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Unity 3D Part Time Jobs (NOW HIRING)

Coding Instructor

Brooklyn, NY · On-site

$18 - $20/hr

We are looking for a part-time Coding Instructor to join our team of dynamic, energetic, forward ... Coach and mentor kids in coding and STEM curriculum, including JavaScript, C#, Unity, Godot, block ...

Summer Camps provide an immersive tech experience with Spike Lego Robotics, 3D Printing, Minecraft ... Paid training * Access to Code Ninjas Curriculum which focuses on JavaScript, C#, and Unity.

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Unity 3D Part Time information

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$52.5K

$141.9K

$179.5K

How much do unity 3d part time jobs pay per year?

As of Aug 11, 2026, the average yearly pay for unity 3d part time in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by part time Unity 3D developers, and how can they effectively manage project expectations?

Part-time Unity 3D developers often face challenges related to time management and maintaining clear communication with the team, especially when working on fast-paced projects. Balancing multiple responsibilities can make it difficult to stay updated with the latest project changes or meet tight deadlines. To manage expectations, it's important to set realistic timelines, prioritize tasks, and leverage collaboration tools to stay connected with the rest of the team. Regular check-ins and transparent communication help ensure that project goals are aligned and deliverables are met efficiently.

What are the key skills and qualifications needed to thrive as a Unity 3D part time developer?

To thrive as a Unity 3D Part Time Developer, you need a solid understanding of C# programming, 3D game development principles, and experience with the Unity engine, often backed by relevant coursework or portfolio projects. Familiarity with version control systems like Git, Unity Asset Store tools, and potentially certifications such as Unity Certified Programmer are commonly required. Strong problem-solving, creativity, and effective time management are crucial soft skills for balancing multiple projects and collaborating remotely. These competencies ensure you can efficiently deliver high-quality, interactive experiences within part-time constraints.

What is a Unity 3D part time developer?

Unity 3D part-time jobs involve working with the Unity game engine to develop interactive 3D content, such as games, simulations, or AR/VR experiences, on a part-time basis. These roles may include responsibilities like programming, 3D modeling, animation, or testing, typically requiring proficiency in C# and an understanding of Unity’s interface. Part-time positions offer flexible hours and are often suited to students, freelancers, or those looking to gain experience in game development while managing other commitments.

What is the difference between Unity 3D Part Time vs Unity Developer?

AspectUnity 3D Part TimeUnity Developer
CredentialsOften requires basic Unity skills, portfolio, or certificationsRequires proficiency in Unity, coding skills (C#), and often a degree in related fields
Work EnvironmentFlexible, project-based, often remote or freelanceFull-time or freelance, may work in studios or remotely
Industry UsageUsed across gaming, AR/VR, and simulation projectsPrimarily in game development, AR/VR, and interactive media

While both roles involve Unity 3D skills, Unity 3D Part Time positions are typically flexible, project-based roles suitable for freelancers or students. Unity Developers usually have more advanced skills, often working full-time on complex projects. The roles overlap in industry and tools but differ mainly in commitment and experience level.

More about Unity 3D Part Time jobs
What are the most commonly searched types of Unity 3D jobs? The most popular types of Unity 3D jobs are:
What job categories do people searching Unity 3D Part Time jobs look for? The top searched job categories for Unity 3D Part Time jobs are:
Infographic showing various Unity 3D Part Time job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 89% Full Time, 7% Part Time, and 3% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

Open World Staff - Instructor & Event Support, F26-S27

DigiPen

Redmond, WA • On-site

$30/hr

Part-time

Posted 8 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
DigiPen also provides learning opportunities for elementary and secondary-level students to learn, create, collaborate, and experience the digital world through curricula and instructors that meet DigiPen's stringent requirements.
Job Title: Open World Staff - Instructor & Event Support, F26-S27
Reports to: David Robson, Director of Curriculum and Instruction
Open World is looking for part-time, temporary Instructors and Event Producers to lead our event and summer workshops, working with a co-teacher to introduce students to STEAM fields and create an engaging, supportive, and fun learning environment. We are looking for enthusiastic, kind, and professional candidates who enjoy working with kids.
About Open World
Our Philosophy: Every child who attends our workshops should come away feeling engaged by our instructors and industry guests, excited to share what they learned and created, empowered with the skills to continue creating, and cared for by every member of our team.
Open World Core Values
  • Exploration - Students discover and dive deep into new fields.
  • Problem Solving - Activities build skills that extend beyond our programs.
  • Industry Connection - Students meet and learn from real industry professionals.
  • Care - Every student feels seen and supported.
  • Fun - Focus on enjoyable, inspiring experiences over rigid academic outcomes.

Who's on the team?
In addition to student staff, there are four year-round Open World team members:
  • Emily Kirby, VP of Open World
  • David Robson, Director of Curriculum and Instruction
  • Brittan Rosa, Assistant Director for Marketing
  • Emily Collins, Operations Manager

Before you apply, please review the following information:
Schedule & Commitment
  • Afterschool Programs - Up to 10 hours/week during the school year.
  • Monthly Events - Up to 10 hours/month.
  • Curriculum Development - Up to 20 hours/week
  • Other Events - Additional hours as needed for community, outreach, or industry events.

Expected hours per week: minimum 20 hours
Locations & Hours
  • Locations: DigiPen Institute of Technology (Redmond, WA) and other nearby locations as scheduled
  • Hours: Afternoon/evening schedules for afterschool programs and events.
  • Hours vary based on program and event needs.

Essential Functions
  • Work with a co-teacher for K12 afterschool sessions, monthly events, and special activities.
  • Leads a small team to provide student support in and outside of the classroom, including organizing and distributing classroom supplies, leading activities and games, and supervising transition and break times.
  • Engage students through interactive, hands-on learning.
  • Maintain a safe, productive, caring, and fun environment for all.
  • Communicate professionally with parents, students, and team members.
  • Help answer questions from students and parents.
  • Adapt to changing student needs and support all learners.
  • Assist in set-up, breakdown, and preparation of activities.
  • Track and report time worked.
  • Other duties as assigned.

Qualifications
Required Skills:
  • Knowledge in one or more: computer science, art/animation, game design, robotics, music/sound design, or related fields.
  • Ability to work collaboratively with co-teachers and other team members.
  • Strong communication and organization skills.
  • Ability to engage and connect with children and teens.
  • Ability to provide a supportive experience to all students and adapt to changing student support needs.
  • Completed high school.

Bonus Skills/Attributes:
  • Experience with K-12 students.
  • CPR/First Aid certification.
  • Leadership, teaching, or event-planning experience.
  • Strong attention to detail.

Additional Knowledge (Highly Recommended)
  • Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production.
  • Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C#, Block-coding, JavaScript).
  • Music & Sound Design: theory, composition, sound design, digital audio workstations.
  • Programming: fundamentals, game/software development, competence with programming languages (C#, C++, JavaScript, Python)
  • Robotics: Lego/VEX kits, motor/sensor programming, core engineering principles.

Compensation
  • $20/hour starting rate.
  • Returning staff with prior K-12 program experience at DigiPen: up to $30/hour.
  • Not benefits-eligible.

Application requirements
  • Applicants need to provide a resume and cover letter

Working Conditions
  • May involve lifting, carrying, stooping, kneeling, pushing, and/or pulling.
  • Must be able to lift up to 25 lbs.
  • Must pass criminal background check and 5-panel (non-THC) drug screen.

Expected dates of employment: August 31, 2026 - June 4, 2027
Expected number of hours per week: 20 hours
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.