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Trainee Unity 3D Developer Jobs in Seattle, WA (NOW HIRING)

OpenXR App Developer

Redmond, WA · On-site

$48 - $50/hr

Scene/interaction systems (grabbing, ray interactions, UI in 3D) * Rendering and performance ... Unity (C#) and OpenXR plugin ecosystem, or * Unreal (C++) XR pipeline, or * Custom/native OpenXR ...

Software Lead

Redmond, WA · On-site

$131K - $165K/yr

Mandatory Skills: - Extensive experience with Unity and 3D/AR/VR object development - Strong skills in object-oriented programming languages such as C++, C#, and Python - Experience with C or other ...

Machine Learning Engineer

Bellevue, WA · On-site

$143K - $214K/yr

We're looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

We are seeking a staff ML engineer to design and evolve the large-scale offline platform. This role ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

Prototyper III

Seattle, WA · On-site

$17 - $21/hr

The ideal candidate will have experience in Unity and C# development, with a focus on building ... Skills: * Experience with real-time 3D development. * Programming experience in one or more ...

Proven experience designing XR interactions end-to-end, including spatial UI/3D UI patterns, with a ... Unity (Cursor or similar) to accelerate development, with the engineering judgment to evaluate ...

Proven experience designing XR interactions end-to-end, including spatial UI/3D UI patterns, with a ... Unity (Cursor or similar) to accelerate development, with the engineering judgment to evaluate ...

Senior Product Manager

Bellevue, WA · On-site

$153K - $230K/yr

Partner with stakeholders across Engineering, Quality, Design, Documentation, and Program ... 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

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Trainee Unity 3D Developer information

What types of projects and tasks can a Trainee Unity 3D Developer expect to work on during their initial months?

As a Trainee Unity 3D Developer, you can expect to start by assisting with basic game object creation, scripting simple behaviors, and debugging existing features under the supervision of senior developers. You'll likely collaborate closely with artists, designers, and other programmers to implement interactive elements, test prototypes, and help optimize performance. Over time, you'll gradually take on more complex tasks, such as integrating assets, refining user interfaces, and contributing to code reviews, all within a supportive team environment. This hands-on experience is designed to build your confidence and technical skills, setting a strong foundation for future growth.

What are the key skills and qualifications needed to thrive as a Trainee Unity 3D Developer, and why are they important?

To thrive as a Trainee Unity 3D Developer, you need a solid understanding of C# programming, basic 3D math, and a keen interest in game development, often backed by a relevant degree or coursework. Familiarity with the Unity engine, version control systems like Git, and tools such as Visual Studio is typically required. Strong problem-solving, creativity, and effective teamwork skills help you stand out in collaborative and iterative development environments. These skills ensure you can contribute effectively to game projects, adapt to evolving requirements, and grow within the fast-paced industry.

What does a Trainee Unity 3D Developer do?

A Trainee Unity 3D Developer learns to create interactive 3D content, such as games or simulations, using the Unity engine. They typically assist in designing, coding, and testing game mechanics, environments, and user interfaces under the guidance of more experienced developers. Trainees also spend time learning C# programming, understanding Unity's workflow, and gaining experience with 3D assets and animation. The role is designed to build foundational skills for a career in game development or real-time 3D applications.

What is the difference between Trainee Unity 3D Developer vs Junior Unity 3D Developer?

AspectTrainee Unity 3D DeveloperJunior Unity 3D Developer
Required CredentialsBasic knowledge of Unity, programming fundamentalsProficiency in Unity, C# scripting, some project experience
Work EnvironmentTraining programs, entry-level projects, supervised tasksActive development, independent tasks, team collaboration
Employer & Industry UsageInternships, apprenticeships, entry-level roles in gaming/AR/VRFull-time roles in game studios, AR/VR companies, simulation firms

In summary, a Trainee Unity 3D Developer is typically in a learning phase with supervised training, while a Junior Unity 3D Developer has practical experience and can handle development tasks more independently.

What are popular job titles related to Trainee Unity 3D Developer jobs in Seattle, WA? For Trainee Unity 3D Developer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Trainee Unity 3D Developer jobs in Seattle, WA look for? The top searched job categories for Trainee Unity 3D Developer jobs in Seattle, WA are:
Infographic showing various Trainee Unity 3D Developer job openings in Seattle, WA as of July 2026, with employment types broken down into 4% Internship, 74% Full Time, 9% Part Time, and 13% Contract. Highlights an 80% In-person, and 20% Remote job distribution.

Senior Software Engineer, 3D Systems & AI

Unitytech

Bellevue, WA

$130K - $195K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 14 days ago


Job description

The opportunity

The team behind Unity's visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments - in-process, cross-process, and over the network.
We're building systems that allow real-time 3D experiences to run, render, and interact in places they weren't originally authored for, including other major game engines and emerging software platforms. We're also developing new ways to encode and exchange interactive 3D content: protocols designed not only for rendering and interchange, but also for understanding, transformation, generation, and orchestration by future AI-driven tools and systems.
You'll help invent the protocols, media formats, and runtime systems that bring interactive 3D content to novel platforms. Working at the intersection of core engine technology, graphics, networking, distributed systems, media, and AI, you'll help define the interchange layer for the next generation of interconnected games and intelligent 3D ecosystems.

What you'll be doing

  • Help define runtime protocols, formats, and execution models to encode, compress, and replay interactive 3D content between engines and AI models.
  • Own and evolve critical subsytems across the engine stack, from low-level C++ runtime code to high-level C# APIs across editor, build, simulation, streaming, and playback.
  • Build systems to capture, serialize, stream, and synchronize scene state, components, assets, user interactions, and rendering data under tight bandwidth, latency, determinism, and memory constraints.
  • Design interfaces and feedback loops that allow AI systems to inspect engine state, invoke engine capabilities, and validate outcomes.

What we're looking for

  • Core Engine Experience: Experience building or fundamentally extending game engine cores, middleware, or foundational systems (e.g. serialization, build pipelines, memory subsystems).
  • AI Systems Fluency: Practical experience integrating AI/ML into production software, including areas such as model training, data collection, evaluation loops, agents, tool use, or model-context protocols.
  • Architecture & Execution: Ability to design modular, testable systems - then implement, profile, debug, and ship them end-to-end.
  • High-Performance Coding: Strong C++ and C# skills, with practical understanding of CPU caches, memory layout, allocation patterns, branch behavior, profiling, and performance tradeoffs in real-time systems.
  • Engine-Wide Breadth: Hands-on experience across multiple engine domains - such as physics, animation, input, rendering, assets, or build systems - and how they interact.

You might also have

  • Experience building infrastructure for training data generation, synthetic data, simulation environments, evaluation harnesses, reinforcement learning, or agentic workflows.
  • Familiarity with 3D data formats and spatial content pipelines, such as USD, glTF, procedural generation, or semantic scene representations.
  • Experience with MCP-style tool interfaces, LLM agents, multimodal models, inference pipelines, embeddings, vector search, or AI systems that inspect and act on structured application state
  • Knowledge of compression, streaming, replication, authority models, RPCs, state diffing, delta encoding, or network protocols for real-time interactive systems.
  • Experience with determinism, replay systems, simulation consistency, multithreading, job systems, lock-free programming, Unity DOTS, or other data-oriented runtime architectures.

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position
$130,400.00 - $195,600.00

This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate's relevant experience, professional background, and skill set.


Benefits


At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.


Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.


While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program


Life at Unity


Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality. For more information, please visit www.unity.com.


Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.


This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law.


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