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Unity Developer Contract Jobs in Orlando, FL (NOW HIRING)

S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Unity Developer Contract information

What are some common challenges faced by contract Unity developers, and how can they be addressed?

Contract Unity Developers often encounter challenges such as quickly adapting to existing codebases, aligning with diverse team workflows, and managing tight project timelines. To succeed, it's important to have strong communication skills for collaborating with designers, artists, and other developers, as well as solid documentation practices to ensure smooth handovers. Staying proactive in understanding project requirements and leveraging version control systems can also help mitigate integration issues and support efficient teamwork.

What is a Unity developer contract?

A Unity Developer Contract refers to a temporary or project-based agreement where a developer is hired to work with Unity, a popular game development engine. Unity Developers create interactive content, games, simulations, and applications using Unity’s tools and scripting languages such as C#. As contract workers, they are typically brought on for specific projects or timeframes rather than full-time roles. This arrangement offers flexibility for both the developer and the hiring company, allowing expertise to be leveraged as needed. Contract Unity Developers may work remotely or onsite, depending on project requirements.

What are the key skills and qualifications needed to thrive as a Unity developer on a contract basis?

To thrive as a Unity Developer on contract, you need strong proficiency in C#, experience with the Unity engine, and a solid understanding of 2D/3D game development principles, often supported by a degree in computer science or a related field. Familiarity with version control systems (like Git), asset management tools, and sometimes certifications in Unity or similar platforms are highly valued. Excellent problem-solving, communication, and time management skills help you effectively collaborate with teams and deliver projects on schedule. These skills and qualities are essential to consistently produce high-quality, performant applications while meeting client requirements and tight deadlines.

What is the difference between Unity Developer Contract vs Unity Developer Full-Time?

AspectUnity Developer ContractUnity Developer Full-Time
CredentialsTypically requires a portfolio, relevant certifications, and experience with UnitySame as contract, often with additional benefits or ongoing employment credentials
Work EnvironmentProject-based, flexible hours, remote or on-siteSteady, full-time employment, usually on-site or hybrid
Employer & Industry UsageUsed by game studios, AR/VR companies, and tech firms for specific projectsCommon in larger companies and studios for ongoing development
Search & Comparison IntentSeeking short-term or freelance opportunitiesLooking for stable, long-term employment

In summary, a Unity Developer Contract is a temporary, project-based role ideal for freelancers or those seeking flexible work, while a Unity Developer Full-Time offers ongoing employment with benefits and stability. Both roles require similar skills and credentials but differ mainly in work structure and employment terms.

What are the most commonly searched types of Unity Developer jobs in Orlando, FL?

The most popular types of Unity Developer jobs in Orlando, FL are:

What are popular job titles related to Unity Developer Contract jobs in Orlando, FL?

For Unity Developer Contract jobs in Orlando, FL, the most frequently searched job titles are:

What job categories do people searching Unity Developer Contract jobs in Orlando, FL look for?

The top searched job categories for Unity Developer Contract jobs in Orlando, FL are:

What cities near Orlando, FL are hiring for Unity Developer Contract jobs?

Cities near Orlando, FL with the most Unity Developer Contract job openings:

Infographic showing various Unity Developer Contract job openings in Orlando, FL as of August 2026, with employment types broken down into 45% Full Time, and 55% Contract. Highlights an 91% In-person, and 9% Remote job distribution.

Full-time

Re-posted 5 days ago


Job description

Dignitas Technologies, a By Light company, offers a wide range of services in the military modeling, simulation, and training (MS&T) industry from research efforts advancing simulation technologies to large acquisition contracts. Dignitas specializes in system and software analysis, design, development, testing, fielding, and courseware for Live, Virtual, and Constructive (LVC) training applications. 

By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide.


The Mid Systems Engineer will play a critical role in the planning, development, and execution of delivery orders (DOs), contributing as a hands-on engineer. This individual will be responsible for assisting in systems engineering efforts across the full lifecycle, from initial concept and requirements development through testing, verification, and final delivery. The ideal candidate has solid experience in systems engineering, enjoys solving complex technical problems, and can work independently with moderate supervision.

This role requires close collaboration with internal teams and government stakeholders and may involve occasional travel to customer sites or test events. A hybrid work environment is possible when not required to be on-site for customer meetings or test events. The program reserves the right to require on-site work if program execution and success dictates.

This is a full-time position. Days and hours of work are typically Monday through Friday, 9:00 a.m. to 5 p.m. Occasional evening and weekend work may be required as job duties demand.


  • Design, integrate, and support systems for military simulation system applications
  • Translate mission and operational needs into system requirements, architectures, and technical solutions
  • Perform system decomposition, interface definition, and integration activities
  • Support verification and validation (V&V), including test planning, execution, and documentation
  • Ensure compliance with government standards, cybersecurity requirements, and program specifications
  • Collaborate with cross-functional teams including software, graphics, and program management
  • Develop and maintain technical documentation (e.g., CDRLs)
  • Participate in design reviews (SRR, PDR, CDR) and technical interchange meetings
  • Troubleshoot system-level issues and support root cause analysis in lab and field environments
  • Contribute to risk management, configuration control, and change management processes

  • Bachelor’s degree in Systems Engineering, Electrical Engineering, Computer Engineering, or related field (or equivalent experience)
  • 3–6 years of experience in systems engineering, preferably in defense or aerospace programs
  • Experience with system lifecycle processes (requirements, design, integration, test, sustainment)
  • Familiarity with systems engineering standards (e.g., INCOSE, MIL-STD, or DoD frameworks)
  • Experience with development in high fidelity game engines (Unity Preferred)
  • Experience with requirements management tools
  • Ability to read and interpret technical drawings, interface control documents, and specifications
  • Strong analytical, troubleshooting, and documentation skills
  • Effective communication and collaboration skills
  • Ability to manage multiple priorities in a fast-paced environment
  • Detail-oriented with a focus on system reliability and performance

  • Experience with model-based systems engineering (MBSE) tools and methodologies
  • Familiarity with systems engineering standards (e.g., INCOSE, ISO/IEC/IEEE 15288)
  • Prior experience supporting defense or aerospace programs

  • Ability to obtain a Security Clearance