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Unity Developer Jobs in Berkeley, CA (NOW HIRING)

SENIOR ANDROID DEVELOPER

Fremont, CA · On-site

$63.75 - $80.75/hr

Info Way Solutions is seeking a Senior Android Developer to join their team. The role requires ... Preferred : • Experience in building Augmented Reality(AR) applications using Unity or other AR ...

Showing results 21-40

Unity Developer information

See Berkeley, CA salary details

$25.7K

$133.2K

$221.6K

How much do unity developer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for unity developer in Berkeley, CA is $133,188.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,700.00 and $171,400.00 per year, depending on experience, location, and employer.

What is a Unity developer?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.

What are the key skills and qualifications needed to thrive as a Unity developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

Are Unity developers in demand?

Unity developers are in high demand due to the popularity of Unity for game development, virtual reality, and interactive applications. Skills in C# programming, 3D modeling, and experience with Unity's tools increase employability across gaming, simulation, and training industries.

What are the most commonly searched types of Unity Developer jobs in Berkeley, CA?

The most popular types of Unity Developer jobs in Berkeley, CA are:

What are popular job titles related to Unity Developer jobs in Berkeley, CA?

For Unity Developer jobs in Berkeley, CA, the most frequently searched job titles are:

What job categories do people searching Unity Developer jobs in Berkeley, CA look for?

The top searched job categories for Unity Developer jobs in Berkeley, CA are:

What cities near Berkeley, CA are hiring for Unity Developer jobs?

Cities near Berkeley, CA with the most Unity Developer job openings:

Infographic showing various Unity Developer job openings in Berkeley, CA as of September 2026, with employment types broken down into 83% Full Time, 9% Part Time, and 8% Contract. Highlights an 78% Physical, 4% Hybrid, and 18% Remote job distribution, with an average salary of $133,188 per year, or $64 per hour.

Principal Gameplay Engineer - Unity

San Francisco, CA • On-site

$200K - $300K/yr

Full-time

Re-posted 24 days ago


Job description

Tolan is building personal AI that helps people think, reflect, and take action in their real lives.
We're an experienced team that previously founded Even, acquired for $300M in 2022. Tolan is backed by the designers and founders behind Instagram, Retro, Behance, Vimeo, and Notion.
The Role
We're hiring a Principal Gameplay Engineer to define and own the core interactions of the Tolan world and the moment-to-moment "juice" that makes the app feel alive. You'll obsess over the stuff users notice instantly (even if they can't name it): snappy easing, micro-animations, secondary motion, haptics, camera shake, VFX, anticipation/overshoot, responsive UI motion - think "game feel" in the Super Meat Boy/Balatro/Hades sense: tight, expressive, and beautiful. You'll work shoulder-to-shoulder with Product and Creative, turning rough ideas into playable prototypes and putting them in front of people constantly.
What You'll Do
  • Rapidly develop prototypes of new features, iterate quickly, and ship to users.
  • Own "feel" across everything 3D - including character interactions, navigation, and world moments.
  • Add impact and delight with tiny details that make everything feel reactive and alive.
  • Collaborate tightly with Product, Design, and Creative to translate "vibes" into concrete behaviors and tuning knobs.
  • Create juicy systems that can be quickly and easily deployed across multiple areas of the app.
Who We're Looking For
  • Indie feel. You've shipped experiences where the magic comes from timing, simplicity, and cohesion.
  • Unity or Unreal fluency. You're comfortable working in either engine at a high level.
  • Hands-on systems thinker. You prefer being a hands-on developer who can think systemically while nailing the details.
  • Polish obsessed. You love spending time on timing curves, easing, responsiveness, visual feedback, and tactile feel.
  • Prototype pusher. You can take a rough prototype and push it to "wow" through iteration and tasteful restraint.
  • Tight feedback loops. You're energized by showing prototypes early and often.
Bonus points if you:
  • Have experience with procedural animation and physics-based motion.
  • Have a strong eye for VFX/UI motion and can make things feel premium without being noisy.
  • Enjoy working in stylized worlds where personality beats realism.
  • Have built or tuned character controllers, interaction systems, or expressive character behaviors.

Compensation: $200,000-300,000 base salary + equity + benefits