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Gameplay Developer Jobs in Toronto, ON (NOW HIRING)

Game Developer Job Type: Contract Location: Remote Job Summary: Our customer's team is seeking a ... This role goes beyond gameplay--you'll work on graphics systems, rendering pipelines, and low-level ...

Gameplay Animator (Senior+)

Toronto, ON ยท On-site

CA$110K - CA$150K/yr

You will be actively collaborating with artists, engineers and designers to develop amazing gameplay feel. And your passion for bringing characters to life should only be matched by your love of ...

Gameplay Animator (Senior+)

Toronto, ON ยท On-site

CA$110K - CA$150K/yr

You will be actively collaborating with artists, engineers and designers to develop amazing gameplay feel. And your passion for bringing characters to life should only be matched by your love of ...

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous ...

As a leading mobile games developer, Jam City is looking to "level up" our talent for our talent team in Toronto. We're on the hunt for innovators who consider themselves dynamic, collaborative and ...

Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly: Bingo!, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we've had tremendous ...

As a leading mobile games developer, Jam City is looking to "level up" our talent for our talent team in Toronto. We're on the hunt for innovators who consider themselves dynamic, collaborative and ...

Technical Director, Live Games

Toronto, ON ยท On-site

CA$180K - CA$220K/yr

Head of Engineering Compensation range: CAD $180,000 to $220,000 About Big Viking Games Big Viking Games is a Canadian gaming company focused on building, operating, and growing long-standing online ...

You'll own features end-to-end, from gameplay systems and backend infrastructure to analytics ... Review code and maintain high engineering standards, including AI-generated code Must-Haves

Boyd Interactive offers a full spectrum of games, including casino, bingo, and poker, across all ... Senior Frontend Developer / Senior Web Developer will have primary responsibility for designing and ...

Boyd Interactive offers a full spectrum of games, including casino, bingo, and poker, across all ... The Senior Frontend Developer / Senior Web Developer will have primary responsibility for designing ...

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Showing results 1-20

Gameplay Developer information

See Toronto, ON salary details

$51.5K

$106.6K

$172.3K

How much do gameplay developer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for gameplay developer in Toronto, ON is $106,623.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,392.00 and $134,561.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What job categories do people searching Gameplay Developer jobs in Toronto, ON look for?

The top searched job categories for Gameplay Developer jobs in Toronto, ON are:

What cities near Toronto, ON are hiring for Gameplay Developer jobs?

Cities near Toronto, ON with the most Gameplay Developer job openings:

Infographic showing various Gameplay Developer job openings in Toronto, ON as of August 2026, with employment types broken down into 84% Full Time, 3% Part Time, and 13% Contract. Highlights an 79% Physical, 8% Hybrid, and 13% Remote job distribution, with an average salary of $106,623 per year, or $51.3 per hour.

Game Developer - Remote

Toronto, ON โ€ข Remote

Full-time

Re-posted 9 days ago


Job description

Job Title: Game Developer

Job Type: Contract

Location: Remote

Job Summary: Our customer's team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you'll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.

Key Responsibilities:

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Required Skills and Qualifications:

  • 3–6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.
  • Solid understanding of Rendering pipelines.
  • Solid understanding of Shaders (HLSL/GLSL).
  • 3D math and real-time graphics concepts.
  • Experience with Unreal Engine or similar game engines.
  • Familiarity with performance optimization (CPU/GPU, memory, multithreading).
  • Strong debugging and problem-solving skills.
  • Ability to work independently in a remote, distributed team.

Preferred Qualifications:

  • Experience with engine customization or low-level systems development.
  • Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).
  • Experience working on cross-platform or performance-constrained environments.
  • Exposure to tooling, pipelines, or editor extensions.
  • Background in multiplayer or large-scale systems.