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Unity Software Jobs in New York (NOW HIRING)

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Unity Software information

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$12K

$91.2K

$143.3K

How much do unity software jobs pay per year?

As of Sep 6, 2026, the average yearly pay for unity software in New York is $91,207.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,800.00 and $103,400.00 per year, depending on experience, location, and employer.

What is a Unity software developer?

A Unity Software Developer is a professional who specializes in creating interactive applications, games, simulations, and experiences using the Unity game engine. They use programming languages like C# to design, develop, and optimize software for platforms such as PC, consoles, mobile devices, and virtual/augmented reality. Unity developers often collaborate with artists, designers, and other team members to bring digital projects to life, focusing on both functionality and user experience.

What are the key skills and qualifications needed to thrive as a Unity software developer?

To thrive as a Unity Software Developer, you need strong programming skills in C#, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, asset management tools, and Unity-specific certifications can enhance your technical toolkit. Creativity, problem-solving, and effective collaboration are vital soft skills for bringing projects to life and working within interdisciplinary teams. These skills ensure efficient development, high-quality user experiences, and successful project delivery in the competitive interactive media industry.

What are some common challenges faced by Unity software developers when working on cross-platform projects?

Unity Software Developers often encounter challenges with ensuring consistent performance and appearance across multiple platforms, such as PC, mobile, and consoles. Differences in hardware capabilities, screen resolutions, and input methods require careful optimization and thorough testing. Collaboration with designers, QA testers, and platform specialists is essential to address bugs and maintain a seamless user experience. Staying updated with Unity’s frequent updates and platform-specific requirements is also important for effective cross-platform development.

What is the difference between Unity Software vs Unity Developer?

AspectUnity SoftwareUnity Developer
Required CredentialsTypically a degree in computer science, software engineering, or related fields; familiarity with Unity platformSame as Unity Software, often with certifications in Unity or game development
Work EnvironmentSoftware companies, gaming studios, AR/VR firmsGame development teams, multimedia agencies, independent developers
Industry UsageUsed by companies developing interactive content, games, AR/VR applicationsPrimarily employed to create and implement interactive projects using Unity

Unity Software refers to the company providing the Unity platform, while a Unity Developer is a professional skilled in using Unity to create interactive content. The roles overlap in skills and industry but differ in scope: Unity Software is the provider, and Unity Developers are the users applying the platform for development projects.

Is Unity Software a good career path?

A career as a Unity Software developer involves working with the Unity engine to create interactive content such as games, simulations, and AR/VR applications. It requires skills in programming, 3D modeling, and understanding of game design, with opportunities in tech, entertainment, and education industries. The field offers growth potential and demand for skilled developers, especially those proficient in C# and real-time rendering.

Is Unity Software a good company to work for?

Unity Software offers roles such as software developer and technical artist, providing opportunities in a dynamic environment focused on real-time 3D development. The company is known for competitive benefits, a collaborative culture, and the use of tools like C# and Unity engine, making it a popular choice for professionals in game development and interactive media.

Is Unity Software still in demand?

Unity Software is a leading platform for creating real-time 3D content, and roles such as Unity developers remain in high demand due to the growth of gaming, virtual reality, and interactive media industries. Skills in Unity, C#, and 3D modeling are valuable for these positions, which often require knowledge of game engines and development environments.
Infographic showing various Unity Software job openings in New York as of August 2026, with employment types broken down into 85% Full Time, 11% Part Time, and 4% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $91,207 per year, or $43.8 per hour.

Software Engineer - Game Integrations

General Intuition

New York, NY • On-site

$180K - $275K/yr

Full-time

Posted 16 days ago


Job description

About the Company
General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We recently raised $320M at a $2.3B valuation led by Khosla Ventures with participation from General Catalyst, Eric Schmidt, and Jeff Bezos, to discover the next generation of real-world intelligence.
The Role
The majority of work will involve deepening how our recorder interfaces with games. For this role, you will be responsible for building and maintaining the integrations that interface directly with game engines and game-specific APIs by developing engine plugins (Unreal, Unity) to let us extract game-specific data and power features like auto clipping. This is low-level, hands-on work: understanding how games work, writing engine plugins, reverse-engineering how games expose (or don't expose) the data we need, working with game APIs and log files to let us capture those magic moments without our users having to lift a finger.
What We're Looking For
  • 5+ years of C# experience in performance-critical contexts
  • Good understanding of the Windows OS
  • Demonstrable evidence that you play or tinker with games, not just build software
  • In-person: Looking to hire in NYC to contribute alongside the product team. 5 days in the office
  • Ownership & attention to detail: You see things through, and can be responsible for end-to-end quality of complex features
  • Code Performance: Excellent understanding of code performance implications in production and confident with profiling tools
  • Be result-driven: Everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly
  • Measuring with metrics: Comfort with A/B testing and measuring results with usage metrics
  • Gaming: A passion for games and the gaming communities, and a user of Discord and other gaming-adjacent products.
  • Bonus: C/C++ experience in performance-critical contexts
  • Bonus: Graphics API experience, especially DX11, DX12 and Vulkan
  • Bonus: Reverse engineering and hooking/injection experience
Our Stack
Electron, React, Redux, Styled Components & other modern web-based technologies
C# and C++ for native Windows recording & more
Swift for iOS, Kotlin for Android
Java, Redis, RabbitMQ, Kubernetes for backend
Terraform, Salt, GitHub Actions, CircleCI for IaC and CI/CD