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Unity Unreal Developer Jobs (NOW HIRING)

AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for ... Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python

Simulation Engineer, Lead

Honolulu, HI · On-site

$99K - $225K/yr

Experience with Unity and Unreal Engine with C# or C++ * Experience with realtime or nearrealtime simulations * Experience with Git, including GitHub, GitLab, or Azure DevOps, CI/CD, test automation ...

Familiarity with Unity, Unreal Engine, or Real-Time 3D development. Experience supporting Machine ... Experience programming in one or more of the following languages: Python C# C++ JavaScript ava ...

Strong experience with AR/VR development platforms like Unity is a must and Unreal Engine recommended. * Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

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Unity Unreal Developer information

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$32.5K

$108.5K

$180K

How much do unity unreal developer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for unity unreal developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Unreal Developer, and why are they important?

To thrive as a Unity Unreal Developer, you need strong proficiency in C# and C++, 3D mathematics, and game development fundamentals, often supported by a degree in computer science or a related field. Experience using the Unity and Unreal Engine platforms, version control systems like Git, and knowledge of AR/VR or mobile deployment is highly valuable. Creativity, problem-solving, and effective teamwork are essential soft skills for developing engaging and technically sound interactive experiences. These skills ensure developers can create high-quality, optimized applications that meet both user expectations and project requirements.

What is a Unity Unreal Developer?

A Unity Unreal Developer is a software professional who specializes in creating interactive experiences, such as video games, simulations, or virtual reality applications, using the Unity and Unreal Engine platforms. These developers are skilled in programming languages like C# (for Unity) and C++ (for Unreal Engine), and they often work with 3D modeling, animation, and physics engines to bring interactive content to life. Their expertise allows them to design, build, and optimize applications for various platforms, including PC, mobile, and consoles.

How do Unity Unreal Developers typically collaborate with designers and artists during a game development project?

Unity Unreal Developers work closely with designers and artists to ensure that creative visions are realized in a technically feasible way. This often involves frequent communication to translate design concepts into interactive elements, optimizing assets for performance, and troubleshooting integration issues. Developers may participate in regular team meetings, use version control systems, and review assets to maintain consistency across the project. Effective collaboration helps streamline workflows and ensures that the final product meets both aesthetic and functional goals.
What states have the most Unity Unreal Developer jobs? States with the most job openings for Unity Unreal Developer jobs include:
Infographic showing various Unity Unreal Developer job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, and 3% Part Time. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
AR/VR/ Unity

AR/VR/ Unity

Quantum World Technologies Inc

Redmond, WA • On-site

Full-time

Posted 19 days ago


Job description

Job Title: AR/VR application developer (Unity Engine + AOSP + Firmware)

Job Location: Redmond, WA (Onsite for 5 days a week)

Job Type: Fulltime

Experience: 5 to 10 Years

Skills: Experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python

Job Description:

  • Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
  • Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
  • Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
  • Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
  • Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
  • Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
  • Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
  • Collaborating with H&S UXR team members to create flexible, reusable software user interfaces (“virtual labs”) that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
  • Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies

Minimum Qualifications:

  • Bachelor’s Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 3 years’ experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
  • Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
  • Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
  • Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
  • Willingness to occasionally travel to study sites

Preferred Qualifications:

  • Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
  • Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
  • Experience developing AR/VR applications
  • Experience with Android Studio and/or Unity
  • Experience with Python