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Unity Developer Contract Jobs in Florida (NOW HIRING)

Principal Software Engineer

Weston, FL · On-site

$100 - $115/hr

Contract (6 Months) - with potential contract extensions Pay Rate: $100 to $115 per hour (W2 ... Exposure to simulation tools (e.g., Gazebo, Webots, Unity, MATLAB/Simulink, NVIDIA Isaac Sim)

Senior Software Engineer

Orlando, FL · On-site

$120 - $160/hr

Proficiency in multiple programming languages (including C#), Unity game engine, and SCM tools (Git ... Due to contract requirements, only US citizens are eligible for this role. #J-18808-Ljbffr

Please note that the availability of this position is contingent upon contract award. Benefits: At ... Databricks platform administration, including workspace configuration, Unity Catalog, cluster ...

S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

... contract supporting the Naval Surface Warfare Center Panama City Division (NSWC PCD). In this role ... Familiarity with simulation development using the Unity game engine or virtual/augmented reality ...

Showing results 41-60

Unity Developer Contract information

What is a Unity developer contract?

A Unity Developer Contract refers to a temporary or project-based agreement where a developer is hired to work with Unity, a popular game development engine. Unity Developers create interactive content, games, simulations, and applications using Unity’s tools and scripting languages such as C#. As contract workers, they are typically brought on for specific projects or timeframes rather than full-time roles. This arrangement offers flexibility for both the developer and the hiring company, allowing expertise to be leveraged as needed. Contract Unity Developers may work remotely or onsite, depending on project requirements.

What are the key skills and qualifications needed to thrive as a Unity developer on a contract basis?

To thrive as a Unity Developer on contract, you need strong proficiency in C#, experience with the Unity engine, and a solid understanding of 2D/3D game development principles, often supported by a degree in computer science or a related field. Familiarity with version control systems (like Git), asset management tools, and sometimes certifications in Unity or similar platforms are highly valued. Excellent problem-solving, communication, and time management skills help you effectively collaborate with teams and deliver projects on schedule. These skills and qualities are essential to consistently produce high-quality, performant applications while meeting client requirements and tight deadlines.

What are some common challenges faced by contract Unity developers, and how can they be addressed?

Contract Unity Developers often encounter challenges such as quickly adapting to existing codebases, aligning with diverse team workflows, and managing tight project timelines. To succeed, it's important to have strong communication skills for collaborating with designers, artists, and other developers, as well as solid documentation practices to ensure smooth handovers. Staying proactive in understanding project requirements and leveraging version control systems can also help mitigate integration issues and support efficient teamwork.

What is the difference between Unity Developer Contract vs Unity Developer Full-Time?

AspectUnity Developer ContractUnity Developer Full-Time
CredentialsTypically requires a portfolio, relevant certifications, and experience with UnitySame as contract, often with additional benefits or ongoing employment credentials
Work EnvironmentProject-based, flexible hours, remote or on-siteSteady, full-time employment, usually on-site or hybrid
Employer & Industry UsageUsed by game studios, AR/VR companies, and tech firms for specific projectsCommon in larger companies and studios for ongoing development
Search & Comparison IntentSeeking short-term or freelance opportunitiesLooking for stable, long-term employment

In summary, a Unity Developer Contract is a temporary, project-based role ideal for freelancers or those seeking flexible work, while a Unity Developer Full-Time offers ongoing employment with benefits and stability. Both roles require similar skills and credentials but differ mainly in work structure and employment terms.

What are the most commonly searched types of Unity Developer jobs in Florida?

The most popular types of Unity Developer jobs in Florida are:

What are popular job titles related to Unity Developer Contract jobs in Florida?

For Unity Developer Contract jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Unity Developer Contract jobs in Florida look for?

The top searched job categories for Unity Developer Contract jobs in Florida are:

What cities in Florida are hiring for Unity Developer Contract jobs?

Cities in Florida with the most Unity Developer Contract job openings:

Infographic showing various Unity Developer Contract job openings in Florida as of August 2026, with employment types broken down into 72% Full Time, 2% Part Time, and 26% Contract. Highlights an 86% In-person, and 14% Remote job distribution.

