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Unity Game Developer Jobs in Livermore, CA (NOW HIRING)

Experience writing graphics shaders in Unity. * Experience programming in other languages like ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

Experience writing graphics shaders in Unity. Experience programming in other languages like Python ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

Job Title: Sr Unity Software Engineer Job Location: Sunnyvale CA Job Type: Contract Job Overview ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

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Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#. * Review peer PRs. * Apply good software engineering practices to write ...

Build and manage Meshy's developer community across Discord, GitHub, X/Twitter, Hacker News, Product Hunt, and game dev / VR/AR forums (Unity, Unreal, Godot, VRChat, WebXR). Stand up Meshy ...

This is not a traditional game development role. While the work leverages Unity and real-time 3D ... Develop Unity Editor tools and scripts (C#) for asset generation, build automation, and developer ...

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Unity Game Developer information

See Livermore, CA salary details

$38.1K

$127.2K

$211.1K

How much do unity game developer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for unity game developer in Livermore, CA is $127,235.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,600.00 and $145,400.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Unity game developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What is a Unity game developer?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are the most commonly searched types of Unity Game Developer jobs in Livermore, CA? The most popular types of Unity Game Developer jobs in Livermore, CA are:
What cities near Livermore, CA are hiring for Unity Game Developer jobs? Cities near Livermore, CA with the most Unity Game Developer job openings:
Infographic showing various Unity Game Developer job openings in Livermore, CA as of July 2026, with employment types broken down into 64% Full Time, 28% Part Time, 2% Temporary, and 6% Contract. Highlights an 83% Physical, 1% Hybrid, and 16% Remote job distribution, with an average salary of $127,235 per year, or $61.2 per hour.

Software Engineer, AI Application

First Fun

Santa Clara, CA • On-site

Full-time

Re-posted 23 days ago


Job description

Job Summary:
First Fun is a next-generation mobile game company that leverages AI to redefine game development. As a Software Engineer, AI Application, you will design, build, and deploy AI-powered systems for Unity-based game development, integrating AI research with production engineering to automate various workflows.
Responsibilities:
• Design and implement AI-driven tools and services that automate Unity game development workflows
• Integrate LLMs, generative AI models, and ML systems into production pipelines
• Build real-time inference systems and backend services to support AI native game development
• Develop SDKs, APIs, and internal tools that connect AI services with Unity projects
• Optimize AI integration for performance, scalability, and cost efficiency
• Collaborate with game engineers to productionize AI native content generation
• Build AI systems for procedural content generation, asset creation, balancing, and QA automation
• Implement evaluation frameworks to measure AI output quality and impact
• Continuously improve model performance through prompt engineering, fine-tuning, and feedback loops
• Partner with game designers, data scientists, and product managers to define AI use cases
• Translate experimental AI prototypes into stable production systems
• Contribute to AI architecture strategy and best practices
Qualifications:
Required:
• Master’s degree or PhD in Computer Science, AI, Software Engineering, or related field
• Proven software engineering experience, preferably in gaming or AI-driven systems.
• Strong programming skills in TypeScript, C# and Python
• Knowledge of model fine-tuning, prompt engineering, and evaluation pipelines
• Experience integrating ML/AI models into production applications
• Experience with vector databases, embeddings, and retrieval systems
• Familiarity with RESTful APIs, scalable system design
Preferred:
• Experience with Unity development (C# scripting, editor tooling, runtime systems)
• Hands-on experience with LLM APIs, generative AI, or multimodal models
• Understanding of game development lifecycle and live ops
• Familiarity with RESTful APIs and cloud services (AWS/GCP/Azure)
Company:
First Fun is a leading internet entertainment company specializing in gaming and social networking. Founded in 2020, the company is headquartered in Singapore, SGP, with a team of 51-200 employees. The company is currently Growth Stage.