... Unity, or another game engine. * Experience writing, reading, and reviewing C++ or similar language(s). * Experience working in complex game or engine codebases. * Experience leading engineers ...
... Unity, or another game engine. * Experience writing, reading, and reviewing C++ or similar language(s). * Experience working in complex game or engine codebases. * Experience leading engineers ...
Senior Game Designer (Combat)
Santa Monica, CA · On-site
$145K - $181K/yr
Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy ... Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation ...
Senior Game Designer (Combat)
Santa Monica, CA · On-site
$145K - $181K/yr
Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy ... Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation ...
Senior Game Designer (Combat)
$145K - $181K/yr
Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy ... Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation ...
Senior Game Designer (Combat)
$145K - $181K/yr
Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy ... Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation ...
Be Seen First
Senior Software Engineer (Gaming)
Los Angeles, CA · On-site
$85K - $145K/yr
We're looking for a Senior Software Engineer (Gaming) who's excited by the opportunity to develop a ... Unity, collaborating closely with designers and artists * Implement and optimize game features ...
Quick apply
Be Seen First
Senior Software Engineer (Gaming)
Los Angeles, CA · On-site
$85K - $145K/yr
We're looking for a Senior Software Engineer (Gaming) who's excited by the opportunity to develop a ... Unity, collaborating closely with designers and artists * Implement and optimize game features ...
Platform would be about 80% and Unity 20%. Entertainment or gaming experience Be a member of the Client Platform engineering team with direct contribution to code development Mentor other engineers ...
Platform would be about 80% and Unity 20%. Entertainment or gaming experience Be a member of the Client Platform engineering team with direct contribution to code development Mentor other engineers ...
Sr. Manager, Game Design - Unpublished R&D Product
Los Angeles, CA · On-site
$206K - $289K/yr
You'll partner with other designers, artists, and engineers to innovate and iterate player-focused ... Unreal, Unity, etc.) For this role, you'll find success through craft expertise and a collaborative ...
Sr. Manager, Game Design - Unpublished R&D Product
Los Angeles, CA · On-site
$206K - $289K/yr
You'll partner with other designers, artists, and engineers to innovate and iterate player-focused ... Unreal, Unity, etc.) For this role, you'll find success through craft expertise and a collaborative ...
You'll partner with other designers, artists, and engineers to innovate and iterate player-focused ... Unreal, Unity, etc.) For this role, you'll find success through craft expertise and a collaborative ...
You'll partner with other designers, artists, and engineers to innovate and iterate player-focused ... Unreal, Unity, etc.) For this role, you'll find success through craft expertise and a collaborative ...
You'll partner with other designers, artists, and engineers to innovate and iterate player-focused ... Unreal, Unity, etc.) For this role, you'll find success through craft expertise and a collaborative ...
You'll partner with other designers, artists, and engineers to innovate and iterate player-focused ... Unreal, Unity, etc.) For this role, you'll find success through craft expertise and a collaborative ...
Android/iOS Developer
Glendale, CA · On-site
Required : • 5+ years of experience as Sr. Software Engineer • 2 years of mobile experience on a shipped game • C# (platform) and Unity (building library, data manipulation) • Entertainment ...
Android/iOS Developer
Glendale, CA · On-site
Required : • 5+ years of experience as Sr. Software Engineer • 2 years of mobile experience on a shipped game • C# (platform) and Unity (building library, data manipulation) • Entertainment ...
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work ... Unity, or another game engine * 2+ years experience with game AI technologies (behavior trees ...
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work ... Unity, or another game engine * 2+ years experience with game AI technologies (behavior trees ...
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work ... Unity, or another game engine * 2+ years experience with game AI technologies (behavior trees ...
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work ... Unity, or another game engine * 2+ years experience with game AI technologies (behavior trees ...
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work ... Unity, or another game engine * 2+ years experience with game AI technologies (behavior trees ...
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work ... Unity, or another game engine * 2+ years experience with game AI technologies (behavior trees ...
Architect, build, and maintain a scalable automation framework for a Unity-based mobile game using ... Partner with Product, Engineering, and Production upstream to influence feature design and reduce ...
Architect, build, and maintain a scalable automation framework for a Unity-based mobile game using ... Partner with Product, Engineering, and Production upstream to influence feature design and reduce ...
Automation Engineer
Los Angeles, CA · On-site
Architect, build, and maintain a scalable automation framework for a Unity-based mobile game using ... Partner with Product, Engineering, and Production upstream to influence feature design and reduce ...
Automation Engineer
Los Angeles, CA · On-site
Architect, build, and maintain a scalable automation framework for a Unity-based mobile game using ... Partner with Product, Engineering, and Production upstream to influence feature design and reduce ...
... Games and operates under the brands Atos, Bull, Canopy, Unify and Worldline. Atos offers a broad ... Unity and Unity Connections, Expert enterprise Contact Center Design and implementation ...
... Games and operates under the brands Atos, Bull, Canopy, Unify and Worldline. Atos offers a broad ... Unity and Unity Connections, Expert enterprise Contact Center Design and implementation ...
