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Unity Game Developer Jobs in Dublin, CA (NOW HIRING)

Level Designer

San Francisco, CA · On-site

$128K/yr

Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.

Level Designer

San Francisco, CA · On-site

$128K/yr

Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.

Senior Strategic Partnerships Manager

San Francisco, CA · On-site +1

$199K - $298K/yr

  • Medical

  • Life

  • Retirement

  • PTO

That means working across Product, Engineering, Legal, Finance, Sales to move agreements forward ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...

Principal Forward Deployed Engineer

San Francisco, CA · On-site +1

$179K - $269K/yr

  • Medical

  • Life

  • Retirement

  • PTO

You will sit inside Engineering, but spend most of your time embedded with our partner functions ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...

Senior UI/UX Designer

San Francisco, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

New

Senior UI/UX Designer

San Francisco, CA

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

Senior Software Engineer, Studios

San Francisco, CA · On-site

$165 - $228/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... developer of voice AI games for smart TVs. Our games attract millions of users every month, with ... Some other technologies in play are Unity, AWS GameLift Streams. Make life easier for yourself and ...

UI/UX Designer

San Francisco, CA

$75K - $110K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Experience integrating UI assets into Unity. * Experience creating wireframes, storyboards, user ...

New

UI/UX Designer

San Francisco, CA · On-site

$75K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Experience integrating UI assets into Unity. * Experience creating wireframes, storyboards, user ...

New

UI/UX Designer

San Francisco, CA · On-site

$75K - $110K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Experience integrating UI assets into Unity. * Experience creating wireframes, storyboards, user ...

New

Showing results 41-60

Unity Game Developer information

See Dublin, CA salary details

$36.6K

$122.2K

$202.7K

How much do unity game developer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for unity game developer in Dublin, CA is $122,160.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,800.00 and $139,600.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Unity game developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What is a Unity game developer?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are popular job titles related to Unity Game Developer jobs in Dublin, CA?

For Unity Game Developer jobs in Dublin, CA, the most frequently searched job titles are:

What job categories do people searching Unity Game Developer jobs in Dublin, CA look for?

The top searched job categories for Unity Game Developer jobs in Dublin, CA are:

What cities near Dublin, CA are hiring for Unity Game Developer jobs?

Cities near Dublin, CA with the most Unity Game Developer job openings:

Infographic showing various Unity Game Developer job openings in Dublin, CA as of August 2026, with employment types broken down into 29% Internship, and 71% Full Time. Highlights an 100% In-person job distribution, with an average salary of $122,160 per year, or $58.7 per hour.

Senior Software Engineer - WPT Home (Full-Stack)

Bellota Labs

Redwood City, CA

$225K - $275K/yr

Full-time

Posted 24 days ago


Job description

At Bellota Labs, we're building the next generation of interactive gaming experiences. Our newest product, WPTHome, is redefining how players engage with the World Poker Tour by creating a connected, engaging platform that brings the excitement and community of poker beyond the table. As a fast-growing startup backed by the World Poker Tour, we're driven by innovation, world-class product development, and a passion for delivering exceptional player experiences.

We're looking for a Senior/Principal Software Engineer to join our team and play a key role in shaping the architecture, design, and development of WPTHome. You'll work alongside a talented engineering organization to build scalable systems, solve complex technical challenges, and help define the future of our platform. If you're excited by the opportunity to build a product from the ground up and make a meaningful impact in a high-growth environment, we'd love to meet you.

Why this role is worth your time
  • Real product, real stakes, real players. ClubWPT Gold is a live, real-money (sweepstakes) poker + casino platform under the WPT brand - not a prototype. Your code ships to players multi-tabling for real prizes.

  • Genuinely hard engineering. Real-time table state, multi-tabling performance, client perf budgets across desktop (Electron) and mobile, provably-fair gameplay, and an event pipeline doing live hand analytics. This is netcode and low-latency systems work, not CRUD.

  • Greenfield leverage. We're mid-way through decoupling our platform into clean, independently-shippable services and a new back-office - so a senior engineer has room to set patterns, not just fill tickets.

  • Small US team, high ownership. You'll be one of a handful of senior full-stack engineers on Home. Scope is wide, decisions are yours to make, and impact is visible from day one.

  • Poker DNA welcome. If you play, you'll shape a product you understand better than most engineers ever could.

What you'll do
  • Ship end-to-end features spanning the Unity/C# client and backend game services - from table UX and mini-games to the APIs and real-time state behind them.

  • Improve client performance and stability for multi-tabling on desktop and mobile (memory, frame budget, thermals, reconnect/resync).

  • Design and evolve real-time, low-latency services for gameplay: table state, matchmaking, tournament flows, wallet/ledger, and event streaming.

  • Partner on fairness, integrity, and anti-cheat - RNG correctness, hand-history accuracy, and the analytics pipeline that watches for anomalies.

  • Build for a regulated, real-money context: work cleanly alongside payments, KYC, and geo-compliance systems without letting that complexity leak into gameplay.

  • Raise the engineering bar: reviews, testing, observability, and on-call for the surfaces you own.

What we're looking for

Must-haves

  • 5+ years building and shipping production software; senior-level ownership of non-trivial systems.

  • Real full-stack range: strong in a client stack and in backend services (you don't need both to be Unity/C#, but you must be able to go deep on the client and the server).

  • Hands-on with C# and/or Unity, or a track record that makes picking them up fast credible (strong C++/game-client, graphics, or real-time systems background).

  • Experience with real-time / low-latency or high-concurrency systems (multiplayer netcode, streaming, matchmaking, trading, or similar).

  • Comfort operating what you build: testing, observability, incident response.

Nice-to-haves

    • Domain: poker, casino, social-casino, or real-money / iGaming / sweepstakes experience.

    • Live-ops / games-as-a-service: shipping to a live audience with feature flags, staged rollouts, and A/B testing.

    • Client depth: Unity performance profiling, memory/thermal optimization, or Electron desktop packaging.

    • Real-time systems: multiplayer netcode, matchmaking, or state sync at scale.

    • Data / eventing: Kafka / Kinesis pipelines; hand-history, telemetry, or analytics work.

    • Infra / CD: Kubernetes, ArgoCD, Jenkins.

    • Regulated domain: payments (PSP routing), KYC, geo-compliance, or fraud/integrity systems.

    • You're a poker player.

$225,000 - $275,000 a year
If you are excited to be part of a fast-growing team that is redefining the online gaming experience, we would love to hear from you. Join us at Bellota Labs and help shape the future of gaming innovation!
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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