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Unity Engineer Manager Jobs in Texas (NOW HIRING)

Data Engineer

Dallas, TX ยท On-site

$60 - $65/hr

Job Title: Data Engineer Location: Dallas, TX Job Summary: As a Databricks Lead, you will be a ... Data Governance and Management (Unity Catalog): * Implement and manage data governance policies and ...

Engineer and manage storage solutions including NetApp (ONTAP), Dell Isilon (PowerScale), Dell Unity, and HPE Alletra. * Provision and manage storage resources including volumes, LUNs, shares, and ...

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Unity Engineer Manager information

What are the key skills and qualifications needed to thrive as a Unity Engineer Manager, and why are they important?

To thrive as a Unity Engineer Manager, you need a deep understanding of Unity development, C# programming, and experience leading engineering teams, typically supported by a computer science degree or similar qualification. Familiarity with version control systems (like Git), Agile project management tools, and performance profiling/debugging tools is essential. Strong leadership, communication, and problem-solving abilities set exceptional managers apart in this role. These skills and qualities are crucial for delivering high-quality interactive products, ensuring project efficiency, and fostering a productive, collaborative team environment.

How does a Unity Engineer Manager balance hands-on technical work with team leadership responsibilities?

A Unity Engineer Manager typically divides their time between technical tasks, such as code reviews or architecture decisions, and leadership duties like mentoring team members, coordinating projects, and facilitating collaboration with designers and product managers. While they may still contribute to coding and technical problem-solving, their primary focus shifts to ensuring the team's productivity, alignment with project goals, and professional growth. Effective delegation and strong communication skills are essential to successfully manage both aspects of the role.

What is the difference between Unity Engineer Manager vs Unity Developer?

AspectUnity Engineer ManagerUnity Developer
Primary RoleOversees Unity development teams, manages projects, and sets technical directionDevelops and implements Unity-based applications or games
Required SkillsLeadership, project management, Unity expertise, coding skillsStrong Unity and C# programming, creative design skills
Work EnvironmentTeam management, collaboration with designers and artistsHands-on coding, design, and development tasks
Common UsageUsed in larger teams and companies with multiple projectsUsed by individual developers or small teams

The main difference is that a Unity Engineer Manager leads and manages Unity development teams, focusing on project oversight and team coordination, while a Unity Developer primarily focuses on coding and creating Unity applications or games. Both roles require strong Unity skills, but the manager also needs leadership and project management experience.

What is a Unity Engineer Manager?

A Unity Engineer Manager is a leadership role responsible for overseeing a team of Unity developers who design, build, and maintain interactive applications or games using the Unity engine. They manage project timelines, facilitate communication between engineers and other departments, and ensure technical quality and best practices. In addition to technical expertise with Unity and C#, they also provide mentorship, conduct code reviews, and help set strategic direction for projects. Their work helps ensure that projects are delivered on time and meet the expected standards of performance and user experience.
What are the most commonly searched types of Unity Engineer jobs in Texas? The most popular types of Unity Engineer jobs in Texas are:
What cities in Texas are hiring for Unity Engineer Manager jobs? Cities in Texas with the most Unity Engineer Manager job openings:
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX โ€ข On-site

$112K - $148K/yr

Full-time

Posted 20 days ago


Job description

Description:

We are seeking a talented Senior Software Engineer โ€“ 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets.

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). Weโ€™re specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred.


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.
Requirements:

Qualifications

  • Bachelorโ€™s degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unityโ€™s New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.