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Unity Game Designer Jobs (NOW HIRING)

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... Experience with Unreal and Unity game engines * Working knowledge of AWS, GameLift and/or ...

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... Experience with Unreal and Unity game engines * Working knowledge of AWS, GameLift and/or ...

An ideal candidate has Mobile Unity Game development, C# and a passion for games, mobile or any ... This position is part technical and part designing for the user. The Client is seeking a talented ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Designing and building game code for chart-topping IP. * Identifying and fixing code errors and ...

As a Unity Developer, you will be responsible for planning and implementing game functionality ... Designing and building game code for chart-topping IP. * Identifying and fixing code errors and ...

... games. Proven track record of onboarding onto a Experienced codebase and shipping meaningful ... Collaborate with cross-functional team of developers, designers, and QA. Create good documentation ...

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Unity Game Designer information

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$47K

$156K

How much do unity game designer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for unity game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a Unity game designer?

A Unity Game Designer is responsible for designing gameplay, mechanics, and interactive elements within games developed using the Unity engine. They create game concepts, level designs, and user experiences while collaborating with artists, developers, and writers. A strong understanding of Unity’s tools, scripting (C#), and game design principles is essential. Their role bridges creativity and technical implementation to bring engaging gameplay to life.

What are the typical daily responsibilities of a Unity game designer?

Unity Game Designers usually spend their days designing game mechanics, building and testing prototypes within the Unity engine, and collaborating closely with artists, programmers, and other team members to ensure gameplay and visuals align with the project vision. They often participate in playtesting sessions, gather feedback, and iterate on their designs based on both user experience and technical constraints. In addition, they document game systems, tune game balance, and troubleshoot any issues that arise during development. This dynamic role requires balancing creativity with technical execution, making adaptability and strong communication crucial for daily success.

What are the key skills and qualifications needed to thrive in the Unity game designer position, and why are they important?

To thrive as a Unity Game Designer, you need a strong grasp of game design principles, proficiency with the Unity engine, and a background in computer science or a related field. Experience with C# programming, version control systems like Git, and possibly Unity Certified credentials are highly valued. Creative problem-solving, teamwork, and effective communication are key soft skills in this collaborative environment. These abilities enable designers to create engaging game experiences while working efficiently with interdisciplinary teams.

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Infographic showing various Unity Game Designer job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Gameplay Engineer

Holospark

Bellevue, WA • On-site

Full-time

Re-posted 26 days ago


Job description

Holospark is growing and we are looking for talented people to join our growing team! Holospark is looking for an experienced Gameplay Engineer to join and help us create and impliment exciting and compelling gameplay for our games.
The Role
  • Own the design, development, and deployment of player facing features and technology that ship in the game.
  • Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features.
  • Integrate with first and third party services to give our players a seamless experience.
  • Be a champion for the user: Insist on the highest standards, and create functional and well-designed technology that delights our players.

Basic Qualifications
  • 3+ years of professional game development experience on medium to large sized teams with at least 1 shipped title.
  • Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++.
  • Experience in the development of various gameplay systems and technologies.

Preferred Qualifications
  • 5+ years of professional game development experience.
  • Experience with multiplayer game development.
  • Comprehensive engineering skills including interface design, service integration, clear maintainable coding standards, and pragmatic optimization.
  • Great communication skills and ability to work effectively on collective projects with designers, artists, testers, and other developers across multiple teams.
  • Relentless ownership and the ability to dive into ambiguous problems.

Bonus
  • Experience with Unreal and Unity game engines
  • Working knowledge of AWS, GameLift and/or GameSparks