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Unity Developer Jobs in Denver, CO (NOW HIRING)

Salary: We're looking for a Unity Developer (Rendering & Graphics) to join our simulation team at Excel Driver Services. You'll be contributing to a commercial vehicle training simulation platform ...

VMware ESXi Engineer

Aurora, CO ยท On-site

$53 - $66.25/hr

VMware ESXi host configuration Block Storage, Unity Scope Details: VMware EXSi host configurations Block Storage administrationSr. Unity Engineer Configure host access to block storage resources ...

NodeJS Developer

Greenwood Village, CO ยท On-site

$50.50 - $65.50/hr

Knowledge of Unity (game engine) is considered a strong asset. * Proven track record of conducting code reviews and mentoring junior developers. * Solid understanding and practical experience with ...

.NET Developer

Denver, CO ยท On-site

$49.75 - $65.50/hr

Net Web Developer is a mid-level software developer responsible for implementing, developing ... MS Test; Dependency Injection/Inversion of Control using Unity); Database Modeling (Entity ...

... Developer to join our team. If you love data - cleaning it, digging in it, understanding what type ... You are familiar with the Unity Catalog, Spark Declarative Pipelines (aka Delta Live Tables), and ...

This is a hands-on engineering role for someone who understands how to make Databricks usable at ... Enforce enterprise-wide standards for metadata, Unity Catalog registration, and data lineage to ...

This is a hands-on engineering role for someone who understands how to make Databricks usable at ... Enforce enterprise-wide standards for metadata, Unity Catalog registration, and data lineage to ...

Senior AI Platform Engineer

Englewood, CO ยท On-site

$116K - $158K/yr

This is a hands-on engineering role for someone who understands how to make Databricks usable at ... Enforce enterprise-wide standards for metadata, Unity Catalog registration, and data lineage to ...

Databricks Data Engineer

Denver, CO ยท On-site +1

$120K - $140K/yr

We are seeking a Databricks Data Engineer to join our growing team. In this role, you'll build ... Hands-on experience with Databricks, including Delta Lake, Spark notebooks, and Unity Catalog in ...

We are seeking a Databricks Data Engineer to join our growing team. In this role, you'll build ... Hands-on experience with Databricks, including Delta Lake, Spark notebooks, and Unity Catalog in ...

Databricks Data Engineer

Denver, CO ยท On-site

$120K - $140K/yr

We are seeking a Databricks Data Engineer to join our growing team. In this role, you'll build ... Hands-on experience with Databricks, including Delta Lake, Spark notebooks, and Unity Catalog in ...

About the Opportunity We are seeking a Senior Software Engineer to design, build, deploy, monitor ... Unity Catalog, Snowflake/Snowpark) to build scalable ML data pipelines and model workflows.

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Unity Developer information

See Denver, CO salary details

$21.3K

$110.4K

$183.7K

How much do unity developer jobs pay per year?

As of Jul 5, 2026, the average yearly pay for unity developer in Denver, CO is $110,385.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,800.00 and $142,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity Developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

What are Unity Developers?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.
What are the most commonly searched types of Unity Developer jobs in Denver, CO? The most popular types of Unity Developer jobs in Denver, CO are:
What are popular job titles related to Unity Developer jobs in Denver, CO? For Unity Developer jobs in Denver, CO, the most frequently searched job titles are:
What job categories do people searching Unity Developer jobs in Denver, CO look for? The top searched job categories for Unity Developer jobs in Denver, CO are:
What cities near Denver, CO are hiring for Unity Developer jobs? Cities near Denver, CO with the most Unity Developer job openings:
Infographic showing various Unity Developer job openings in Denver, CO as of June 2026, with employment types broken down into 92% Full Time, and 8% Part Time. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $110,385 per year, or $53.1 per hour.
Unity Developer

Unity Developer

Excel Driver Services

Wheat Ridge, CO โ€ข On-site

Full-time

Posted 4 days ago


Job description

Salary:

We're looking for a Unity Developer (Rendering & Graphics) to join our simulation team at Excel Driver Services. You'll be contributing to a commercial vehicle training simulation platform running on multi-display simulators. This role is focused on rendering quality and visual fidelity: building the shader workflows, render pipeline features, and environmental systems that make our simulators feel real. This is a hands-on, in-person role where you'll collaborate daily with a tight-knit dev team shipping training technology to real customers.


KEY RESPONSIBILITIES

- Own the rendering and visual fidelity layer of the simulation platform
- Develop custom URP render features, shader workflows, and post-processing pipelines
- Build and maintain weather, lighting, and environmental systems that respond to scenario conditions
- Optimize rendering across wildly different targets 12-display simulators, Quest 3, desktop, and WebGL
- Collaborate with the physics and architecture team to integrate visual systems cleanly into the application
- Participate in team meetings, sprint planning, and code reviews
- Contribute to documentation and help establish visual quality standards for the platform


REQUIRED SKILLS & TECHNOLOGIES

- Unity (URP) - deep understanding of the render pipeline, not just surface-level ShaderGraph usage
- HLSL / ShaderLab - custom shader authoring beyond what ShaderGraph exposes
- URP Renderer Features - custom render passes, ScriptableRendererFeature, render targets
- Lighting - baked GI, real-time lighting tradeoffs, light probes, reflection probes in URP
- Performance profiling - GPU frame analysis, overdraw, draw call optimization, platform-specific constraints

- Unity Animation System (Mecanim) - state machine-driven animation using Animator Controllers, with blend trees for smooth parameter-driven transitions, Avatar rigging for humanoid characters

- Playables - API for code-driven, graph-based animation control with lower overhead

- C# for game programming

- Plastic - version control, branching, code reviews, collaborative workflows
- Ability to communicate technical tradeoffs clearly with the rest of the team


WHAT WE'RE LOOKING FOR

- Someone who thinks in terms of visual fidelity per performance budget, not just aesthetics
- Can articulate why something looks right, not just that it does
- Comfortable switching mindsets between high-end desktop rendering and mobile GPU constraints
- Reliable and accountable consistent effort and attitude in the workplace
- Reads existing architecture before writing new systems
- Works well both independently and within a team


NICE TO HAVE

- Experience with multi-display or multi-camera rendering setups
- Background in simulation, architectural visualization, or industrial software
- Familiarity with Quest 3 / Android GPU tile-based rendering constraints
- Exposure to procedural environment systems (weather, dynamic lighting, road surface conditions)
- Experience with CI/CD pipelines and multi-platform build targets


WORK ENVIRONMENT

This is a full-time, in-person position. You'll be on-site with the team, in the mix on real projects, and expected to engage.
To apply, send your resume and a brief introduction to the hiring team.