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Entrylevel 2D Game Artist Jobs in Bothell, WA (NOW HIRING)

Police Officer - Exceptional

Redmond, WA · On-site

$110K - $127K/yr

... Entry Level Police Officer job posting to start your journey in law enforcement. If you have over ... Associate of Arts degree in law enforcement, criminal justice or a related field from an accredited ...

... Entry Level Police Officer job posting to start your journey in law enforcement. If you have over ... Associate of Arts degree in law enforcement, criminal justice or a related field from an accredited ...

Entrylevel 2D Game Artist information

See Bothell, WA salary details

$41.4K

$137.7K

$219.1K

How much do entrylevel 2d game artist jobs pay per year?

As of Jul 30, 2026, the average yearly pay for entrylevel 2d game artist in Bothell, WA is $137,652.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,300.00 and $190,600.00 per year, depending on experience, location, and employer.

What is the difference between Entrylevel 2D Game Artist vs Junior 2D Animator?

AspectEntrylevel 2D Game ArtistJunior 2D Animator
Required SkillsConcept art, sprite creation, basic animation, understanding of game enginesFrame-by-frame animation, character movement, storytelling through motion
Work EnvironmentGame development studios, indie teams, freelance projectsAnimation studios, game studios, multimedia companies
Common UsageDesigning game assets, backgrounds, charactersCreating animated sequences, character animations, visual effects

While both roles involve visual creation, an Entrylevel 2D Game Artist focuses on designing game assets and environments, whereas a Junior 2D Animator specializes in bringing characters and scenes to life through animation. Both positions require artistic skills and familiarity with digital tools, but their core responsibilities differ within the game development process.

What are popular job titles related to Entrylevel 2D Game Artist jobs in Bothell, WA? For Entrylevel 2D Game Artist jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Entrylevel 2D Game Artist jobs in Bothell, WA look for? The top searched job categories for Entrylevel 2D Game Artist jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Entrylevel 2D Game Artist jobs? Cities near Bothell, WA with the most Entrylevel 2D Game Artist job openings:

CONTRACT - Environment Artist I (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 22 days ago


Nintendo rating

7.2

Company rating: 7.2 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

184th of 246 rated software companies


Job description

Nintendo of America

About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including MarioDonkey KongThe Legend of ZeldaMetroidAnimal CrossingPikmin and Splatoon across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash.,

Nintendo of America serves as headquarters for Nintendo's operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY: 

  • A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 1 year of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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