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Remote Educational Game Developer Jobs in Toronto, ON

Game Developer Job Type: Contract Location: Remote Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high ...

The founders and staff come from the gaming and esports scene and are now working their way into ... To do that we are eager to add a highly skilled DevOps / SRE Engineer Engineer to our incredible ...

The founders and staff come from the gaming and esports scene and are now working their way into ... To do that we are eager to add a highly skilled DevOps / SRE Engineer Engineer to our incredible ...

... programmers, artists, and designers to realize innovative new casino game prototypes as a part of ... Remote and flexible working arrangements. * Open Paid Vacation. * Free video games! Every Rivalry ...

... programmers, artists, and designers to realize innovative new casino game prototypes as a part of ... Remote and flexible working arrangements. * Open Paid Vacation. * Free video games! Every Rivalry ...

... programmers, artists, and designers to realize innovative new casino game prototypes as a part of ... Remote and flexible working arrangements. * Open Paid Vacation. * Free video games! Every Rivalry ...

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Remote Educational Game Developer information

What is the difference between Remote Educational Game Developer vs Remote Game Designer?

AspectRemote Educational Game DeveloperRemote Game Designer
Required CredentialsBachelor's in Game Design, Education, or related field; programming skillsBachelor's in Game Design, Graphic Design, or related field; creative skills
Work EnvironmentRemote, collaborative teams, educational institutions or edtech companiesRemote, creative teams, gaming companies or studios
Employer & Industry UsageEdtech companies, educational publishers, nonprofitsGaming studios, entertainment companies, independent developers
Common Search & ComparisonYesYes

While both roles involve game development, Remote Educational Game Developers focus on creating games that promote learning and educational outcomes, often working closely with educators. Remote Game Designers concentrate on the overall game concept, mechanics, and user experience, primarily within entertainment or commercial gaming industries. Understanding these differences helps job seekers identify roles aligned with their skills and career goals.

What are the most commonly searched types of Educational Game Developer jobs in Toronto, ON? The most popular types of Educational Game Developer jobs in Toronto, ON are:
What are popular job titles related to Remote Educational Game Developer jobs in Toronto, ON? For Remote Educational Game Developer jobs in Toronto, ON, the most frequently searched job titles are:
What job categories do people searching Remote Educational Game Developer jobs in Toronto, ON look for? The top searched job categories for Remote Educational Game Developer jobs in Toronto, ON are:

Game Developer - Remote

YO AI Labs

Toronto, ON โ€ข Remote

Full-time

Posted 22 days ago


Job description

Job Title: Game Developer

Job Type: Contract

Location: Remote

Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplayโ€”you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.

Key Responsibilities:

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Required Skills and Qualifications:

  • 3โ€“6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote, distributed team.

Preferred Qualifications:

  • Experience with engine customization or low-level systems development.
  • Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).
  • Experience working on cross-platform or performance-constrained environments.
  • Exposure to tooling, pipelines, or editor extensions.
  • Background in multiplayer or large-scale systems.