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, CA · On-site
$145K - $195K/yr
Experience working with various game engines (i.e. Unreal, Unity, etc.) * BS or equivalent experience * Familiarity working in an agile environment * Experience with multithreaded programming
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, CA · On-site
$145K - $195K/yr
Experience working with various game engines (i.e. Unreal, Unity, etc.) * BS or equivalent experience * Familiarity working in an agile environment * Experience with multithreaded programming
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, CA · On-site
$145K - $195K/yr
Experience working with various game engines (i.e. Unreal, Unity, etc.) * BS or equivalent experience * Familiarity working in an agile environment * Experience with multithreaded programming
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, CA · On-site
$145K - $195K/yr
Experience working with various game engines (i.e. Unreal, Unity, etc.) * BS or equivalent experience * Familiarity working in an agile environment * Experience with multithreaded programming
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, CA · On-site
$145K - $195K/yr
Experience working with various game engines (i.e. Unreal, Unity, etc.) * BS or equivalent experience * Familiarity working in an agile environment * Experience with multithreaded programming
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, CA · On-site
$145K - $195K/yr
Experience working with various game engines (i.e. Unreal, Unity, etc.) * BS or equivalent experience * Familiarity working in an agile environment * Experience with multithreaded programming
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to ... in a game engine (Unity, Unreal, or equivalent). * 2+ years of experience in C#, Java, Go, C ...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to ... in a game engine (Unity, Unreal, or equivalent). * 2+ years of experience in C#, Java, Go, C ...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to ... in a game engine (Unity, Unreal, or equivalent). * 2+ years of experience in C#, Java, Go, C ...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to ... in a game engine (Unity, Unreal, or equivalent). * 2+ years of experience in C#, Java, Go, C ...
Unity Game Developer information
See Burbank, CA salary details
$34.8K - $49.1K
3% of jobs
$49.1K - $63.5K
10% of jobs
$63.5K - $77.8K
8% of jobs
$84.6K is the 25th percentile. Wages below this are outliers.
$77.8K - $92.1K
10% of jobs
$92.1K - $106.5K
16% of jobs
The median wage is $109.1K / yr.
$106.5K - $120.8K
20% of jobs
$128.2K is the 75th percentile. Wages above this are outliers.
$120.8K - $135.2K
16% of jobs
$135.2K - $149.5K
0% of jobs
$149.5K - $163.9K
1% of jobs
$163.9K - $178.2K
5% of jobs
$178.2K - $192.6K
11% of jobs
$34.8K
$116K
$192.6K
How much do unity game developer jobs pay per year?
What are the typical daily responsibilities of a Unity game developer?
Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.
What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?
To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.
What is a Unity game developer?
A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

Other
Medical, Dental, Life, Retirement, PTO
Posted 29 days ago
Job description
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As an Engineering Manager, you'll predominantly offer creative solutions to organizational design. You'll also serve as a mentor for a team of engineers, overseeing performance management, growth opportunities, and accountability.
As a Manager, Software Engineering on the Core Game Features team, you will lead a talented group of engineers in shaping the gameplay experience of one of the world's premier competitive tactical shooters - VALORANT. Working at the intersection of technology, design, and player experience, you will collaborate closely with cross-functional partners to deliver innovative features and meaningful enhancements across critical gameplay systems, including movement, visibility, weapons, shooting mechanics, and game modes. Beyond driving technical excellence, you will play a key role in developing and empowering your team, ensuring strong alignment between engineering execution, product vision, and long-term strategic goals. This position will report to the Engineering Leadership of VALORANT's Core Game group.
Responsibilities:- Manage and grow a team of engineers working on core gameplay systems, live game support, and/or new game mode development.
- Coach engineers across technical craft, role effectiveness, career growth, and day-to-day execution.
- Establish and uphold engineering standards that support high-quality code, maintainable systems, and scalable technical design.
- Partner with technical leadership, design, production, and other disciplines to define team direction and deliver player-facing outcomes.
- Advocate for players, your team, and internal stakeholders when making prioritization and resourcing decisions.
- Help your team balance new feature development, gameplay system improvements, bug resolution, and incoming partner requests.
- Support the prototyping, iteration, and productionization of gameplay features and modes in close collaboration with design and cross-functional partners.
- Build clarity, alignment, and healthy execution practices across a team working in a complex live game environment.
- Model Riot's values, encourage diverse perspectives, and foster a collaborative, high-accountability team culture.
- Address conflict, remove obstacles, and respond effectively to emerging technical and organizational challenges.
- 6+ years of experience as a hands-on Software Engineer.
- 2+ years of experience directly leading an engineering team as an Engineering Manager or Technical Lead.
- 2+ years of experience developing in Unreal, Unity, or another game engine.
- Experience writing, reading, and reviewing C++ or similar language(s).
- Experience working in complex game or engine codebases.
- Experience leading engineers working on gameplay systems or gameplay-adjacent engine technology.
- Strong communication and collaboration skills across engineering, design, production, and partner disciplines.
- Experience collaborating closely with designers to prototype and iterate on player-facing gameplay experiences.
- Experience with Unreal Engine and C++.
- Experience with developing on consoles.
- Experience with developing multiplayer games.
- Experience developing or supporting live game features, mode development, or gameplay systems in a live service environment.
- Experience in Agile processes and continuous delivery.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.Â
About Riot Games
Sourced by ZipRecruiter
Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.
Industry
Computer and electronic product manufacturing
Company size
1,001 - 5,000 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2006