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Tuesday Through Saturday 3D Graphics Programmer Jobs

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138K - $171K/yr

... engine through a mix of novel techniques and iterative improvements to existing systems ... Proficiency with 3D graphics algorithms and their practical application in real-time computer ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

... through spatial intelligence by transforming seeing into doing, perceiving into reasoning, and ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

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Tuesday Through Saturday 3D Graphics Programmer information

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How much do tuesday through saturday 3d graphics programmer jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for tuesday through saturday 3d graphics programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.
What cities are hiring for Tuesday Through Saturday 3D Graphics Programmer jobs? Cities with the most Tuesday Through Saturday 3D Graphics Programmer job openings:
What are the most commonly searched types of 3D Graphics Programmer jobs? The most popular types of 3D Graphics Programmer jobs are:
What states have the most Tuesday Through Saturday 3D Graphics Programmer jobs? States with the most job openings for Tuesday Through Saturday 3D Graphics Programmer jobs include:
Senior 3D Graphics Software Engineer

Senior 3D Graphics Software Engineer

Aechelon Technology

Overland Park, KS

$138K - $170K/yr

Other

Medical, Dental, Vision, Life, Retirement

Posted 19 days ago


Job description

The Senior 3D Graphics Software Engineer will play a key role in the small core software team, responsible for designing and developing the next generation of our real-time graphics rendering engine and content creation tools. They will enhance our art path and integrate it with our shader engine to achieve the next level of realism and performance. 

Experience Required for this Position:

  • Passion for real time computer graphics and solid software engineering principles
  • 5+ years of experience in design and architecture of 3D real time graphics applications for the game, broadcast, entertainment or visual simulation industries
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

Desired Competencies:

  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with next-generation graphics APIs such as Vulkan or DirectX 12
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery

Supervisory Requirements:

  • None

Required Education, Eligibility and Experience:

  • BS in Engineering, Computer Science or similar technical field

We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans). No relocation reimbursement provided.
 
For more information about our company, please visit www.aechelon.com
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