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Unity 3D Jobs in Minnesota (NOW HIRING)

... Unity. 2+ years' experience modeling in a 3D modeling program like Maya, Modo, or 3DS Max ... Retopology and baking Texture and vector editing with Adobe Creative Suite Strong organizational ...

Bring your 3D modeling skills to a collaborative team building detailed, efficient product assets ... Experience using a game engine such as Playcanvas, Godot, or Unity * Proficiency with Adobe ...

As a Senior 3D Gameplay Artist (Animation & VFX), you'll play a key role in owning the visual and ... Iterate directly in Unity: prefabs, colliders, animator state machines, and enough technical range ...

Unity 3D information

What is a Unity 3D?

A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.

What are the typical daily responsibilities of a Unity 3D developer?

As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.

What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?

To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.

What are the most commonly searched types of Unity 3D jobs in Minnesota?

The most popular types of Unity 3D jobs in Minnesota are:

What are popular job titles related to Unity 3D jobs in Minnesota?

For Unity 3D jobs in Minnesota, the most frequently searched job titles are:

What cities in Minnesota are hiring for Unity 3D jobs?

Cities in Minnesota with the most Unity 3D job openings:

Infographic showing various Unity 3D job openings in Minnesota as of August 2026, with employment types broken down into 48% Internship, and 52% Contract. Highlights an 100% In-person job distribution.

3D Developer and 360/Stereoscopic Camera Operator

Saint Paul, MN • On-site

University of St Thomas
Education • 1 - 5K employees

Other

This job post has expired today. Applications are no longer accepted.


University Of St. Thomas (Minnesota) rating

8.1

Company rating: 8.1 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

172nd of 633 rated colleges and universities


Job description

OVERVIEW
  • Work with 3D modeling software, specifically Blender or Maya, to assist the visualization lab team produce 3D content and 3D assets for Extended Reality (XR) experiences. Work with other creative tools including Photoshop and Canva to support user-interface design, graphic presentations, and interactive experiences. Operate our 360/Stereoscopic camera(70%)
  • Assist the lab team with planning and delivering tours, events, and group presentations of visualization experiences for classes and other gatherings. (20%)
  • Support the maintenance and upkeep of lab equipment and technology. (10%)

SPECIAL INSTRUCTIONS:
The Visualization Lab at the University of St. Thomas is growing, and we are looking for a part-time 3D Developer to join our team. The position is up to 20 hours a week and will assist the principal designer with the development of 3D and 2D visualization projects for the 2026-27 academic year.
Be prepared to show some evidence of your ability. A link to a porftolio or video examples.
There will be a brief, live Blender test during the interview to verify basic abilities.
Desireable, but not required:
Familiarity with game development engines like Unity, Unreal Engine, or Godot.
Experience with projects involving programming languages, especially Python, JavaScript, or C++.
Skills in Data Science or Amazon Web Services.
The position is flexible, but most of the work hours are required to be done in person in the visualization lab.
For questions please contact Eric Tornoe at ejtornoe@stthomas.edu
QUALIFICATIONS
Experience designing 3D models using Blender or Maya.
Basic graphic design skills in Photoshop (or Canva).
An interest in design and aesthetics.
Eagerness to learn new technology and software.
Good communication skills, professionalism, and punctuality.
SPECIAL INSTRUCTIONS FOR CANDIDATES

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