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Unity Developer Jobs in Colorado Springs, CO (NOW HIRING)

Auria Space is looking to hire a Software Developer to support the development of the Command and Control System - Consolidated (CCS-C) Sustainment and Resiliency (C-SAR) for current and future ...

Software Developer

Colorado Springs, CO · On-site

$87K - $157K/yr

Software Developer Location: Colorado Springs, CO Make an Impact with Leidos! Leidos Defense Sector has an opportunity in the Integrated Tactical Warning/Attack Assessment (ITW/AA) and Missile ...

Software Developer

Colorado Springs, CO · On-site

$87K - $157K/yr

Software Developer Location: Colorado Springs, CO Make an Impact with Leidos! Leidos Defense Sector has an opportunity in the Integrated Tactical Warning/Attack Assessment (ITW/AA) and Missile ...

Software Developer

Colorado Springs, CO · On-site

$87K - $157K/yr

Software Developer Location: Colorado Springs, CO Make an Impact with Leidos! Leidos Defense Sector has an opportunity in the Integrated Tactical Warning/Attack Assessment (ITW/AA) and Missile ...

Software Developer

Colorado Springs, CO · On-site

$70K - $135K/yr

Auria is looking to hire a Software Developer to support the development of the Wideband Global Satellite Communications (SATCOM) (WGS) F11 Global SATCOM Configuration Control Element (GSCCE). The ...

Software Developer

Colorado Springs, CO · On-site

$70K - $135K/yr

Auria is looking to hire a Software Developer to support the development of the Wideband Global Satellite Communications (SATCOM) (WGS) F11 Global SATCOM Configuration Control Element (GSCCE). The ...

Auria is looking to hire a Software Developer- Mid to support the development of the Command and Control System - Consolidated (CCS-C) Sustainment and Resiliency (C-SAR) for current and future ...

Auria is looking to hire a Software Developer- Mid to support the development of the Command and Control System - Consolidated (CCS-C) Sustainment and Resiliency (C-SAR) for current and future ...

Razor is looking for a Java/C++ Developer focused on developing mission-critical applications supporting Integrated Tactical Warning/Attack Assessment (ITW/AA) and Missile Defense initiatives. The ...

Mid Software Developer As a Software Developer, you will be responsible for developing and implementing secure, end-to-end cluster and application lifecycles in cloud environments. You will ...

Mid Software Developer As a Software Developer, you will be responsible for developing and implementing secure, end-to-end cluster and application lifecycles in cloud environments. You will ...

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Unity Developer information

See Colorado Springs, CO salary details

$20.2K

$104.7K

$174.2K

How much do unity developer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for unity developer in Colorado Springs, CO is $104,714.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,300.00 and $134,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity Developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

What are Unity Developers?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.
What are the most commonly searched types of Unity Developer jobs in Colorado Springs, CO? The most popular types of Unity Developer jobs in Colorado Springs, CO are:
What are popular job titles related to Unity Developer jobs in Colorado Springs, CO? For Unity Developer jobs in Colorado Springs, CO, the most frequently searched job titles are:
What job categories do people searching Unity Developer jobs in Colorado Springs, CO look for? The top searched job categories for Unity Developer jobs in Colorado Springs, CO are:
What cities near Colorado Springs, CO are hiring for Unity Developer jobs? Cities near Colorado Springs, CO with the most Unity Developer job openings:
Infographic showing various Unity Developer job openings in Colorado Springs, CO as of July 2026, with employment types broken down into 82% Full Time, 6% Part Time, 1% Temporary, and 11% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $104,714 per year, or $50.3 per hour.
Lecturer - Game Design & Development

Lecturer - Game Design & Development

University of Colorado

Colorado Springs, CO • On-site

Part-time

Medical, Retirement, PTO

Posted 7 days ago


University Of Colorado Boulder rating

8.2

Company rating: 8.2 out of 10

Based on 39 frontline employees who took The Breakroom Quiz

139th of 611 rated colleges and universities


Job description

Lecturer - Game Design and Development (pool)
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
  • Introduction to Game Development (using GameMaker Studio 2)
  • Introductory Programming for Game Developers (using C# and Unity)
  • Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
  • Game Design for Diverse Populations (using GameMaker Studio 2)
  • Special Topics in Game Design (various topics in game design and game art)
  • Special Topics in Game Programming (various topics in game programming)

Essential Functions
The duties and responsibilities of the position include, but are not limited to:
  • Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
  • Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
  • Be familiar with learning management systems, such as Canvas.
  • Other duties as determined by the Department Chair.

Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
  • Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
    • Fall Semester: May 1
    • Spring Semester: October 1
    • Summer Semester: March 1
  • Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
  • Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.

Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
This position does not include new visa sponsorship for individuals outside the U.S.Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization. If you already have valid U.S. work authorization or are on a visa that permits employment, we welcome your application.
Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment. We're excited to welcome new team members and will provide support and resources to help make your transition to Colorado as smooth as possible.
The University of Colorado Colorado Springs has implemented amisconduct history check programwith respect to final candidates for specific appointments. The misconduct history check program is intended to allow UCCS to collect and review information about a candidate's conduct at their previous institutions, specifically conduct related to sexual misconduct, harassment, and/or discrimination - before making hiring decisions. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
Qualifications
  • Applicants must have a Master's degree in Computer Science, Game Design, Game Art, or a related field.
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred.
  • Commercial game development experience is preferred.

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