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Ubisoft Jobs in Toronto, ON (NOW HIRING)

Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We ...

Ubisoft information

What is a Ubisoft job?

A Ubisoft job refers to a role within Ubisoft, a leading video game company known for franchises like Assassin's Creed and Far Cry. Ubisoft offers careers in game development, design, programming, marketing, and more. Employees collaborate to create immersive gaming experiences for players worldwide.

What are the key skills and qualifications needed to thrive in the Ubisoft position, and why are they important?

To thrive at Ubisoft, strong expertise in game development, programming, or design—typically supported by a relevant degree or equivalent experience—is essential. Familiarity with industry-standard tools such as Unity or Unreal Engine, 3D modeling software, and version control systems like Git is highly valued. Creativity, collaboration, and strong communication skills help individuals contribute effectively within multidisciplinary teams. These qualifications are crucial for delivering innovative, high-quality gaming experiences in a fast-paced, team-driven environment.

What kind of jobs does Ubisoft offer?

Ubisoft offers a variety of jobs including game development roles such as programmers, artists, designers, and writers, as well as positions in quality assurance, project management, marketing, and customer support. Many roles require skills in software tools like game engines and collaboration in a creative environment, often with opportunities for remote work or flexible schedules.

What is the salary of Ubisoft?

Ubisoft offers salaries that vary depending on the role, experience, and location. Entry-level positions such as game testers may start around $40,000 annually, while more experienced developers and designers can earn upwards of $80,000 or more. Compensation often includes benefits like health insurance and bonuses, and salaries are typically competitive within the gaming industry.

What is the typical team structure and daily workflow for employees at Ubisoft?

Ubisoft teams are typically organized by project, with roles spanning design, programming, art, audio, production, and quality assurance. Team members collaborate closely in an agile workflow, holding daily stand-up meetings and regular sprints to discuss progress and overcome challenges together. You can expect a mix of independent tasks and group brainstorming sessions, with opportunities to give feedback and learn from peers across disciplines. This collaborative environment fosters creativity and innovation, while also ensuring that projects move efficiently toward shared milestones.

What is the highest paying job in the gaming industry?

In the gaming industry, executive roles such as Chief Executive Officer (CEO) or Chief Operating Officer (COO) tend to be the highest paid, often earning multi-million dollar compensation packages. Senior roles like Lead Game Producer or Studio Head also command high salaries, especially in large companies, and typically require extensive experience and leadership skills.
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Infographic showing various Ubisoft job openings in Toronto, ON as of July 2026, with employment types broken down into 100% Full Time. Highlights an 97% Physical, and 3% Remote job distribution.

Character Artist - Modeling & Texturing

Ubisoft

Toronto, ON

Full-time

Posted 13 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Character Artist at Ubisoft Toronto, you’ll create high-quality, real-time character art for integration into our projects. You’ll work closely with the Art Director to follow the creative vision and collaborate with the Technical Director to meet performance goals. Using tools such as ZBrush, Marvelous Designer, and scan-based workflows, you’ll produce detailed, optimized characters that bring life and emotion to our worlds while meeting technical and artistic standards.

What you’ll do

  • Collaborate with the Art Director to deliver detailed, high-quality character models aligned with the creative vision  
  • Interpret references to create realistic characters and clothing  
  • Build high-resolution meshes using scans, digital sculpting, and digital tailoring tools  
  • Retopologize assets into optimized, rig-friendly low-poly models for integration  
  • Create and apply textures using physically based rendering workflows  
  • Generate and optimize UV layouts for efficient texture usage  
  • Address feedback from art and technical teams to refine characters  
  • Partner with animators, designers, and programmers to meet gameplay and technical needs
Qualifications

What you bring to the team

  • Proficiency with character modeling tools such as 3ds Max, Maya, or Blender  
  • Advanced digital sculpting skills with ZBrush and garment creation with Marvelous Designer  
  • Experience working with scan-based and photo-real assets  
  • Knowledge of topology for animation and facial expression range  
  • Expertise in texturing using tools like Substance Painter, including normal map extraction  
  • Understanding of physically based rendering workflows and efficient texture space usage  
  • Knowledge of human anatomy, clothing form, and character silhouette  
  • A collaborative mindset with the ability to adapt to project pipelines and technical constraints

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio showcasing character art, including sculpting, texturing, and real-time assets

Additional Information

This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities. The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate’s experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations. In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.