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Unity Engineer Jobs in Seattle, WA (NOW HIRING)

Senior Software Engineer, 3D Systems & AI

Bellevue, WA · On-site

$137K - $181K/yr

Unity is the leading platform to create and grow games and interactive experiences. They are seeking a Senior Software Engineer to help define and develop protocols and systems for encoding and ...

The engineers on our team build secure, end-to-end solutions. We develop the custom software used ... Your primary focus will be maintaining and expanding Apple's open source Unity plugins while ...

Title: SDK Engineer V Location: Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an ... The SDK consists of Unity C#, Android Java / Kotlin, iOS Objective-C/Swift, and is the backbone of ...

Title: SDK Engineer V Location: Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an ... The SDK consists of Unity C#, Android Java / Kotlin, iOS Objective-C/Swift, and is the backbone of ...

AWS Cloud Engineer

Seattle, WA · On-site

$63.50 - $84.75/hr

Unity Catalog, Pyspark, AWS Glue, Lambda, Step Functions, and Apache Airflow AWS data services (S3, Glue, Redshift, Athena, Lambda, Step Functions, Kinesis, etc.) Programming skills in Python, Scala ...

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Unity Engineer information

See Seattle, WA salary details

$73.1K

$127.6K

$168.3K

How much do unity engineer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for unity engineer in Seattle, WA is $127,558.00, according to ZipRecruiter salary data. Most workers in this role earn between $103,902.00 and $150,441.00 per year, depending on experience, location, and employer.

What is a Unity Engineer job?

A Unity Engineer is a software developer who specializes in using the Unity engine to create interactive experiences, such as video games, simulations, and AR/VR applications. They write and optimize code, integrate assets, and implement gameplay mechanics while ensuring performance and stability. Unity Engineers often work closely with designers and artists to bring concepts to life and may also handle debugging and deployment across multiple platforms.

What are some common challenges faced by Unity Engineers in day-to-day work?

Unity Engineers often encounter challenges such as optimizing game performance across different devices, debugging complex interactive features, and integrating assets from multiple sources into a cohesive experience. Balancing creative vision with technical feasibility and tight production schedules can also be demanding. Regular collaboration with artists, designers, and other developers is crucial for ensuring that all elements function smoothly together. By developing strong troubleshooting skills and maintaining open communication within their teams, Unity Engineers can effectively overcome these challenges and contribute to successful project outcomes.

What are the key skills and qualifications needed to thrive in the Unity Engineer position, and why are they important?

To thrive as a Unity Engineer, you need strong proficiency in C# programming, knowledge of computer graphics, and experience with the Unity game engine, usually supported by a degree in computer science or related field. Familiarity with version control systems like Git, 3D modeling tools integration, and possibly Unity Certified Programmer credentials can be advantageous. Excellent problem-solving skills, teamwork, and effective communication help distinguish successful candidates in collaborative development environments. These skills and qualities ensure smooth project delivery, technical quality, and effective coordination with multidisciplinary teams in dynamic, interactive media projects.

What are popular job titles related to Unity Engineer jobs in Seattle, WA? For Unity Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Unity Engineer jobs in Seattle, WA look for? The top searched job categories for Unity Engineer jobs in Seattle, WA are:
Infographic showing various Unity Engineer job openings in Seattle, WA as of June 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $127,558 per year, or $61.3 per hour.
Senior Software Engineer, 3D Systems & AI

Senior Software Engineer, 3D Systems & AI

Unity

Bellevue, WA • On-site

$137K - $181K/yr

Full-time

Posted 9 days ago


Job description

Job Summary:
Unity is the leading platform to create and grow games and interactive experiences. They are seeking a Senior Software Engineer to help define and develop protocols and systems for encoding and streaming interactive 3D content across various platforms and engines.
Responsibilities:
• Help define runtime protocols, formats, and execution models to encode, compress, and replay interactive 3D content between engines and AI models.
• Own and evolve critical subsytems across the engine stack, from low-level C++ runtime code to high-level C# APIs across editor, build, simulation, streaming, and playback.
• Build systems to capture, serialize, stream, and synchronize scene state, components, assets, user interactions, and rendering data under tight bandwidth, latency, determinism, and memory constraints.
• Design interfaces and feedback loops that allow AI systems to inspect engine state, invoke engine capabilities, and validate outcomes.
Qualifications:
Required:
• Experience building or fundamentally extending game engine cores, middleware, or foundational systems (e.g. serialization, build pipelines, memory subsystems).
• Practical experience integrating AI/ML into production software, including areas such as model training, data collection, evaluation loops, agents, tool use, or model-context protocols.
• Ability to design modular, testable systems - then implement, profile, debug, and ship them end-to-end.
• Strong C++ and C# skills, with practical understanding of CPU caches, memory layout, allocation patterns, branch behavior, profiling, and performance tradeoffs in real-time systems.
• Hands-on experience across multiple engine domains — such as physics, animation, input, rendering, assets, or build systems — and how they interact.
Preferred:
• Experience building infrastructure for training data generation, synthetic data, simulation environments, evaluation harnesses, reinforcement learning, or agentic workflows.
• Familiarity with 3D data formats and spatial content pipelines, such as USD, glTF, procedural generation, or semantic scene representations.
• Experience with MCP-style tool interfaces, LLM agents, multimodal models, inference pipelines, embeddings, vector search, or AI systems that inspect and act on structured application state.
• Knowledge of compression, streaming, replication, authority models, RPCs, state diffing, delta encoding, or network protocols for real-time interactive systems.
• Experience with determinism, replay systems, simulation consistency, multithreading, job systems, lock-free programming, Unity DOTS, or other data-oriented runtime architectures.
Company:
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. Founded in 2004, the company is headquartered in San Francisco, USA, with a team of 5001-10000 employees. The company is currently Late Stage.