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Entry Level Unity Game Developer Jobs in Livermore, CA

Senior Technical Artist

Redwood City, CA · On-site

$170K - $225K/yr

Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

Strong programming skills in Python and C++, with experience building reliable production quality software. * Experience with game engines or 3D engines such as Unreal Engine, Unity, Blender, CARLA ...

Strong programming skills in Python and C++, with experience building reliable production quality software. * Experience with game engines or 3D engines such as Unreal Engine, Unity, Blender, CARLA ...

About Us: We're an innovative tech startup on a mission to change the game in professional services ... Role Overview: We're looking for a motivated Software Developer who's ready to jump into the world ...

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Entry Level Unity Game Developer information

See Livermore, CA salary details

$38.1K

$127.2K

$211.1K

How much do entry level unity game developer jobs pay per year?

As of Jul 18, 2026, the average yearly pay for entry level unity game developer in Livermore, CA is $127,235.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,600.00 and $145,400.00 per year, depending on experience, location, and employer.

What does an Entry Level Unity Game Developer do?

An Entry Level Unity Game Developer works on designing, coding, and testing simple features or modules of a game using the Unity engine. They often collaborate with artists, designers, and other developers to implement gameplay mechanics, user interfaces, and optimize performance. Their role typically involves learning best practices, debugging code, and contributing to the overall development process under the guidance of more experienced team members.

What are some typical challenges faced by entry-level Unity game developers when working on a project with a team?

Entry-level Unity game developers often encounter challenges such as integrating their code with existing systems, understanding project workflows, and collaborating effectively with artists and designers. Adjusting to source control tools like Git, following coding standards, and participating in team code reviews can also be new experiences. It's common to spend time learning best practices for communication and adapting to agile development cycles, which helps ensure smooth teamwork and project progress.

What are the key skills and qualifications needed to thrive as an Entry Level Unity Game Developer, and why are they important?

To thrive as an Entry Level Unity Game Developer, you need proficiency in C# programming, a solid understanding of game development fundamentals, and familiarity with Unity’s interface—usually supported by a relevant degree or portfolio. Hands-on experience with Unity Editor, version control systems like Git, and basic knowledge of asset management tools are typically required. Strong problem-solving skills, creativity, and the ability to collaborate well with team members are vital soft skills for this role. These skills and qualities are crucial for efficiently creating engaging games, troubleshooting issues, and contributing effectively to a development team.
What job categories do people searching Entry Level Unity Game Developer jobs in Livermore, CA look for? The top searched job categories for Entry Level Unity Game Developer jobs in Livermore, CA are:
What cities near Livermore, CA are hiring for Entry Level Unity Game Developer jobs? Cities near Livermore, CA with the most Entry Level Unity Game Developer job openings:
Infographic showing various Entry Level Unity Game Developer job openings in Livermore, CA as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $127,235 per year, or $61.2 per hour.

Software Engineer, AI Application

First Fun

Santa Clara, CA • On-site

Full-time

Posted 4 hours ago


Job description

Job Summary:
First Fun is a next-generation mobile game company that leverages AI to redefine game development. As a Software Engineer, AI Application, you will design, build, and deploy AI-powered systems for Unity-based game development, integrating AI research with production engineering to automate various workflows.
Responsibilities:
• Design and implement AI-driven tools and services that automate Unity game development workflows
• Integrate LLMs, generative AI models, and ML systems into production pipelines
• Build real-time inference systems and backend services to support AI native game development
• Develop SDKs, APIs, and internal tools that connect AI services with Unity projects
• Optimize AI integration for performance, scalability, and cost efficiency
• Collaborate with game engineers to productionize AI native content generation
• Build AI systems for procedural content generation, asset creation, balancing, and QA automation
• Implement evaluation frameworks to measure AI output quality and impact
• Continuously improve model performance through prompt engineering, fine-tuning, and feedback loops
• Partner with game designers, data scientists, and product managers to define AI use cases
• Translate experimental AI prototypes into stable production systems
• Contribute to AI architecture strategy and best practices
Qualifications:
Required:
• Master’s degree or PhD in Computer Science, AI, Software Engineering, or related field
• Proven software engineering experience, preferably in gaming or AI-driven systems.
• Strong programming skills in TypeScript, C# and Python
• Knowledge of model fine-tuning, prompt engineering, and evaluation pipelines
• Experience integrating ML/AI models into production applications
• Experience with vector databases, embeddings, and retrieval systems
• Familiarity with RESTful APIs, scalable system design
Preferred:
• Experience with Unity development (C# scripting, editor tooling, runtime systems)
• Hands-on experience with LLM APIs, generative AI, or multimodal models
• Understanding of game development lifecycle and live ops
• Familiarity with RESTful APIs and cloud services (AWS/GCP/Azure)
Company:
First Fun is a leading internet entertainment company specializing in gaming and social networking. Founded in 2020, the company is headquartered in Singapore, SGP, with a team of 51-200 employees. The company is currently Growth Stage.