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Unity Game Designer Jobs (NOW HIRING)

Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless ...

... video games. * Proven track record of onboarding onto a Experienced codebase and shipping ... Collaborate with cross-functional team of developers, designers, and QA. * Create good ...

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...

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Unity Game Designer information

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How much do unity game designer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for unity game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a Unity game designer?

A Unity Game Designer is responsible for designing gameplay, mechanics, and interactive elements within games developed using the Unity engine. They create game concepts, level designs, and user experiences while collaborating with artists, developers, and writers. A strong understanding of Unity’s tools, scripting (C#), and game design principles is essential. Their role bridges creativity and technical implementation to bring engaging gameplay to life.

What are the typical daily responsibilities of a Unity game designer?

Unity Game Designers usually spend their days designing game mechanics, building and testing prototypes within the Unity engine, and collaborating closely with artists, programmers, and other team members to ensure gameplay and visuals align with the project vision. They often participate in playtesting sessions, gather feedback, and iterate on their designs based on both user experience and technical constraints. In addition, they document game systems, tune game balance, and troubleshoot any issues that arise during development. This dynamic role requires balancing creativity with technical execution, making adaptability and strong communication crucial for daily success.

What are the key skills and qualifications needed to thrive in the Unity game designer position, and why are they important?

To thrive as a Unity Game Designer, you need a strong grasp of game design principles, proficiency with the Unity engine, and a background in computer science or a related field. Experience with C# programming, version control systems like Git, and possibly Unity Certified credentials are highly valued. Creative problem-solving, teamwork, and effective communication are key soft skills in this collaborative environment. These abilities enable designers to create engaging game experiences while working efficiently with interdisciplinary teams.

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Infographic showing various Unity Game Designer job openings in the United States as of September 2026, with employment types broken down into 4% Internship, 61% Full Time, 23% Part Time, 1% Temporary, and 11% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Associate Game Designer, Encounters - World of Warcraft

Irvine, CA • On-site

BLIZZARD ENTERTAINMENT, INC.
Arts, Entertainment, and Recreation • 1 - 5K employees

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz


Job description

Associate Game Designer, Encounters – World of Warcraft

Blizzard Entertainment.

Blizzard Entertainment is looking for a talented and enthusiastic Associate Game Designer for the World of Warcraft team. As an Associate Encounter Designer for the World of Warcraft team you will contribute to the development of raid, dungeon, delve, and outdoor world content by designing and implementing engaging creature combat. You must have a passion for telling compelling stories and excel at crafting them through the medium of gameplay mechanics.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this position is Irvine, CA.

Responsibilities
  • Populate the world of Azeroth with creatures and bring them to life through combat behaviors
  • Translate loose content ideas into formalized design pitches to be shared with design peers and collaborators across multiple disciplines
  • Iterate effectively while working on both short and long-term design projects using a modern game editor
  • Interpret and incorporate feedback on your content from a variety of sources, including players, peers, quantitative reports, and design leadership
  • Empathize with a broad spectrum of player types to build encounters that provide an appropriate amount of challenge for different audiences
  • Maintain a strong understanding of modern World of Warcraft combat and encounter design
  • Meet target dates and work proactively with production to prioritize and balance your workload
  • Communicate proactively across the development team to collaborate with peers in many other sub-disciplines
Minimum Requirements
  • Experience
  • Bachelor's degree or equivalent practical experience
  • Two years' experience working in a design role for live games or in an equivalent performance-driven professional setting
  • Significant experience playing World of Warcraft dungeon and raid content
  • Experience building games or mods in modern game engines e.g. Unreal, Unity, Godot, etc.
Knowledge & Skills
  • Demonstrated skill using at least one game editor for a modern game engine
  • Demonstrated ability to write scripts, code, or queries using at least one computer language (e.g. C#, Lua, Python)
  • Knowledge of professional game development best practices and development roles
  • A high standard of oral and written professional communication skills, including the ability to document work effectively and lead professional meetings/discussions
Application Materials
  • Resume
  • A cover letter that includes information about your professional/academic career and why you're interested in working on World of Warcraft
  • A list of games you've played in the last 90 days
Company Overview

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.

Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.

Benefits
  • We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
  • Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
  • In addition to a competitive base pay, employees in this role may be eligible for incentive compensation.
  • Incentive compensation is not guaranteed.
Compensation

In the U.S., the standard base pay range for this role is $24.43 - $45.19 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Equal Opportunity and Diversity

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.

General employment questions cannot be accepted or processed here. Thank you for your interest.

Company History

Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

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About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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