Principal Software Engineer

Comrise

Weston, FL • On-site

$100 - $115/hr

Contractor

Re-posted 10 days ago


Job description

Principal Software Engineer

Location: Remote (within the US)

Employment Type: Contract (6 Months) – with potential contract extensions

Pay Rate: $100 to $115 per hour (W2)

Industry: Global Medical Technology & Manufacturing

Note: No Corp-to-Corp (C2C) or visa transfer. No visa sponsorship. Only open to W2 employment.

Job Description

As a Principal Engineer, you will lead the development of a digital twin environment for advanced Robotics and Enabling Technology applications. This work includes migrating the existing Mako OR simulator to NVIDIA Isaac Sim and expanding the simulation environment to support operating room (OR) layout optimization, robotic system simulation, sensor simulation, and future AI model development for intra-operative use cases. You will collaborate closely with clinical application, robotics, and software engineering teams to establish a representative simulation environment for the Mako robotic system and related OR components, creating the technical foundation for simulation-based evaluation, workflow studies, and AI model training.

This is a highly specialized individual contributor role requiring deep technical expertise and recognized leadership within a specialized engineering discipline. The ideal candidate brings extensive experience in their field, along with an advanced degree or equivalent combination of education and experience. As a technical expert, you will apply in-depth knowledge to solve complex engineering challenges, exercise sound analytical and evaluative judgment, and make informed decisions in situations involving both quantitative and qualitative information. Success in this role requires the ability to assess, prioritize, analyze, and validate complex and evolving technical problems while contributing to innovative solutions. Candidates should possess a bachelor's degree or equivalent experience and typically have 8+ years of relevant professional experience.

Typical Day-to-Day

  • Participate in daily standup / progress reporting meetings
  • Work independently on assigned tasks
  • Work with stakeholders to resolve issues and blockers
  • Present on milestone achievements

Responsibilities

  • Migrate the assets from the existing OR simulator to Isaac Sim using its import and scene definition capabilities, including the robot, the operating table, sawbone and tracking instrument models.
  • Set up an articulation controller to control joint positions of the robot. Connect the simulation to ROS2 to use already existing functionality for controlling the robot.
  • Evaluate the use of Isaac Sim for OR layout optimization and implement or extend missing features needed to support basic layout, access, collision, and workflow studies.
  • Develop a physics model for tool-tissue interaction to accurately model bone resection and tissue manipulation.
  • Integrate a variety of sensor models into the simulation.

Desired Qualifications

  • Candidates should possess a bachelor's degree or equivalent experience and typically have 8+ years of relevant professional experience.
  • Solid background with Python programming in a Linux environment.
  • Experience with robotics hardware development and CAD modeling.
  • Exposure to simulation tools (e.g., Gazebo, Webots, Unity, MATLAB/Simulink, NVIDIA Isaac Sim).
  • Experience with physics modeling and simulation.
  • Experience with Omniverse and USD workflows preferred.
  • Experience with articulated robot simulation preferred.
  • Experience with edge computing preferred.
  • Robotics controls background and working knowledge of ROS2 preferred.

Additional Information

  • This is a newly created position supporting the development of foundational technologies for future robotics and AI capabilities.
  • You'll join a collaborative team of approximately 8 engineers focused on robotics simulation and software development.
  • This is an individual contributor role with no direct reports or people management responsibilities.
  • The position is primarily engineering-focused with collaboration across internal cross-functional teams and does not involve direct interaction with external clients or customers.

Comrise logo

About Comrise

Sourced by ZipRecruiter

With over 38 years of staffing and business experience, Comrise continues to lead by example. We provide personalized and customized business solutions for all your recruiting and talent. Headuartered in New Jersey since 1984, Comrise is a staffing, consulting and enhanced search technology company. For over 38 years, we have delighted our clients and consultants by focusing on customer satisfaction, innovation, and flexible workforce solutions! With locations in the U.S, China, and Southeast Asia, we provide high-quality executive search, temporary assignments, temporary to permanent opportunities and cross border placement services.

Industry

It services

Company size

201 - 500 Employees

Headquarters location

Woodbridge, NJ, US

Year founded

1984

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