1

Unity Graphics Jobs (NOW HIRING)

We are seeking a Unity Software Developer to help create highly interactive, visually stunning ... Basic experience with motion graphics or visual effects tools (e.g., After Effects) * Strong ...

Auria is looking to hire a Unity Game Developer to support the MOSAIC program. This role is hybrid ... Proficient in graphics arts using Photoshop, Illustrator, or other graphic design tools.

Experience writing graphics shaders in Unity. * Experience programming in other languages like Python, C++. * Experience developing Android applications in Java or Kotlin and using ADB. * Experience ...

Experience writing graphics shaders in Unity. Experience programming in other languages like Python, C++. Experience developing Android applications in Java or Kotlin and using ADB. Experience in ...

Experience writing graphics shaders in Unity. * Experience programming in other languages like Python, C++. * Experience developing Android applications in Java or Kotlin and using ADB. * Experience ...

Graphics Software Engineer

College Park, MD · On-site

$138K - $171K/yr

... Unity/Unreal pipelines, and edge-deployed inferencing. Own end-to-end implementation from prototype to polished product, targeting 90+ FPS on XR hardware. Infrastructure and platform engineering:

Own real-time motion execution in Unity using Timeline, Animator, state machines, and VFX Graph where appropriate * Translate UX flows and UI designs into premium motion principles that support ...

Be Seen First

Experience writing graphics shaders in Unity. * Experience programming in other languages like Python, C++. * Experience developing Android applications in Java or Kotlin and using ADB. * Experience ...

Showing results 21-40

Unity Graphics information

See salary details

$14

$26

$41

How much do unity graphics jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for unity graphics in the United States is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $32.21 per hour, depending on experience, location, and employer.

What is Unity Graphics?

Unity Graphics refers to the visual rendering and display capabilities within the Unity game engine. It encompasses everything related to creating, displaying, and optimizing 2D and 3D visuals, including shaders, lighting, materials, textures, and post-processing effects. Unity Graphics professionals work to ensure that games or applications look visually appealing while maintaining optimal performance across different devices. They often utilize Unity's built-in and high-definition render pipelines to achieve desired visual styles and effects.

What are common challenges Unity Graphics developers face when optimizing game performance, and how can they be addressed?

Unity Graphics developers often encounter challenges related to balancing high-quality visuals with smooth performance, especially on devices with limited resources. Optimizing shaders, managing draw calls, and efficiently using textures are frequent concerns. Successful developers use profiling tools to identify bottlenecks, implement level-of-detail (LOD) techniques, and leverage Unity’s built-in rendering features to maintain a good frame rate. Regular collaboration with designers and programmers ensures visual goals are met without compromising performance.

What are the key skills and qualifications needed to thrive as a Unity Graphics developer, and why are they important?

To thrive as a Unity Graphics Developer, you need a solid understanding of computer graphics fundamentals, shader programming, and experience with the Unity engine, often backed by a degree in computer science or a related field. Familiarity with tools like Unity’s Shader Graph, C#, and graphics APIs such as OpenGL or DirectX is typically required, and certifications in Unity development can be advantageous. Creative problem-solving, strong collaboration, and attention to visual detail are essential soft skills for delivering high-quality visuals and working in multidisciplinary teams. These skills and qualifications are crucial for creating optimized, visually impressive real-time experiences that meet project goals and performance standards.

What is the difference between Unity Graphics vs Unity Shader Developer?

AspectUnity GraphicsUnity Shader Developer
Required SkillsKnowledge of Unity engine, rendering pipelines, 3D modeling, and visual effectsExpertise in shader programming, HLSL/CG, and graphics algorithms
Work EnvironmentGame development teams, multimedia projects, real-time renderingSpecialized in creating custom shaders for visual effects and optimization
CertificationsUnity Certified Developer, graphics design coursesShader programming certifications, graphics programming courses
Industry UsageGame studios, AR/VR applications, interactive mediaHigh-end game development, visual effects, real-time rendering projects

Unity Graphics professionals focus on overall visual design, rendering, and integrating assets within Unity. In contrast, Unity Shader Developers specialize in writing custom shaders to enhance visual effects and optimize performance. Both roles are essential in game development and multimedia projects, but they differ in technical focus and skill sets.

