1

Unity Programmer Jobs in Wisconsin (NOW HIRING)

Senior Data Engineer

Milwaukee, WI ยท Hybrid

$104K - $141K/yr

Unity Catalog governance (row/column security, external locations, system tables) * IaC - Terraform, Azure ARM templates * Bachelor's degree, preferably in Computer Science, Information Technology ...

Unity Catalog, Performance- und Kostenoptimierung) End-to-End-Integration der Losungen in das ... Big Data Engineering mit Apache Spark, Delta Lake und Databricks SQL Kompetenz in Feature ...

Senior Data Engineer

Madison, WI ยท On-site

$120 - $160K/hr

The Senior Data Engineer is responsible for software development and data engineering projects ... If you share our values: integrity, transparency, respect, frankness, persistence, and unity, let ...

Fincantieri Marine Group is hiring an Engineering Data Technician I in the Manufacturing ... Build trust, unity, and accountability while working toward shared goals * Accomplishment: Take ...

next page

Showing results 1-20

Unity Programmer information

See Wisconsin salary details

$12

$39

$69

How much do unity programmer jobs pay per hour?

As of Jul 9, 2026, the average hourly pay for unity programmer in Wisconsin is $39.91, according to ZipRecruiter salary data. Most workers in this role earn between $25.96 and $51.92 per hour, depending on experience, location, and employer.

What are some typical challenges a Unity Programmer might face in a production environment?

Unity Programmers often encounter challenges such as optimizing game performance for multiple platforms, troubleshooting complex bugs, and efficiently implementing new features within tight deadlines. Balancing creative design requests with technical limitations is a common part of the job, requiring both innovative problem-solving and clear communication with designers and artists. You may also need to keep up with frequent Unity updates and evolving industry best practices, ensuring that projects remain current and competitive. Being adaptable and proactive in learning new tools or techniques will help you overcome these challenges and contribute effectively to your team.

What is a Unity Programmer job?

A Unity Programmer is responsible for developing, implementing, and optimizing interactive experiences using the Unity game engine. They write code in C# to create gameplay mechanics, UI systems, and other interactive elements. Unity Programmers work closely with designers, artists, and other developers to bring game concepts to life. Their role often includes debugging, performance optimization, and integrating assets to ensure a smooth user experience. They may work in gaming, augmented reality (AR), virtual reality (VR), or other interactive applications.

What are the key skills and qualifications needed to thrive in the Unity Programmer position, and why are they important?

To thrive as a Unity Programmer, you need proficiency in C# programming, a solid understanding of game development concepts, and experience with the Unity engine. Familiarity with integrated development environments (IDEs), version control systems like Git, and possibly Unity certifications are valuable assets. Creativity, problem-solving, teamwork, and strong communication skills help Unity Programmers excel in collaborative and fast-paced environments. These abilities are crucial for delivering high-quality interactive experiences and ensuring efficient project progress in game or application development.

Infographic showing various Unity Programmer job openings in Wisconsin as of July 2026, with employment types broken down into 78% Full Time, 9% Part Time, and 13% Contract. Highlights an 88% In-person, 2% Hybrid, and 10% Remote job distribution, with an average salary of $83,004 per year, or $39.9 per hour.

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI โ€ข On-site, Remote

Full-time

Posted 9 days ago


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.