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Unity Game Engine Jobs in Bothell, WA (NOW HIRING)

Experience with the Unreal 4 engine is a must! * Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an ...

Experience with the Unreal 4 engine is a must! * Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an ...

OpenXR App Developer

Redmond, WA · On-site

$48 - $50/hr

Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization ... Experience with a real-time engine or framework such as: * Unity (C#) and OpenXR plugin ecosystem ...

... game development. Our technology powers innovation at some of the world's leading research ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

... game development. Our technology powers innovation at some of the world's leading research ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

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Unity Game Engine information

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How much do unity game engine jobs pay per hour?

As of Jun 19, 2026, the average hourly pay for unity game engine in Bothell, WA is $17.07, according to ZipRecruiter salary data. Most workers in this role earn between $15.05 and $20.43 per hour, depending on experience, location, and employer.

What is a Unity Game Engine job?

A Unity Game Engine job involves designing, developing, and optimizing games or interactive applications using the Unity platform. Professionals in this role work with C# programming, Unity's physics and rendering systems, and various assets to create engaging experiences. They may specialize in game development, VR/AR applications, or simulation projects. Responsibilities often include debugging, performance optimization, and integrating third-party tools. Unity developers can work in industries like gaming, education, healthcare, and architecture.

What are the key skills and qualifications needed to thrive in the Unity Game Engine position, and why are they important?

To excel as a Unity Game Engine Developer, you need strong proficiency in C# programming, 3D/2D asset integration, and a deep understanding of Unity’s architecture and workflows, typically backed by experience or a relevant degree in computer science or game development. Familiarity with source control systems like Git, version management tools, and possibly Unity certifications are common technical requirements. Creativity, problem-solving, and effective collaboration with designers and artists are essential soft skills for this position. These competencies ensure high-quality, interactive, and visually impressive game experiences that meet project goals and deadlines.

What are the typical daily responsibilities of a Unity Game Engine Developer?

As a Unity Game Engine Developer, your daily responsibilities often include writing and optimizing C# scripts, integrating art assets into the Unity environment, debugging gameplay features, and collaborating with artists, designers, and QA testers. You may also participate in team meetings to review progress, discuss new features, and coordinate with other departments to ensure all project requirements are met. Staying up-to-date with the latest Unity updates and best practices is also an important part of the role. This variety keeps the work engaging and ensures that you play an integral role in shaping the final user experience.

What are popular job titles related to Unity Game Engine jobs in Bothell, WA? For Unity Game Engine jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Unity Game Engine jobs in Bothell, WA look for? The top searched job categories for Unity Game Engine jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Unity Game Engine jobs? Cities near Bothell, WA with the most Unity Game Engine job openings:
Senior Software Engineer, AI/ML Tools - Unpublished R&D Product

Senior Software Engineer, AI/ML Tools - Unpublished R&D Product

Riot Games

Mercer Island, WA

$139K - $183K/yr

Other

Medical, Dental, Life, Retirement, PTO

Posted 3 days ago


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to solve complex, large-scale challenges and deliver player value. As a Senior Software Engineer, you’ll own and deliver important features and model best practices within the team.

As a Senior Software Engineer on an unpublished R&D product, you will be responsible for designing and implementing AI/ML driven tools for one of Riot’s most exciting new games. You will work closely with designers, producers, and other engineers to understand their needs, and will be hands-on in conceptualizing, planning, implementing, and maintaining AI-powered solutions to increase developer efficiency.  We’re looking for someone who is passionate about empowering their team to deliver great player experiences, works well in cross-disciplinary teams, is aware of the latest trends, and finds practical applications of AI/ML technologies.

Responsibilities:
  • Work closely with developers to discover and conceptualize opportunities for AI-powered workflow enhancements
  • Partner with engineering leaders to help define the team’s future vision for AI-based developer tooling and workflows
  • Lead the application of AI/ML systems to solve developer and player facing problems
  • Keep up with technical developments in the industry relating to AI/ML and find practical applications that help solve the team challenges
  • Partner with central teams to share AI-based solutions across Riot’s portfolio
  • Model the team’s best practices for tools architecture and implementation
  • Support and advance the team’s adoption of AI/ML tools through mentorship, documentation, and advocacy
  • Provide documentation and trainings on new tools and workflows to internal customers
Required Qualifications: 
  • 5+ years (or equivalent depth) of professional experience in software engineering, including experience delivering innovative workflow solutions
  • Experience working with AI/ML systems in a production-ready environment
  • Applied knowledge in one or more of the following: reinforcement learning, imitation learning, decision-making under uncertainty, LLM, AI planning, or multi-agent systems
  • 2+ years experience working in a AAA game engine (i.e. Unity, Unreal, etc.)
  • Proven ability to navigate ambiguous problems with cross-disciplinary stakeholders
  • Strong communication skills across technical and non-technical audiences
  • B.S. in computer science or equivalent experience
  • Proficiency in C++
Desired Qualifications:
  • Experience working with modern ML/data science libraries and frameworks such as PyTorch/TensorFlow, pandas, etc.
  • Experience developing tools that integrate with art pipelines (e.g. Maya, Blender, etc.)
  • Working knowledge of tooling solutions utilized in AAA games around the industry
  • Experience developing tools that integrate with both client and backend systems
  • History of contributing to engineering culture and best practices
  • Experience working on distributed teams

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.


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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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