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Unity Game Jobs in Texas (NOW HIRING)

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... game engines (Unreal Engine or Unity) and physics simulators to build simulated environments for procedural motion generation and data augmentation. • Generate high-volume, high-quality trajectory ...

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... game engines (Unreal Engine or Unity) and physics simulators to build simulated environments for procedural motion generation and data augmentation. • Generate high-volume, high-quality trajectory ...

... Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently ...

... Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently ...

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

... Game industry experience, though we welcome different perspectives!- Familiarity with Unreal Engine or Unity- Experience in a Software as a Service organizations- Experience programmatically ...

Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game ...

Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game ...

Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game ...

Lead Software Engineer - Automation

Austin, TX · On-site

$101K - $133K/yr

Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game ...

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Unity Game information

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How much do unity game jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for unity game in Texas is $19.51, according to ZipRecruiter salary data. Most workers in this role earn between $13.22 and $22.16 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Game Developer, and why are they important?

To thrive as a Unity Game Developer, you need strong proficiency in C# programming, 3D/2D game development, and a solid understanding of game design principles, often supported by a degree in computer science or related field. Familiarity with the Unity engine, version control systems like Git, and knowledge of asset pipelines are typically required, and certifications in Unity can be advantageous. Creativity, problem-solving ability, and effective communication are crucial soft skills that help developers collaborate and innovate within multidisciplinary teams. These competencies are essential for delivering high-quality, engaging games efficiently and adapting to the fast-evolving gaming industry.

What is the difference between Unity Game vs Unity Developer?

AspectUnity GameUnity Developer
Primary FocusDesigning and developing complete games using Unity engineCreating, coding, and maintaining game features within Unity
Required SkillsGame design, scripting, 3D modeling, animationProgramming, Unity scripting, problem-solving
Work EnvironmentGame studios, independent developers, entertainment industryGame development teams, software companies, entertainment industry
CertificationsUnity certifications, game design coursesUnity certifications, programming courses

While a Unity Game typically refers to the final product or the role of designing entire games, a Unity Developer focuses on coding and implementing game features within the Unity engine. Both roles require Unity skills and often overlap, but the Unity Game role emphasizes overall game creation, whereas the Unity Developer specializes in scripting and technical development.

What are Unity Game Developers?

Unity Game Developers are professionals who design, develop, and deploy interactive games and applications using the Unity game engine. They work with programming languages like C#, create 2D and 3D game environments, implement gameplay mechanics, and optimize performance for different platforms. Unity developers often collaborate with artists, designers, and other team members to bring creative concepts to life in engaging, playable experiences.

What are some common challenges Unity Game Developers face when working on a new project?

Unity Game Developers often encounter challenges such as optimizing game performance across a variety of devices, managing version control within collaborative teams, and integrating new assets or features without introducing bugs. Balancing visual quality with efficient resource usage is crucial, especially for mobile or VR platforms. Additionally, adapting to frequent Unity engine updates and learning new tools or plugins can require ongoing effort, but these challenges also present valuable learning opportunities.
Infographic showing various Unity Game job openings in Texas as of June 2026, with employment types broken down into 51% Full Time, 45% Part Time, 3% Temporary, and 1% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $40,584 per year, or $19.5 per hour.
Software Engineer - Human Motion Data

Software Engineer - Human Motion Data

Apptronik

Austin, TX • On-site

$113K - $136K/yr

Full-time

Posted 28 days ago


Job description

Job Summary:
Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. The Software Engineer - Human Motion Data will build crucial links between human data and reinforcement learning pipelines, architecting robust motion data pipelines and integrating diverse sources to generate accurate human motion trajectories.
Responsibilities:
• Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development.
• Implement and optimize kinematic and dynamic retargeting pipelines to accurately map human demonstrations onto the robot's specific physical constraints, mass distributions, and joint limits.
• Develop tools and scripts to process and clean raw human demonstration data, and apply state-of-the-art retargeting libraries (e.g., GMR, Omni-retarget) to synthesize and filter new behaviors.
• Leverage game engines (Unreal Engine or Unity) and physics simulators to build simulated environments for procedural motion generation and data augmentation.
• Generate high-volume, high-quality trajectory datasets required for training whole-body reinforcement learning policies.
• Write robust, automated pipelines to streamline data flow between human demonstration sources, generative motion models, game engines, and the RL training infrastructure.
• Collaborate closely with the Reinforcement Learning and Controls teams to iterate on data requirements, understand failure modes, and ensure the generated trajectories are physically viable on hardware.
Qualifications:
Required:
• Strong theoretical and practical understanding of robot kinematics (FK/IK), coordinate transformations, and rigid body dynamics.
• Experience building or maintaining pipelines for spatial data, including motion capture, teleoperation tracking, or AI-driven motion generation.
• Expertise in Python for scripting, data processing, and pipeline automation.
• A results-oriented mindset with an eagerness to bridge the gap between human motion data and real-world robotic control algorithms.
• High adaptability and a willingness to explore new tools, moving seamlessly across different layers of the robotics software stack as project needs evolve.
• A BS or MS degree in Robotics, Mechanical Engineering, Computer Science, or a related highly technical field.
• 2+ years of industry or applied research experience in robotics, motion planning, sim-to-real pipelines, or technical animation data generation.
• A proven track record of processing large amounts of spatial or motion data to drive robotic or simulated systems.
Preferred:
• Hands-on experience with state-of-the-art motion generation models and open-source retargeting libraries (e.g., GMR, Omni-retarget).
• Proficiency in C++ is highly valued to help integrate with our broader robotics software stack.
• Familiarity and hands-on experience utilizing 3D game engines (Unreal Engine or Unity) or advanced physics simulators for robotics data generation or simulation.
• Hardware (HW) experience, particularly working directly with physical robotic platforms.
• A strong portfolio showcasing relevant robotics, sim-to-real, or motion generation projects.
Company:
Apptronik is a robotics company that designs and builds humanoid robots for various real-world applications. Founded in 2016, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently Growth Stage.