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Unity Game Engine Jobs in Bothell, WA (NOW HIRING)

OpenXR App Developer

Redmond, WA · On-site

$48 - $50/hr

Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization ... Experience with a real-time engine or framework such as: * Unity (C#) and OpenXR plugin ecosystem ...

... game development. Our technology powers innovation at some of the world's leading research ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

... game development. Our technology powers innovation at some of the world's leading research ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

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Unity Game Engine information

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How much do unity game engine jobs pay per hour?

As of Jul 9, 2026, the average hourly pay for unity game engine in Bothell, WA is $17.07, according to ZipRecruiter salary data. Most workers in this role earn between $15.05 and $20.43 per hour, depending on experience, location, and employer.

What is a Unity Game Engine job?

A Unity Game Engine job involves designing, developing, and optimizing games or interactive applications using the Unity platform. Professionals in this role work with C# programming, Unity's physics and rendering systems, and various assets to create engaging experiences. They may specialize in game development, VR/AR applications, or simulation projects. Responsibilities often include debugging, performance optimization, and integrating third-party tools. Unity developers can work in industries like gaming, education, healthcare, and architecture.

What are the key skills and qualifications needed to thrive in the Unity Game Engine position, and why are they important?

To excel as a Unity Game Engine Developer, you need strong proficiency in C# programming, 3D/2D asset integration, and a deep understanding of Unity’s architecture and workflows, typically backed by experience or a relevant degree in computer science or game development. Familiarity with source control systems like Git, version management tools, and possibly Unity certifications are common technical requirements. Creativity, problem-solving, and effective collaboration with designers and artists are essential soft skills for this position. These competencies ensure high-quality, interactive, and visually impressive game experiences that meet project goals and deadlines.

What are the typical daily responsibilities of a Unity Game Engine Developer?

As a Unity Game Engine Developer, your daily responsibilities often include writing and optimizing C# scripts, integrating art assets into the Unity environment, debugging gameplay features, and collaborating with artists, designers, and QA testers. You may also participate in team meetings to review progress, discuss new features, and coordinate with other departments to ensure all project requirements are met. Staying up-to-date with the latest Unity updates and best practices is also an important part of the role. This variety keeps the work engaging and ensures that you play an integral role in shaping the final user experience.

What are popular job titles related to Unity Game Engine jobs in Bothell, WA? For Unity Game Engine jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Unity Game Engine jobs in Bothell, WA look for? The top searched job categories for Unity Game Engine jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Unity Game Engine jobs? Cities near Bothell, WA with the most Unity Game Engine job openings:
Infographic showing various Unity Game Engine job openings in Bothell, WA as of July 2026, with employment types broken down into 85% Full Time, 11% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $35,514 per year, or $17.1 per hour.
OpenXR App Developer

OpenXR App Developer

Merican

Redmond, WA • On-site

$48 - $50/hr

Other

Re-posted 21 days ago


Job description

Overview:
TekWissen is a global workforce management provider headquartered in Ann Arbor, Michigan that offers strategic talent solutions to our clients world-wide. Our client is a global transformation and BPM company that blends deep process expertise with technology, analytics, and AI, hiring at scale across operations and IT-making them a high-volume but quality-focused staffing client.
Job Title: OpenXR App Developer
Location: Redmond, WA
Duration: 12 months
Pay Rate: $48/hr. - $50/hr.
Job Type: Temporary Assignment
Work Type: Onsite
Job Description:
3+ years of professional software development experience (or equivalent).
Overview
We're looking for a Contingent Worker (CW) to help build and maintain OpenXR-based XR applications. You'll work closely with engineers and cross-functional partners to prototype, implement, and iterate on immersive experiences that run across OpenXR-capable runtimes/devices.
Responsibilities
  • Develop XR applications using OpenXR (end-to-end: architecture, implementation, testing, and iteration).
  • Build interactive features such as:
  • Input handling (controllers, hands, action sets, haptics)
  • Scene/interaction systems (grabbing, ray interactions, UI in 3D)
  • Rendering and performance optimizations (frame pacing, latency-sensitive updates)
  • Integrate platform/runtime features where applicable (tracking spaces, anchor-like constructs, passthrough/scene understanding if available via extensions).
  • Create clean, testable code and contribute to basic CI/build scripts as needed.
  • Debug runtime/device issues (graphics, tracking, input) and provide clear repro steps and fixes.
  • Collaborate with product/UX and engineering stakeholders; document designs and tradeoffs.

Minimum Qualifications
  • 3+ years of professional software development experience (or equivalent).
  • Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization).
  • Practical experience with OpenXR (core concepts: instance/session, swapchains, spaces, actions).
  • Strong C/C++ and/or C# skills (depending on stack), plus solid debugging skills.
  • Experience with a real-time engine or framework such as:
  • Unity (C#) and OpenXR plugin ecosystem, or
  • Unreal (C++) XR pipeline, or
  • Custom/native OpenXR rendering with Vulkan/OpenGL/DirectX
  • Understanding of rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU bottlenecks, latency).

Preferred Qualifications
  • Shipped at least one OpenXR-based app or feature to production.
  • Experience with OpenXR extensions (e.g., hand tracking, eye gaze, foveated rendering, scene/space-related extensions).
  • Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers).
  • Android XR experience (Gradle, NDK, JNI) or low-level platform integration.
  • Experience building reusable components/frameworks for XR interaction or app scaffolding.

Top 3 must-have HARD skills:
  • Graphics Experience
  • OpenXR app development experience
  • Great communication skills

TekWissen® Group is an equal opportunity employer supporting workforce diversity.

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About Merican

Sourced by ZipRecruiter

Merican is a IT Service consulting firm, specialized in Digital adoption and Business automation. With our diverse collection of skilled and committed consultants, technology companies, businesses and digital experts, we provide our subject expertise and our unique client service approach, a best-in-class global model of delivery suited to the business demands of our clients. We ensure that we implement future-oriented solutions for our clients via investments in people, solutions, technologies, competencies and infrastructure.

Industry

It services

Company size

51 - 200 Employees

Headquarters location

Columbia , MD, US

Year founded

2020

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