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Entry Level Unity Developer Jobs in Florida (NOW HIRING)

Pay Range: $31.30-$41.73 General Summary The Software Engineer I performs entry-level software ... Experience with MS Visual Studio and Open GL is preferred Experience with Unity/Unreal is preferred.

Entry Level Unity Developer information

See Florida salary details

$22K

$74.9K

$180.5K

How much do entry level unity developer jobs pay per year?

As of May 30, 2026, the average yearly pay for entry level unity developer in Florida is $74,928.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,500.00 and $79,200.00 per year, depending on experience, location, and employer.

What is an Entry Level Unity Developer job?

An Entry Level Unity Developer is a beginner role focused on designing, developing, and testing games or applications using the Unity engine. Responsibilities typically include scripting in C#, working with assets, debugging code, and collaborating with designers and artists. This role is ideal for individuals with a foundational understanding of Unity, game development, and programming concepts. Entry-level developers often assist in small projects or specific tasks within a larger development team. Employers usually look for candidates with a degree in computer science, game development, or equivalent experience.

What are the key skills and qualifications needed to thrive in the Entry Level Unity Developer position, and why are they important?

To thrive as an Entry Level Unity Developer, you should have a solid grasp of C# programming, basic game development concepts, and a bachelor's degree in computer science or a related field. Familiarity with the Unity engine, version control systems like Git, and optionally a Unity Certification are highly beneficial. Strong problem-solving skills, attention to detail, and the ability to communicate effectively in a team environment help candidates stand out. These skills ensure you can contribute to collaborative projects, build reliable game features, and grow quickly in a dynamic development setting.

What does a typical day look like for an Entry Level Unity Developer?

A typical day for an Entry Level Unity Developer involves collaborating with designers and senior developers to implement gameplay features, debug code, and optimize performance within the Unity engine. You may participate in daily stand-up meetings, receive feedback on your tasks, and update project documentation. Expect to split your time between coding new game mechanics, fixing bugs, and learning development best practices from more experienced team members. This blend of technical work and teamwork provides a valuable opportunity to develop your skills and contribute meaningfully to ongoing projects.
What are the most commonly searched types of Unity Developer jobs in Florida? The most popular types of Unity Developer jobs in Florida are:
What are popular job titles related to Entry Level Unity Developer jobs in Florida? For Entry Level Unity Developer jobs in Florida, the most frequently searched job titles are:
What cities in Florida are hiring for Entry Level Unity Developer jobs? Cities in Florida with the most Entry Level Unity Developer job openings:
Infographic showing various Entry Level Unity Developer job openings in Florida as of May 2026, with employment types broken down into 74% Full Time, 15% Part Time, and 11% Nights. Highlights an 100% In-person job distribution, with an average salary of $74,928 per year, or $36 per hour.

SOFTWARE ENGINEER I

LSI

Jacksonville, FL

$31.30 - $41.73/hr

Full-time

Posted 11 days ago


Job description

About LSI LSI is an employee-owned company that employs dynamic teams of professionals - people with the finest technical expertise, a level of passionate creativity, and a truly visionary outlook who deliver innovative training solutions that exceed our customers' expectations. Everyone at LSI has a personal stake in our success. LSI has over 400 training support experts, engineers, and craftsmen on staff who develop state-of-the-art high-fidelity training devices, complex computer-based, highly interactive distributed learning products, and comprehensive, dynamic technical publications.

LSI employee-owners collaborate to deliver training products and services for a myriad of programs and customers, using leading-edge technology and proven processes. Mission Our mission is to prepare our military and allies to be battle-ready through cutting-edge training products and services. Vision Our vision is to be the premier provider of military training solutions, renowned for our innovation and excellence.

Through employee-ownership and teamwork, we will shape a future where every military service member is equipped to succeed in their mission. Guiding Principles ESOP Sustainability: We do everything within our control to meet project budgets and schedules, so our ESOP prospers. Take Ownership: Each Employee-Owner takes ownership at the individual level for their words, actions, and results.

Individual ownership breeds accountability. Accountability breeds trust. When we hold ourselves accountable and trust our fellow employee-owners to do the same, we realize success.

Clear Communication: We project confidence in our communication using unambiguous language and providing clear purpose and direction. Pursuit of Excellence: We aggressively pursue continuous improvement both as teams and individual employee-owners. We strive to get better every day.

There is no room for mediocrity. Pride in Our Work: We know the value of our work and are proud of what we produce. Customer Focus: Customers are both internal and external and we strive to give both our best efforts.

Assume Positive Intent: Assume others are well-intentioned in their actions and seek additional information about the circumstances to help solve problems. Assuming positive intent in all interactions is the key to building strong teams and working together to solve problems. One Voice: Every Employee-Owner is expected to speak up if they have an idea for improvement or if they disagree with a potential course of action.

Once a decision is made, the entire team commits to it and moves forward with one voice. Apply: https://www.lsijax.com/careers/ Pay Range: $31.30-$41.73 General Summary The Software Engineer I performs entry-level software analysis, design, and implementation of user-computer interfaces for training devices and systems developed for operator and maintenance training. Essential Job Functions Analyzes, designs, and implements real-time software for operator and maintenance training

Performs in-house software review processes including peer review and compliance with an approved Software Development Plan. Assists the other team members to ensure all discrepancies and actions taken to resolve discrepancies are accurately recorded and resolved prior to releasing products to customer. Participates in project reviews, briefs project status and engineering issues, and ensures discrepancies noted by the reviewing authority are recorded as appropriate action items.

Assists in the development of training level of effort estimates for customers. Must be capable of safely handling government-furnished equipment and materials. Must be available to work a standard weekly schedule with overtime as needed.

Perform other duties as assigned.Knowledge, Skills, and Abilities Proficient with C++ and/or C# is required. Experience with UNIX/LINUX operating systems is preferred. Experience with MS Visual Studio and Open GL is preferred

Experience with Unity/Unreal is preferred. Must be self-motivated. Must be a quick learner.

Ability to communicate effectively, both verbally and in writing. Must be able to obtain a security clearance when required by the contract. Education and Experience Bachelor of Science (BS) degree in computer simulation, engineering, game development, or a similar field is preferred; or AA/AS degree in related field and two (2) years of experience in programming or the engineering field; or High school diploma or equivalent and four (4) years of experience in programming or the engineering field.

Unreal Engine experience preferred.Knowledge, Skills, and Abilities Proficient with C++ and/or C# is required. Experience with UNIX/LINUX operating systems is preferred. Experience with MS Visual Studio and Open GL is preferred

Experience with Unity/Unreal is preferred. Must be self-motivated. Must be a quick learner.

Ability to communicate effectively, both verbally and in writing. Must be able to obtain a security clearance when required by the contract. Education and Experience Bachelor of Science (BS) degree in computer simulation, engineering, game development, or a similar field is preferred; or AA/AS degree in related field and two (2) years of experience in programming or the engineering field; or High school diploma or equivalent and four (4) years of experience in programming or the engineering field.

Unreal Engine experience preferred.