More about Unity Graphics jobs
What states have the most Unity Graphics jobs? States with the most job openings for Unity Graphics jobs include:
Infographic showing various Unity Graphics job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 14% Part Time, 1% Temporary, and 3% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $54,374 per year, or $26.1 per hour.

Unity Software Developer

Brunswick

Muskegon, MI • On-site

Full-time

Re-posted 9 days ago


Job description

Brunswick is re-defining the bowling experience through cutting-edge, immersive technology. We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment destinations.
This role focuses on building real-time interactive content that bowlers see the moment they walk into a center - from projection-mapped lane gameplay to synchronized scoring visuals and integrated LED effects. If you're passionate about blending creativity with technology to create "wow" moments, this is your opportunity. Your work will be seen and experienced by millions of customers worldwide - making every visit to a bowling center more engaging, fun, and memorable.
Responsibilities:
  • Develop interactive projection-based games and experiences using Unity
  • Build and optimize applications for a desktop-based development environment
  • Integrate projection mapping systems (e.g., Spark) with dynamic gameplay
  • Sync game visuals with bowling scoring systems and player interactions
  • Collaborate with hardware systems including LED masking units and display technologies
  • Create polished, high-performance visuals that run reliably in commercial environments
  • Work closely with design, product, and engineering teams to bring concepts to life
  • Debug, test, and refine interactive experiences to ensure seamless execution in the field
  • Contribute creative ideas that elevate the overall customer experience

Duties and Responsibilities:
(% increments must be no less than 5%)
% of Time Spent
Primary Duties & Responsibilities
40%
Interactive Game & Experience Development. Designs, develops, and deploys real-time, interactive projection-based games and immersive bowling experiences using Unity. Builds engaging gameplay systems that integrate seamlessly with scoring systems and player interactions. Ensures applications are visually compelling, responsive, and aligned to user experience goals.
25%
System Integration & Performance Optimization. Integrates software with projection mapping technologies, LED hardware systems, and display environments. Optimizes applications for performance, reliability, and scalability in commercial settings. Ensures synchronization between gameplay visuals, scoring systems, and physical hardware components.
20%
Testing, Debugging/Quality Assurance. Conducts thorough testing, debugging, and refinement of interactive applications to ensure consistent, error-free performance in live environments. Identifies and resolves defects, performance issues, and system inconsistencies to maintain high-quality delivery standards.
15%
Cross-Functional Collaboration & Innovation. Collaborates with design, product management, and engineering teams to translate concepts into functional experiences. Contributes creative ideas that enhance product innovation and customer engagement. Supports continuous improvement through feedback, experimentation, and adoption of new tools and techniques.
Minimum Position Qualifications:
  • Bachelor's degree in Computer Science, Game Development, or related field (or equivalent experience)
  • Experience with Unity (C#) for real-time application development
  • Familiarity with Visual Studio or similar IDEs
  • Exposure to 3D modeling or asset pipelines (e.g., Blender)
  • Basic experience with motion graphics or visual effects tools (e.g., After Effects)
  • Strong attention to detail and a passion for creating immersive user experiences
  • Understanding of real-time rendering and interactive systems

Preferred Position Qualifications:
  • Experience with projection mapping technologies
  • Knowledge of hardware-integrated systems (LEDs, sensors, or external displays)
  • Familiarity with multiplayer or synchronized systems
  • Interest in gaming, entertainment venues, or experiential design
  • Ability to balance technical performance with visual creativity
  • Use of AI tools for enhanced software development

What Makes You a Great Fit
  • You have an eye for detail and care deeply about visual quality and user experience
  • You are a maker at heart, whether that means gaming, designing, or dreaming up something entirely new.
  • You enjoy building things that people interact with in the physical world
  • You're excited to create products that deliver a "wow" factor
  • You're eager to learn and grow in a hands-on development role