
Avoir participe a la sortie d'au moins un jeu sur PC et/ou consoles a l'aide de Unity, Unreal Engine ou d'un moteur de jeu proprietaire;
Solides competences en communication et en relations interpersonnelles afin de collaborer efficacement avec des equipes diversifiees;
$1 - $1 a year
Nous recherchons une programmeureuse gameplay passionnee pour contribuer a la creation de systemes de jeu solides et immersifs sur un projet multijoueur en monde ouvert. Vous travaillerez au cur du developpement du gameplay, en collaboration etroite avec les equipes de design et les autres disciplines. Ce role vous permettra d'avoir un impact direct sur des fonctionnalites cles du jeu, de l'ideation jusqu'a la mise en production. Vous participerez a la conception de systemes flexibles, orientes donnees et favorisant l'iteration. Si vous aimez evoluer dans un environnement collaboratif et dynamique, ce poste est fait pour vous.

Prete a plonger dans le monde du developpement de jeux video a la pointe de la technologie ? Base a Montreal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, creant des experiences inoubliables sur PC, console et mobile. On est un studio independant dynamique avec plus de 1200 employes passionnes, et on a des studios a Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre equipe Services collabore avec des geants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un developpement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unite Jeux Originaux repousse les limites de notre creativite avec nos IPs emblematiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l'equite des chances pour tout le monde et on celebre la diversite des personnes, des perspectives et des idees. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, independamment de leur age, sexe, ethnicite, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identite de genre, statut familial, handicap ou toute autre caracteristique protegee par les lois applicables. 
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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