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Unity 3D Intern Jobs (NOW HIRING)

ARCH is offering intern candidates an opportunity to be an integral part of a small design team and ... 3D modeling skills required * Proficient in VRed (preferred) or Keyshot * Proficiency in Unity or ...

ARCH is offering intern candidates an opportunity to be an integral part of a small design team and ... 3D modeling skills required * Proficient in VRed (preferred) or Keyshot * Proficiency in Unity or ...

The Opportunity Were looking for a UI/UX Design Intern to join our Product & UI/UX team at our ... Unity or 3D visualization tools * Motion graphics or animation * Blender, 3ds Max, or other 3D ...

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As of Jul 14, 2026, the average hourly pay for unity 3d intern in the United States is $17.04, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.
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Infographic showing various Unity 3D Intern job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $35,436 per year, or $17 per hour.
Business Administrative Intern - School of Health Professions - Deans Office

Business Administrative Intern - School of Health Professions - Deans Office

MD Anderson

Houston, TX • On-site

$30K - $36K/yr

Other

Posted 15 days ago


MD Anderson Cancer Center rating

8.4

Company rating: 8.4 out of 10

Based on 169 frontline employees who took The Breakroom Quiz

27th of 884 rated healthcare providers


Job description

The Hoggatt Krumwiede Lab for applied visualization in the School of Health Professions currently has an open position for an Intern to explore biomedical visualization and virtual reality in the areas of student education and adolescent and young adult (AYA) cancer survivors. The prospective research trainee will have the opportunity to contribute to one or more ongoing projects as well as sufficient resources and training opportunities. The Hoggatt Krumwiede Lab has virtual reality resources and collaborative relationships both within and outside MD Anderson.

We are committed to the training of the prospective Intern for their future career goals. Applicants with a background in biomedical visualization and communication, 3D animation conceptualization and production, Unity software, and virtual reality applications are especially encouraged to apply. All duties and responsibilities are carried out in compliance with institutional policies, ethical research standards, and applicable federal and state regulations.

LEARNING OBJECTIVES Learning Objective 1 Specific Details and expected learning outcome: The Intern will learn how to gain or advance skills in the creation of biomedical visualizations and virtual reality application. The trainee will utilize Adobe Creative Suite (Photoshop, Illustrator, Premier Pro) and Unity software to create educational toolkits and a proof-of-concept application. Program Activities 1: The Intern will learn how to create and implement biomedical visualizations and virtual reality applications.

Learning Objective 2 Specific Details and expected learning outcome: The Intern will learn how to create biomedical visualizations and virtual reality applications for high school and AYA target audiences. The Intern will create biomedical visualizations and applications for the high school and AYA target audiences. Program Activities 2: The Intern will learn about the adolescent and young adult cancer survivor population through literature searches and discussions with clinicians working with AYA survivors.

The Intern will learn about the high school student population through literature searches and discussions with educators. Learning Objectives 3 Specific Details and expected learning outcome: The Intern will learn how to generate and foster collaborative relationships for research. The Intern will learn how to and be encouraged to reach out to other trainees and investigators at MD Anderson and the Texas Medical Center.

Program Activities 3: With support of faculty mentor(s), the Intern will learn how to cultivate and maintain collaborative research relationships. The Intern will learn how to and be encouraged to pursue research and career interests. ELIGIBILITY REQUIREMENTS We are searching for recent a graduate, less than 2 years out of graduate school, with formal training in one or more of the following: biomedical communications and visualization, 3D asset and animation creation, Unity software, and Adobe Creative Suite (Photoshop, Illustrator, Premier Pro).

The ideal candidate will have strong input on the research for creating and utilizing biomedical visualization and virtual reality applications with high school students and adolescent and young adult (AYA) cancer survivors. Applicants with experience working with Unity and virtual reality are encouraged to apply. POSITION INFORMATION Offsite work arrangements are subject to approval and may be modified or revoked at any time based on business needs, performance considerations, or regulatory requirements.

This position may be responsible for maintaining the security and integrity of critical infrastructure, as defined in Section 113.001(2) of the Texas Business and Commerce Code and therefore may require routine reviews and screening. The ability to satisfy and maintain all requirements necessary to ensure the continued security and integrity of such infrastructure is a condition of hire and continued employment. It is the policy of The University of Texas MD Anderson Cancer Center to provide equal employment opportunity without regard to race, color, religion, age, national origin, sex, gender, sexual orientation, gender identity/expression, disability, protected veteran status, genetic information, or any other basis protected by institutional policy or by federal, state or local laws unless such distinction is required by law

http://www.mdanderson.org/about-us/legal-and-policy/legal-statements/eeo-affirmative-action.html Apply


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